.. |
math
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Move some client only Vecmath classes to better location. (#328)
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2018-12-17 18:49:58 +01:00 |
Clipboard.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
DefaultSkinHelper.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
EnchantingPhrases.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
GlAllocationUtils.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
GlfwUtil.mapping
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fix mapping package errors (#364)
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2018-12-27 15:45:55 +01:00 |
InputUtil.mapping
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Mouse and Keyboard related mappings (#292)
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2018-12-14 18:07:29 -05:00 |
ModelIdentifier.mapping
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rebuild method names
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2018-12-12 18:22:18 +01:00 |
Monitor.mapping
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Font rendering and game window (#349)
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2018-12-31 22:37:56 +01:00 |
MonitorFactory.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
MonitorTracker.mapping
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cleanup options classes, map more of KeyBinding, Sprite, MonitorTracker (#377)
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2019-01-05 11:03:46 +01:00 |
NarratorManager.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
NetworkUtils.mapping
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tweak model renderer-related class naming, move some things around (#345)
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2018-12-20 22:29:19 +01:00 |
ScreenshotUtils.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
SelectionManager.mapping
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Font rendering and game window (#349)
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2018-12-31 22:37:56 +01:00 |
SmoothUtil.mapping
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Mouse and Keyboard related mappings (#292)
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2018-12-14 18:07:29 -05:00 |
VideoMode.mapping
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Font rendering and game window (#349)
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2018-12-31 22:37:56 +01:00 |
Window.mapping
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cleanup options classes, map more of KeyBinding, Sprite, MonitorTracker (#377)
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2019-01-05 11:03:46 +01:00 |
WindowProvider.mapping
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Font rendering and game window (#349)
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2018-12-31 22:37:56 +01:00 |
YesNoCallback.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |