CLASS bme net/minecraft/block/Block CLASS bme$a NeighborGroup FIELD a self Lbvc; FIELD b other Lbvc; FIELD c facing Lfa; METHOD (Lbvc;Lbvc;Lfa;)V ARG 1 self ARG 2 other ARG 3 facing METHOD equals (Ljava/lang/Object;)Z ARG 1 o CLASS bme$b OffsetType FIELD a NONE Lbme$b; FIELD b XZ Lbme$b; FIELD c XYZ Lbme$b; CLASS bme$c Settings FIELD a material Lckw; FIELD b materialColor Lckx; FIELD c collidable Z FIELD d soundGroup Lbrh; FIELD e luminance I FIELD f resistance F FIELD g hardness F FIELD h randomTicks Z FIELD i friction F FIELD j dropTableId Lqs; FIELD k dynamicBounds Z METHOD (Lckw;Lckx;)V ARG 1 material ARG 2 materialColor METHOD a noCollision ()Lbme$c; METHOD a friction (F)Lbme$c; ARG 1 friction METHOD a strength (FF)Lbme$c; ARG 1 hardness ARG 2 resistance METHOD a lightLevel (I)Lbme$c; ARG 1 luminance METHOD a copy (Lbme;)Lbme$c; ARG 0 source METHOD a sounds (Lbrh;)Lbme$c; ARG 1 soundGroup METHOD a of (Lckw;)Lbme$c; ARG 0 material METHOD a of (Lckw;Lbar;)Lbme$c; ARG 0 material ARG 1 color METHOD a of (Lckw;Lckx;)Lbme$c; ARG 0 material ARG 1 color METHOD b breakInstantly ()Lbme$c; METHOD b strength (F)Lbme$c; ARG 1 strength METHOD b dropsLike (Lbme;)Lbme$c; ARG 1 source METHOD c ticksRandomly ()Lbme$c; METHOD d hasDynamicBounds ()Lbme$c; METHOD e dropsNothing ()Lbme$c; FIELD a FACINGS [Lfa; FIELD d friction F FIELD e defaultState Lbvc; FIELD f dynamicBounds Z FIELD g dropTableId Lqs; FIELD h translationKey Ljava/lang/String; FIELD i cachedItem Lbbp; FIELD j FACE_CULL_MAP Ljava/lang/ThreadLocal; FIELD l LOGGER Lorg/apache/logging/log4j/Logger; FIELD m STATE_IDS Lfe; FIELD n lightLevel I FIELD o hardness F FIELD p resistance F FIELD q randomTicks Z FIELD r soundGroup Lbrh; FIELD s material Lckw; FIELD t materialColor Lckx; FIELD u stateFactory Lbvd; FIELD v collidable Z METHOD (Lbme$c;)V ARG 1 settings METHOD S_ getOffsetType ()Lbme$b; METHOD T_ canMobSpawnInside ()Z METHOD a createCuboidShape (DDDDDD)Lcsi; ARG 0 xMin ARG 2 yMin ARG 4 zMin ARG 6 xMax ARG 8 yMax ARG 10 zMax METHOD a getStateFromRawId (I)Lbvc; ARG 0 stateId METHOD a getPlacementState (Lazy;)Lbvc; ARG 1 ctx METHOD a addStacksForDisplay (Lbal;Lfj;)V ARG 1 group ARG 2 list METHOD a getBlockFromItem (Lbbp;)Lbme; ARG 0 item METHOD a buildTooltip (Lbbu;Lbgl;Ljava/util/List;Lbdc;)V ARG 1 stack ARG 2 view ARG 3 tooltip ARG 4 options METHOD a onEntityLand (Lbgl;Laid;)V ARG 1 world ARG 2 entity METHOD a getPickStack (Lbgl;Lev;Lbvc;)Lbbu; ARG 1 world ARG 2 pos ARG 3 state METHOD a shouldDropItemsOnExplosion (Lbgt;)Z ARG 1 explosion METHOD a afterBreak (Lbha;Lavr;Lev;Lbvc;Lbtf;Lbbu;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity ARG 6 stack METHOD a dropExperience (Lbha;Lev;I)V ARG 1 world ARG 2 pos ARG 3 size METHOD a onSteppedOn (Lbha;Lev;Laid;)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a onLandedUpon (Lbha;Lev;Laid;F)V ARG 1 world ARG 2 pos ARG 3 entity ARG 4 distance METHOD a dropStack (Lbha;Lev;Lbbu;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lbha;Lev;Lbgt;)V ARG 1 world ARG 2 pos ARG 3 explosion METHOD a onPlaced (Lbha;Lev;Lbvc;Laim;Lbbu;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer ARG 5 itemStack METHOD a onBreak (Lbha;Lev;Lbvc;Lavr;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 player METHOD a onBroken (Lbhb;Lev;Lbvc;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a getTickRate (Lbhd;)I ARG 1 world METHOD a (Lbme;)Z ARG 0 block METHOD a getLuminance (Lbvc;)I ARG 1 state METHOD a calcBlockBreakingDelta (Lbvc;Lavr;Lbgl;Lev;)F ARG 1 state ARG 2 player ARG 3 world ARG 4 pos METHOD a canReplace (Lbvc;Lazy;)Z ARG 1 state ARG 2 ctx METHOD a getBlockBrightness (Lbvc;Lbgj;Lev;)I ARG 1 state ARG 2 view ARG 3 pos METHOD a getAmbientOcclusionLightLevel (Lbvc;Lbgl;Lev;)F ARG 1 state ARG 2 view ARG 3 pos METHOD a allowsSpawning (Lbvc;Lbgl;Lev;Laih;)Z ARG 1 state METHOD a canPlaceAtSide (Lbvc;Lbgl;Lev;Lcna;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a getOutlineShape (Lbvc;Lbgl;Lev;Lcrt;)Lcsi; ARG 1 state ARG 2 view ARG 3 pos METHOD a getWeakRedstonePower (Lbvc;Lbgl;Lev;Lfa;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD a getComparatorOutput (Lbvc;Lbha;Lev;)I ARG 1 state ARG 2 world ARG 3 pos METHOD a onBlockAction (Lbvc;Lbha;Lev;II)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 type ARG 5 data METHOD a onEntityCollision (Lbvc;Lbha;Lev;Laid;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockBreakStart (Lbvc;Lbha;Lev;Lavr;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 player METHOD a activate (Lbvc;Lbha;Lev;Lavr;Lagx;Lcrk;)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand METHOD a onStacksDropped (Lbvc;Lbha;Lev;Lbbu;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 stack METHOD a neighborUpdate (Lbvc;Lbha;Lev;Lbme;Lev;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 neighborPos METHOD a dropStacks (Lbvc;Lbha;Lev;Lbtf;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a dropStacks (Lbvc;Lbha;Lev;Lbtf;Laid;Lbbu;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a onBlockRemoved (Lbvc;Lbha;Lev;Lbvc;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a randomDisplayTick (Lbvc;Lbha;Lev;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a updateNeighborStates (Lbvc;Lbhb;Lev;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD a canPlaceAt (Lbvc;Lbhd;Lev;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a mirror (Lbvc;Lbpp;)Lbvc; ARG 1 state ARG 2 mirror METHOD a rotate (Lbvc;Lbqp;)Lbvc; ARG 1 state ARG 2 rotation METHOD a pushEntitiesUpBeforeBlockChange (Lbvc;Lbvc;Lbha;Lev;)Lbvc; ARG 0 from ARG 1 to ARG 2 world ARG 3 pos METHOD a replaceBlock (Lbvc;Lbvc;Lbhb;Lev;I)V ARG 0 state ARG 1 newState ARG 2 world ARG 3 pos ARG 4 flags METHOD a skipRenderingSide (Lbvc;Lbvc;Lfa;)Z ARG 1 state ARG 2 neighbor ARG 3 facing METHOD a getDroppedStacks (Lbvc;Lcoe$a;)Ljava/util/List; ARG 1 state ARG 2 builder METHOD a getRenderingSeed (Lbvc;Lev;)J ARG 1 state ARG 2 pos METHOD a getStateForNeighborUpdate (Lbvc;Lfa;Lbvc;Lbhb;Lev;Lev;)Lbvc; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a getDroppedStacks (Lbvc;Lvf;Lev;Lbtf;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a getDroppedStacks (Lbvc;Lvf;Lev;Lbtf;Laid;Lbbu;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a appendProperties (Lbvd$a;)V ARG 1 builder METHOD a isShapeFullCube (Lcsi;)Z ARG 0 shape METHOD a isFaceFullSquare (Lcsi;Lfa;)Z ARG 0 shape ARG 1 facing METHOD a matches (Lza;)Z ARG 1 tag METHOD b isNaturalStone (Lbme;)Z ARG 0 block METHOD b hasComparatorOutput (Lbvc;)Z ARG 1 state METHOD b isTranslucent (Lbvc;Lbgl;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD b getCollisionShape (Lbvc;Lbgl;Lev;Lcrt;)Lcsi; ARG 1 state ARG 2 view ARG 3 pos ARG 4 ePos METHOD b getStrongRedstonePower (Lbvc;Lbgl;Lev;Lfa;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD b createContainerProvider (Lbvc;Lbha;Lev;)Lahb; ARG 1 state ARG 2 world ARG 3 pos METHOD b onBlockAdded (Lbvc;Lbha;Lev;Lbvc;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD b onScheduledTick (Lbvc;Lbha;Lev;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD b getRenderingState (Lbvc;Lbhb;Lev;)Lbvc; ARG 0 state ARG 1 world ARG 2 pos METHOD b (Lbvc;Lbhb;Lev;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD b dropStacks (Lbvc;Lcoe$a;)V ARG 0 state ARG 1 builder METHOD c getRenderLayer ()Lbgm; METHOD c onRainTick (Lbha;Lev;)V ARG 1 world ARG 2 pos METHOD c isNaturalDirt (Lbme;)Z ARG 0 block METHOD c getRenderType (Lbvc;)Lbqm; ARG 1 state METHOD c canSuffocate (Lbvc;Lbgl;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD c shouldDrawSide (Lbvc;Lbgl;Lev;Lfa;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD c dropStacks (Lbvc;Lbha;Lev;)V ARG 0 state ARG 1 world ARG 2 pos METHOD c onRandomTick (Lbvc;Lbha;Lev;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD d hasBlockEntityBreakingRender (Lbvc;)Z ARG 1 state METHOD d isSimpleFullBlock (Lbvc;Lbgl;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD e isAir (Lbvc;)Z ARG 1 state METHOD e getMapColor (Lbvc;Lbgl;Lev;)Lckx; ARG 1 state ARG 2 view ARG 3 pos METHOD f isFullBoundsCubeForCulling (Lbvc;)Z ARG 1 state METHOD f getHardness (Lbvc;Lbgl;Lev;)F ARG 1 state ARG 2 world ARG 3 pos METHOD g getFluidState (Lbvc;)Lcks; ARG 1 state METHOD g shouldPostProcess (Lbvc;Lbgl;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD h hasBlockEntity ()Z METHOD h emitsRedstonePower (Lbvc;)Z ARG 1 state METHOD h (Lbvc;Lbgl;Lev;)Lcsi; ARG 1 state ARG 2 view ARG 3 pos METHOD i getDropTableId ()Lqs; METHOD i getPistonBehavior (Lbvc;)Lcky; ARG 1 state METHOD i getRayTraceShape (Lbvc;Lbgl;Lev;)Lcsi; ARG 1 state ARG 2 view ARG 3 pos METHOD j getBlastResistance ()F METHOD j isFullOpaque (Lbvc;Lbgl;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD k getTextComponent ()Ljm; METHOD k getRawIdFromState (Lbvc;)I ARG 0 state METHOD k getLightSubtracted (Lbvc;Lbgl;Lev;)I ARG 1 state ARG 2 view ARG 3 pos METHOD l getTranslationKey ()Ljava/lang/String; METHOD l getMaterial (Lbvc;)Lckw; ARG 1 state METHOD l getOffsetPos (Lbvc;Lbgl;Lev;)Lcro; ARG 1 state ARG 2 view ARG 3 blockPos METHOD m getFrictionCoefficient ()F METHOD m hasRandomTicks (Lbvc;)Z ARG 1 state METHOD n getStateFactory ()Lbvd; METHOD n (Lbvc;)Z ARG 1 state METHOD o getDefaultState ()Lbvc; METHOD o setDefaultState (Lbvc;)V ARG 1 state METHOD p hasDynamicBounds ()Z METHOD p getSoundGroup (Lbvc;)Lbrh; ARG 1 state