CLASS ckl net/minecraft/fluid/Fluid FIELD a defaultState Lckm; FIELD c STATE_IDS Lfe; FIELD d stateFactory Lbuz; METHOD a getRenderLayer ()Lbgi; METHOD a onScheduledTick (Lbgw;Lev;Lckm;)V METHOD a randomDisplayTick (Lbgw;Lev;Lckm;Ljava/util/Random;)V METHOD a getTickRate (Lbgz;)I METHOD a appendProperties (Lbuz$a;)V METHOD a matchesType (Lckl;)Z METHOD a toBlockState (Lckm;)Lbuy; METHOD a getHeight (Lckm;Lbgh;Lev;)F METHOD a matches (Lyz;)Z METHOD b getBucketItem ()Lbbl; METHOD b onRandomTick (Lbgw;Lev;Lckm;Ljava/util/Random;)V METHOD b isStill (Lckm;)Z METHOD b getShape (Lckm;Lbgh;Lev;)Lcsc; METHOD c isEmpty ()Z METHOD c getLevel (Lckm;)I METHOD d getBlastResistance ()F METHOD e setDefaultState (Lckm;)V METHOD h getStateFactory ()Lbuz; METHOD i getDefaultState ()Lckm; METHOD j getParticle ()Lgd; METHOD k hasRandomTicks ()Z