CLASS bhn net/minecraft/block/Block CLASS bhn$a NeighborGroup FIELD a self Lbqk; FIELD b other Lbqk; FIELD c facing Ley; METHOD (Lbqk;Lbqk;Ley;)V ARG 1 self ARG 2 other ARG 3 facing METHOD equals (Ljava/lang/Object;)Z ARG 1 o CLASS bhn$b OffsetType FIELD a NONE Lbhn$b; FIELD b XZ Lbhn$b; FIELD c XYZ Lbhn$b; CLASS bhn$c Settings FIELD a material Lcga; FIELD b materialColor Lcgb; FIELD c collidable Z FIELD d soundGroup Lbmq; FIELD e luminance I FIELD f resistance F FIELD g hardness F FIELD h randomTicks Z FIELD i friction F FIELD j dropTableId Lqd; FIELD k dynamicBounds Z METHOD (Lcga;Lcgb;)V ARG 1 material ARG 2 materialColor METHOD a noCollision ()Lbhn$c; METHOD a friction (F)Lbhn$c; ARG 1 friction METHOD a strength (FF)Lbhn$c; ARG 1 hardness ARG 2 resistance METHOD a lightLevel (I)Lbhn$c; ARG 1 luminance METHOD a copy (Lbhn;)Lbhn$c; ARG 0 source METHOD a sounds (Lbmq;)Lbhn$c; ARG 1 soundGroup METHOD a of (Lcga;)Lbhn$c; ARG 0 material METHOD a of (Lcga;Lawa;)Lbhn$c; ARG 0 material ARG 1 color METHOD a of (Lcga;Lcgb;)Lbhn$c; ARG 0 material ARG 1 color METHOD b breakInstantly ()Lbhn$c; METHOD b strength (F)Lbhn$c; ARG 1 strength METHOD b dropsLike (Lbhn;)Lbhn$c; ARG 1 source METHOD c ticksRandomly ()Lbhn$c; METHOD d hasDynamicBounds ()Lbhn$c; METHOD e dropsNothing ()Lbhn$c; FIELD a FACINGS [Ley; FIELD b friction F FIELD c defaultState Lbqk; FIELD d dynamicBounds Z FIELD e dropTableId Lqd; FIELD f translationKey Ljava/lang/String; FIELD g cachedItem Lawy; FIELD h FACE_CULL_MAP Ljava/lang/ThreadLocal; FIELD l LOGGER Lorg/apache/logging/log4j/Logger; FIELD m STATE_IDS Lfc; FIELD n lightLevel I FIELD o hardness F FIELD p resistance F FIELD q randomTicks Z FIELD r soundGroup Lbmq; FIELD s material Lcga; FIELD t materialColor Lcgb; FIELD u stateFactory Lbql; FIELD v collidable Z METHOD (Lbhn$c;)V ARG 1 settings METHOD Y_ getOffsetType ()Lbhn$b; METHOD a canMobSpawnInside ()Z METHOD a createCuboidShape (DDDDDD)Lcnl; ARG 0 xMin ARG 2 yMin ARG 4 zMin ARG 6 xMax ARG 8 yMax ARG 10 zMax METHOD a getStateFromRawId (I)Lbqk; ARG 0 stateId METHOD a getPlacementState (Lavi;)Lbqk; ARG 1 ctx METHOD a addStacksForDisplay (Lavv;Lfh;)V ARG 1 group ARG 2 list METHOD a getBlockFromItem (Lawy;)Lbhn; ARG 0 item METHOD a buildTooltip (Laxd;Lbbw;Ljava/util/List;Layn;)V ARG 1 stack ARG 2 view ARG 3 tooltip ARG 4 options METHOD a onEntityLand (Lbbw;Lahc;)V ARG 1 world ARG 2 entity METHOD a getPickStack (Lbbw;Let;Lbqk;)Laxd; ARG 1 world ARG 2 pos ARG 3 state METHOD a shouldDropItemsOnExplosion (Lbce;)Z ARG 1 explosion METHOD a afterBreak (Lbcl;Larj;Let;Lbqk;Lboo;Laxd;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity ARG 6 stack METHOD a dropExperience (Lbcl;Let;I)V ARG 1 world ARG 2 pos ARG 3 size METHOD a onSteppedOn (Lbcl;Let;Lahc;)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a onLandedUpon (Lbcl;Let;Lahc;F)V ARG 1 world ARG 2 pos ARG 3 entity ARG 4 distance METHOD a dropStack (Lbcl;Let;Laxd;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lbcl;Let;Lbce;)V ARG 1 world ARG 2 pos ARG 3 explosion METHOD a onPlaced (Lbcl;Let;Lbqk;Lahl;Laxd;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer ARG 5 itemStack METHOD a onBreak (Lbcl;Let;Lbqk;Larj;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 player METHOD a onBroken (Lbcm;Let;Lbqk;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a getTickRate (Lbcp;)I ARG 1 world METHOD a (Lbhn;)Z ARG 0 block METHOD a getLuminance (Lbqk;)I ARG 1 state METHOD a allowsSpawning (Lbqk;Lahc;)Z ARG 1 state ARG 2 entity METHOD a calcBlockBreakingDelta (Lbqk;Larj;Lbbw;Let;)F ARG 1 state ARG 2 player ARG 3 world ARG 4 pos METHOD a canReplace (Lbqk;Lavi;)Z ARG 1 state ARG 2 ctx METHOD a getBlockBrightness (Lbqk;Lbbu;Let;)I ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbqk;Lbbw;Let;Lcie;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a getOutlineShape (Lbqk;Lbbw;Let;Lcmw;)Lcnl; ARG 1 state ARG 2 view ARG 3 pos METHOD a getWeakRedstonePower (Lbqk;Lbbw;Let;Ley;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD a getComparatorOutput (Lbqk;Lbcl;Let;)I ARG 1 state ARG 2 world ARG 3 pos METHOD a onBlockAction (Lbqk;Lbcl;Let;II)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a onEntityCollision (Lbqk;Lbcl;Let;Lahc;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockBreakStart (Lbqk;Lbcl;Let;Larj;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 player METHOD a activate (Lbqk;Lbcl;Let;Larj;Lafw;Lcmn;)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand METHOD a onStacksDropped (Lbqk;Lbcl;Let;Laxd;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 stack METHOD a neighborUpdate (Lbqk;Lbcl;Let;Lbhn;Let;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 neighborPos METHOD a dropStacks (Lbqk;Lbcl;Let;Lboo;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a dropStacks (Lbqk;Lbcl;Let;Lboo;Lahc;Laxd;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a onBlockAdded (Lbqk;Lbcl;Let;Lbqk;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a onBlockRemoved (Lbqk;Lbcl;Let;Lbqk;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a randomDisplayTick (Lbqk;Lbcl;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a updateNeighborStates (Lbqk;Lbcm;Let;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD a canPlaceAt (Lbqk;Lbcp;Let;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a mirror (Lbqk;Lbky;)Lbqk; ARG 1 state ARG 2 mirror METHOD a rotate (Lbqk;Lbly;)Lbqk; ARG 1 state ARG 2 rotation METHOD a pushEntitiesUpBeforeBlockChange (Lbqk;Lbqk;Lbcl;Let;)Lbqk; ARG 0 from ARG 1 to ARG 2 world ARG 3 pos METHOD a replaceBlock (Lbqk;Lbqk;Lbcm;Let;I)V ARG 0 state ARG 1 newState ARG 2 world ARG 3 pos ARG 4 flags METHOD a skipRenderingSide (Lbqk;Lbqk;Ley;)Z ARG 1 state ARG 2 neighbor ARG 3 facing METHOD a getDroppedStacks (Lbqk;Lcji$a;)Ljava/util/List; ARG 1 state ARG 2 builder METHOD a getRenderingSeed (Lbqk;Let;)J ARG 1 state ARG 2 pos METHOD a getStateForNeighborUpdate (Lbqk;Ley;Lbqk;Lbcm;Let;Let;)Lbqk; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a getDroppedStacks (Lbqk;Lur;Let;Lboo;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a getDroppedStacks (Lbqk;Lur;Let;Lboo;Lahc;Laxd;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a appendProperties (Lbql$a;)V ARG 1 builder METHOD a isShapeFullCube (Lcnl;)Z ARG 0 shape METHOD a isFaceFullSquare (Lcnl;Ley;)Z ARG 0 shape ARG 1 facing METHOD a matches (Lyj;)Z ARG 1 tag METHOD a_ isTranslucent (Lbqk;Lbbw;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD b (Lbhn;)Z ARG 0 block METHOD b hasComparatorOutput (Lbqk;)Z ARG 1 state METHOD b getAmbientOcclusionLightLevel (Lbqk;Lbbw;Let;)F ARG 1 state ARG 2 view ARG 3 pos METHOD b getCollisionShape (Lbqk;Lbbw;Let;Lcmw;)Lcnl; ARG 1 state ARG 2 view ARG 3 pos ARG 4 ePos METHOD b getStrongRedstonePower (Lbqk;Lbbw;Let;Ley;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD b createContainerProvider (Lbqk;Lbcl;Let;)Laga; ARG 1 state ARG 2 world ARG 3 pos METHOD b onScheduledTick (Lbqk;Lbcl;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD b getRenderingState (Lbqk;Lbcm;Let;)Lbqk; ARG 0 state ARG 1 world ARG 2 pos METHOD b (Lbqk;Lbcm;Let;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD b dropStacks (Lbqk;Lcji$a;)V ARG 0 state ARG 1 builder METHOD c getRenderLayer ()Lbbx; METHOD c onRainTick (Lbcl;Let;)V ARG 1 world ARG 2 pos METHOD c isNaturalStone (Lbhn;)Z ARG 0 block METHOD c getRenderType (Lbqk;)Lblv; ARG 1 state METHOD c isSimpleFullBlock (Lbqk;Lbbw;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD c shouldDrawSide (Lbqk;Lbbw;Let;Ley;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD c dropStacks (Lbqk;Lbcl;Let;)V ARG 0 state ARG 1 world ARG 2 pos METHOD c onRandomTick (Lbqk;Lbcl;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD d isNaturalDirt (Lbhn;)Z ARG 0 block METHOD d hasBlockEntityBreakingRender (Lbqk;)Z ARG 1 state METHOD d getMapColor (Lbqk;Lbbw;Let;)Lcgb; ARG 1 state ARG 2 view ARG 3 pos METHOD e isAir (Lbqk;)Z ARG 1 state METHOD e (Lbqk;Lbbw;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD f isFullBoundsCubeForCulling (Lbqk;)Z ARG 1 state METHOD f canSuffocate (Lbqk;Lbbw;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD g hasBlockEntity ()Z METHOD g getFluidState (Lbqk;)Lcfw; ARG 1 state METHOD g (Lbqk;Lbbw;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD h emitsRedstonePower (Lbqk;)Z ARG 1 state METHOD h hasSolidTopSurface (Lbqk;Lbbw;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD i getDropTableId ()Lqd; METHOD i getPistonBehavior (Lbqk;)Lcgc; ARG 1 state METHOD i getHardness (Lbqk;Lbbw;Let;)F ARG 1 state ARG 2 world ARG 3 pos METHOD j getBlastResistance ()F METHOD j shouldPostProcess (Lbqk;Lbbw;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD k getTextComponent ()Ljc; METHOD k getRawIdFromState (Lbqk;)I ARG 0 state METHOD k (Lbqk;Lbbw;Let;)Lcnl; ARG 1 state ARG 2 view ARG 3 pos METHOD l getTranslationKey ()Ljava/lang/String; METHOD l getMaterial (Lbqk;)Lcga; ARG 1 state METHOD l getRayTraceShape (Lbqk;Lbbw;Let;)Lcnl; ARG 1 state ARG 2 view ARG 3 pos METHOD m getFrictionCoefficient ()F METHOD m hasRandomTicks (Lbqk;)Z ARG 1 state METHOD m isFullOpaque (Lbqk;Lbbw;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD n getStateFactory ()Lbql; METHOD n (Lbqk;)Z ARG 1 state METHOD n getLightSubtracted (Lbqk;Lbbw;Let;)I ARG 1 state ARG 2 view ARG 3 pos METHOD o getDefaultState ()Lbqk; METHOD o setDefaultState (Lbqk;)V ARG 1 state METHOD o usesNeighborLightValues (Lbqk;Lbbw;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD p hasDynamicBounds ()Z METHOD p getSoundGroup (Lbqk;)Lbmq; ARG 1 state METHOD p getOffsetPos (Lbqk;Lbbw;Let;)Lcmr; ARG 1 state ARG 2 view ARG 3 blockPos