CLASS aou net/minecraft/block/Block CLASS aou$1 CLASS aou$a EnumOffsetType FIELD a NONE Laou$a; FIELD b XZ Laou$a; FIELD c XYZ Laou$a; FIELD A stateFactory Laws; FIELD a AIR_ID Lnd; FIELD b creativeTab Lahn; FIELD c defaultState Lawr; FIELD d translationKey Ljava/lang/String; FIELD h REGISTRY Ley; FIELD i BLOCKSTATE_ID_LIST Lfd; FIELD j FULL_BLOCK_BOX Lbgz; FIELD k NULL_BOX Lbgz; FIELD l fullBounds Z FIELD m lightOpacityLevel I FIELD n allowsLightTransmission Z FIELD o lightEmissionLevel I FIELD p transparent Z FIELD q hardness F FIELD r explosionResistance F FIELD s miningStats Z FIELD t tickRandomly Z FIELD u hasBlockEntity Z FIELD v soundGroup Latw; FIELD w particleGravityStrength F FIELD x material Lbcx; FIELD y mapColor Lbcy; FIELD z friction F METHOD (Lbcx;)V ARG 0 material METHOD (Lbcx;Lbcy;)V ARG 0 material ARG 1 mapColor METHOD a getTranslationKey ()Ljava/lang/String; METHOD a setLightEmission (F)Laou; ARG 0 emission METHOD a deserializeState (I)Lawr; ARG 0 meta METHOD a register (ILjava/lang/String;Laou;)V ARG 0 id ARG 1 identifier ARG 2 block METHOD a getDropAmount (ILjava/util/Random;)I ARG 0 fortune ARG 1 random METHOD a register (ILnd;Laou;)V ARG 0 id ARG 1 identifier ARG 2 block METHOD a setCreativeTab (Lahn;)Laou; ARG 0 creativeTab METHOD a addStacksForDisplay (Lahn;Lfi;)V ARG 1 list METHOD a getBlockFromItem (Lail;)Laou; ARG 0 item METHOD a addInformation (Lain;Lams;Ljava/util/List;Lajz;)V ARG 0 stack ARG 2 tooltip METHOD a shouldDropItemsOnExplosion (Lamn;)Z ARG 0 explosion METHOD a getTickRate (Lams;)I ARG 0 world METHOD a afterBreak (Lams;Laeb;Let;Lawr;Lavh;Lain;)V ARG 0 world ARG 1 player ARG 2 pos ARG 3 state ARG 4 blockEntity ARG 5 stack METHOD a canPlaceAt (Lams;Let;)Z ARG 0 world ARG 1 pos METHOD a onBlockBreakStart (Lams;Let;Laeb;)V ARG 0 world ARG 1 pos ARG 2 player METHOD a dropStack (Lams;Let;Lain;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lams;Let;Lamn;)V ARG 0 world ARG 1 pos ARG 2 explosion METHOD a getPickStack (Lams;Let;Lawr;)Lain; ARG 0 world ARG 1 pos ARG 2 state METHOD a dropItems (Lams;Let;Lawr;FI)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 dropChance ARG 4 fortune METHOD a onBreak (Lams;Let;Lawr;Laeb;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 player METHOD a activate (Lams;Let;Lawr;Laeb;Ltz;Lfa;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a onEntityCollision (Lams;Let;Lawr;Lve;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 entity METHOD a onPlaced (Lams;Let;Lawr;Lvn;Lain;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 placer ARG 4 stack METHOD a getStateForPlacement (Lams;Let;Lfa;FFFILvn;)Lawr; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a onSteppedOn (Lams;Let;Lve;)V ARG 0 world ARG 1 pos ARG 2 entity METHOD a onLandedUpon (Lams;Let;Lve;F)V ARG 0 world ARG 1 pos ARG 2 entity ARG 3 fallDistance METHOD a adjustMovement (Lams;Let;Lve;Lbhc;)Lbhc; ARG 0 world ARG 1 pos ARG 2 entity ARG 3 movement METHOD a onEntityLand (Lams;Lve;)V ARG 0 world ARG 1 entity METHOD a isAir (Lamw;Let;)Z ARG 0 view ARG 1 pos METHOD a getRawIdFromBlock (Laou;)I ARG 0 block METHOD a areEqual (Laou;Laou;)Z ARG 0 first ARG 1 second METHOD a setSoundGroup (Latw;)Laou; ARG 0 value METHOD a getRenderType (Lawr;)Lath; ARG 0 state METHOD a calcBlockBreakingDelta (Lawr;Laeb;Lams;Let;)F ARG 0 state ARG 1 player ARG 2 world ARG 3 pos METHOD a getHardness (Lawr;Lams;Let;)F ARG 0 state ARG 1 world ARG 2 pos METHOD a onBlockAction (Lawr;Lams;Let;II)Z ARG 0 state ARG 1 world ARG 2 pos METHOD a update (Lawr;Lams;Let;Laou;Let;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block ARG 4 updatePos METHOD a addBoundingBoxes (Lawr;Lams;Let;Lbgz;Ljava/util/List;Lve;Z)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 bounds ARG 4 list ARG 5 entity METHOD a rayTrace (Lawr;Lams;Let;Lbhc;Lbhc;)Lbha; ARG 0 state ARG 1 world ARG 2 pos ARG 3 begin ARG 4 end METHOD a randomDisplayTick (Lawr;Lams;Let;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 rand METHOD a getCollisionBox (Lawr;Lamw;Let;)Lbgz; ARG 0 state ARG 1 view ARG 2 pos METHOD a shouldRenderSide (Lawr;Lamw;Let;Lfa;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD a applyMirror (Lawr;Larw;)Lawr; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lawr;Latk;)Lawr; ARG 0 state ARG 1 rotation METHOD a getDropItem (Lawr;Ljava/util/Random;I)Lail; ARG 0 state ARG 1 random ARG 2 fortune METHOD a allowsSpawning (Lawr;Lve;)Z ARG 0 state ARG 1 entity METHOD a canCollideWith (Lawr;Z)Z ARG 0 state METHOD a addCollisionBox (Let;Lbgz;Ljava/util/List;Lbgz;)V ARG 0 pos ARG 1 mask ARG 2 list ARG 3 box METHOD a rayTrace (Let;Lbhc;Lbhc;Lbgz;)Lbha; ARG 0 pos ARG 1 begin ARG 2 end ARG 3 box METHOD a getDropAmount (Ljava/util/Random;)I ARG 0 random METHOD a getExplosionResistance (Lve;)F ARG 0 entity METHOD a setTickRandomly (Z)Laou; ARG 0 tickRandomly METHOD a_ hasBlockEntityBreakingRender (Lawr;)Z ARG 0 state METHOD b createStateFactory ()Laws; METHOD b setExplosionResistance (F)Laou; ARG 0 value METHOD b dropExperience (Lams;Let;I)V ARG 0 world ARG 1 pos ARG 2 amount METHOD b onBlockRemoved (Lams;Let;Lawr;)V ARG 0 world ARG 1 pos ARG 2 state METHOD b dropItems (Lams;Let;Lawr;I)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 fortune METHOD b randomTick (Lams;Let;Lawr;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD b canPlaceAtSide (Lams;Let;Lfa;)Z ARG 0 world ARG 1 pos ARG 2 side METHOD b isNotSolid (Lamw;Let;)Z ARG 0 view ARG 1 pos METHOD b isFullBoundsCubeForCulling (Lawr;)Z ARG 0 state METHOD b getBoundingBoxClient (Lawr;Lams;Let;)Lbgz; ARG 0 state ARG 1 world ARG 2 pos METHOD b getBoundingBox (Lawr;Lamw;Let;)Lbgz; ARG 0 state ARG 1 view ARG 2 pos METHOD b getWeakRedstonePower (Lawr;Lamw;Let;Lfa;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD b getByBlockById (Ljava/lang/String;)Laou; ARG 0 id METHOD c getTranslatedName ()Ljava/lang/String; METHOD c setHardness (F)Laou; ARG 0 hardness METHOD c getBlockByRawId (I)Laou; ARG 0 id METHOD c onBlockAdded (Lams;Let;Lawr;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c isFullBoundsCubeForConnection (Lawr;)Z ARG 0 state METHOD c getComparatorOutput (Lawr;Lams;Let;)I ARG 0 state ARG 1 world ARG 2 pos METHOD c getMapColor (Lawr;Lamw;Let;)Lbcy; METHOD c getStrongRedstonePower (Lawr;Lamw;Let;Lfa;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD c setTranslationKey (Ljava/lang/String;)Laou; ARG 0 value METHOD d canMobSpawnInside ()Z METHOD d getStateByRawId (I)Lawr; ARG 0 id METHOD d isEqual (Laou;)Z ARG 0 other METHOD d getDropItemDamage (Lawr;)I ARG 0 state METHOD d getRenderingState (Lawr;Lamw;Let;)Lawr; ARG 0 state ARG 1 view ARG 2 pos METHOD e setLightOpacityLevel (I)Laou; ARG 0 value METHOD e serializeState (Lawr;)I ARG 0 state METHOD e getBlockBrightness (Lawr;Lamw;Let;)I ARG 0 state ARG 1 view ARG 2 pos METHOD f getRenderLayer ()Lamk; METHOD f getAmbientOcclusionLightLevel (Lawr;)F ARG 0 state METHOD f getOffsetPos (Lawr;Lamw;Let;)Lbhc; ARG 0 state ARG 1 view ARG 2 pos METHOD g emitsRedstonePower (Lawr;)Z ARG 0 state METHOD h onRainTick (Lams;Let;)V ARG 0 world ARG 1 pos METHOD h getPistonBehavior (Lawr;)Lbda; ARG 0 state METHOD j setUnbreakable ()Laou; METHOD j getRawIdFromBlockState (Lawr;)I ARG 0 state METHOD k shouldTickRandomly ()Z METHOD k hasSolidTopSurface (Lawr;)Z ARG 0 state METHOD l hasBlockEntity ()Z METHOD l isFullBoundsCube (Lawr;)Z ARG 0 state METHOD m canCollideWith ()Z METHOD m getLightOpacityLevel (Lawr;)I ARG 0 state METHOD n shouldDropSilkTouch ()Z METHOD n allowsLightTransmission (Lawr;)Z ARG 0 state METHOD o hasMiningStats ()Z METHOD o getLightEmissionLevel (Lawr;)I ARG 0 state METHOD p disableMiningStats ()Laou; METHOD p isTransparent (Lawr;)Z ARG 0 state METHOD q getCreativeTab ()Lahn; METHOD q getMaterial (Lawr;)Lbcx; ARG 0 state METHOD r canUpdate ()Z METHOD r isFullBoundsCubeForRendering (Lawr;)Z ARG 0 state METHOD s getStateFactory ()Laws; METHOD s isSimpleFullBlock (Lawr;)Z ARG 0 state METHOD t getDefaultState ()Lawr; METHOD t canSuffocate (Lawr;)Z ARG 0 state METHOD u getOffsetType ()Laou$a; METHOD u getStackFromState (Lawr;)Lain; ARG 0 state METHOD v getSoundGroup ()Latw; METHOD v hasComparatorOutput (Lawr;)Z ARG 0 state METHOD w registerDefaults ()V METHOD w setDefaultState (Lawr;)V ARG 0 state