CLASS bzq net/minecraft/world/gen/feature/Feature FIELD E DEFAULT_FLOWER Lbzt; FIELD F FOREST_FLOWER Lbzt; FIELD G PLAIN_FLOWER Lbzt; FIELD H SWAMP_FLOWER Lbzt; FIELD I GENERAL_FOREST_FLOWER Lbzt; FIELD a configDeserializer Ljava/util/function/Function; FIELD aN BONUS_CHEST Lbyg; FIELD aO STRUCTURES Lcom/google/common/collect/BiMap; FIELD aP JIGSAW_STRUCTURES Ljava/util/List; FIELD aQ emitNeighborBlockUpdates Z FIELD b PILLAGER_OUTPOST Lccu; FIELD c MINESHAFT Lccu; FIELD d WOODLAND_MANSION Lccu; FIELD e JUNGLE_TEMPLE Lccu; FIELD f DESERT_PYRAMID Lccu; FIELD g IGLOO Lccu; FIELD h SHIPWRECK Lccu; FIELD i SWAMP_HUT Lccy; FIELD j STRONGHOLD Lccu; FIELD k OCEAN_MONUMENT Lccu; FIELD l OCEAN_RUIN Lccu; FIELD m NETHER_BRIDGE Lccu; FIELD n END_CITY Lccu; FIELD o BURIED_TREASURE Lccu; FIELD p VILLAGE Lccu; METHOD (Ljava/util/function/Function;)V ARG 1 configDeserializer METHOD (Ljava/util/function/Function;Z)V ARG 1 configDeserializer ARG 2 emitNeighborBlockUpdates METHOD a generate (Lbfy;Lbvl;Ljava/util/Random;Leu;Lbzr;)Z ARG 1 world ARG 2 generator ARG 3 random ARG 4 pos ARG 5 config METHOD a setBlockState (Lbgf;Leu;Lbtw;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a deserializeConfig (Lcom/mojang/datafixers/Dynamic;)Lbzr; ARG 1 dynamic METHOD a register (Ljava/lang/String;Lbzq;)Lbzq; ARG 0 name ARG 1 feature METHOD e getMonsterSpawns ()Ljava/util/List; METHOD f getCreatureSpawns ()Ljava/util/List;