CLASS bxj net/minecraft/world/gen/PillagerSpawner CLASS bxj$a SpawnEntry FIELD b entityType Laia; METHOD (Laia;I)V ARG 2 weight FIELD a SPAWN_ENTRIES Ljava/util/List; FIELD b ticksUntilNextSpawn I METHOD a spawnOneEntity (Lbfx;Leu;Ljava/util/Random;Z)V ARG 1 world ARG 2 pos ARG 3 random METHOD a spawn (Lbfx;ZZ)I ARG 2 spawnMonsters ARG 3 spawnAnimals