CLASS aom net/minecraft/block/BlockBanner CLASS aom$1 CLASS aom$a Standing METHOD a deserializeState (I)Lawr; ARG 0 meta METHOD a update (Lawr;Lams;Let;Laou;Let;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block ARG 4 updatePos METHOD a applyMirror (Lawr;Larw;)Lawr; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lawr;Latk;)Lawr; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Laws; METHOD b getBoundingBox (Lawr;Lamw;Let;)Lbgz; ARG 0 state ARG 1 view ARG 2 pos METHOD e serializeState (Lawr;)I ARG 0 state CLASS aom$b Wall FIELD d EAST_BOX Lbgz; FIELD e NORTH_BOX Lbgz; FIELD f SOUTH_BOX Lbgz; FIELD g WEST_BOX Lbgz; METHOD a deserializeState (I)Lawr; ARG 0 meta METHOD a update (Lawr;Lams;Let;Laou;Let;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block ARG 4 updatePos METHOD a applyMirror (Lawr;Larw;)Lawr; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lawr;Latk;)Lawr; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Laws; METHOD b getBoundingBox (Lawr;Lamw;Let;)Lbgz; ARG 0 state ARG 1 view ARG 2 pos METHOD e serializeState (Lawr;)I ARG 0 state FIELD a FACING Laxe; FIELD b ROTATION Laxg; FIELD c BOX Lbgz; METHOD a createBlockEntity (Lams;I)Lavh; ARG 0 world ARG 1 meta METHOD a afterBreak (Lams;Laeb;Let;Lawr;Lavh;Lain;)V ARG 0 world ARG 1 player ARG 2 pos ARG 3 state ARG 4 blockEntity ARG 5 stack METHOD a canPlaceAt (Lams;Let;)Z ARG 0 world ARG 1 pos METHOD a getPickStack (Lams;Let;Lawr;)Lain; ARG 0 world ARG 1 pos ARG 2 state METHOD a dropItems (Lams;Let;Lawr;FI)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 dropChance ARG 4 fortune METHOD a getCollisionBox (Lawr;Lamw;Let;)Lbgz; ARG 0 state ARG 1 view ARG 2 pos METHOD a getDropItem (Lawr;Ljava/util/Random;I)Lail; ARG 0 state ARG 1 random ARG 2 fortune METHOD b isNotSolid (Lamw;Let;)Z ARG 0 view ARG 1 pos METHOD b isFullBoundsCubeForCulling (Lawr;)Z ARG 0 state METHOD c getTranslatedName ()Ljava/lang/String; METHOD c isFullBoundsCubeForConnection (Lawr;)Z ARG 0 state METHOD d canMobSpawnInside ()Z