CLASS ati net/minecraft/block/BlockRepeater FIELD a LOCKED Laxd; FIELD b DELAY Laxg; METHOD B isValidInput (Lawr;)Z ARG 0 state METHOD a deserializeState (I)Lawr; ARG 0 meta METHOD a getPickStack (Lams;Let;Lawr;)Lain; ARG 0 world ARG 1 pos ARG 2 state METHOD a activate (Lams;Let;Lawr;Laeb;Ltz;Lfa;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a randomDisplayTick (Lawr;Lams;Let;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 rand METHOD a applyMirror (Lawr;Larw;)Lawr; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lawr;Latk;)Lawr; ARG 0 state ARG 1 rotation METHOD a getDropItem (Lawr;Ljava/util/Random;I)Lail; ARG 0 state ARG 1 random ARG 2 fortune METHOD b createStateFactory ()Laws; METHOD b onBlockRemoved (Lams;Let;Lawr;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c getTranslatedName ()Ljava/lang/String; METHOD d getRenderingState (Lawr;Lamw;Let;)Lawr; ARG 0 state ARG 1 view ARG 2 pos METHOD e serializeState (Lawr;)I ARG 0 state METHOD x getUpdateDelayInternal (Lawr;)I ARG 0 state METHOD y getPoweredState (Lawr;)Lawr; ARG 0 state METHOD z getUnpoweredState (Lawr;)Lawr; ARG 0 state