..
block
21w13a
2021-03-31 19:47:17 +01:00
chunk
Refactor coordinate names to follow conventions ( #2366 )
2021-05-04 08:46:46 +00:00
debug
more 21w14a stuff ( #2300 )
2021-04-10 18:09:14 +01:00
entity
Make the parameter for equals methods consistent ( #2361 )
2021-04-29 17:12:46 +01:00
item
21w17a
2021-04-28 17:44:41 +02:00
model
Two new exception classes and a bunch of legacy names ( #2309 )
2021-04-11 13:09:01 +01:00
BackgroundRenderer.mapping
20w20a mappings ( #1353 )
2020-05-20 22:57:06 +01:00
BlockBreakingInfo.mapping
Map the parameter of all equals methods ( #2363 )
2021-04-30 17:03:23 +00:00
BufferBuilder.mapping
Map various render buffer / buffer builder internals ( #2324 )
2021-04-18 13:03:07 +00:00
BufferBuilderStorage.mapping
Some stuff for 1.15 pre 1 and pre2 ( #980 )
2019-11-25 20:12:08 +00:00
BufferRenderer.mapping
Map various render buffer / buffer builder internals ( #2324 )
2021-04-18 13:03:07 +00:00
BufferVertexConsumer.mapping
Map various render buffer / buffer builder internals ( #2324 )
2021-04-18 13:03:07 +00:00
BuiltChunkStorage.mapping
Refactor rendering ( #930 )
2019-11-07 18:03:04 +00:00
Camera.mapping
20w49a
2020-12-02 18:29:46 +00:00
CameraSubmersionType.mapping
Added GameModeSelection and CameraSubmersionEnvironment ( #1882 )
2020-11-18 12:05:09 +00:00
DiffuseLighting.mapping
Some minor client render stuff ( #2322 )
2021-04-11 13:08:23 +01:00
FixedColorVertexConsumer.mapping
21w13a
2021-03-31 19:47:17 +01:00
FpsSmoother.mapping
pre3 new classes ( #989 )
2019-11-29 20:40:18 +00:00
Frustum.mapping
19w42a rendering and layers etc ( #917 )
2019-10-30 16:15:03 +00:00
GameRenderer.mapping
random misc things ( #2376 )
2021-05-04 08:47:40 +00:00
LightmapTextureManager.mapping
Quick fixes ( #1534 )
2020-07-05 13:45:54 +01:00
MapRenderer.mapping
21w13a
2021-03-31 19:47:17 +01:00
OutlineVertexConsumerProvider.mapping
2 df classes and some render layer stuff ( #1065 )
2020-01-19 18:01:29 +00:00
OverlayTexture.mapping
More rendering mappings ( #986 )
2019-12-02 13:47:40 +00:00
OverlayVertexConsumer.mapping
TransformingVertexConsumer -> OverlayVertexConsumer ( #1636 )
2020-07-31 15:53:19 +01:00
RenderLayer.mapping
Map various render buffer / buffer builder internals ( #2324 )
2021-04-18 13:03:07 +00:00
RenderLayers.mapping
render ( #1972 )
2021-01-23 21:21:31 +00:00
RenderPhase.mapping
RenderPhase and RenderLayer Mappings ( #2196 )
2021-03-27 20:10:14 +00:00
RenderTickCounter.mapping
20w06a
2020-02-05 17:27:03 +00:00
Shader.mapping
Shader internal mappings ( #2206 )
2021-04-01 21:15:09 +01:00
SkyProperties.mapping
render ( #1972 )
2021-01-23 21:21:31 +00:00
SpriteTexturedVertexConsumer.mapping
Some stuff for 1.15 pre 1 and pre2 ( #980 )
2019-11-25 20:12:08 +00:00
Tessellator.mapping
Refactor rendering ( #930 )
2019-11-07 18:03:04 +00:00
TexturedRenderLayers.mapping
render ( #1972 )
2021-01-23 21:21:31 +00:00
VertexConsumer.mapping
Map various render buffer / buffer builder internals ( #2324 )
2021-04-18 13:03:07 +00:00
VertexConsumerProvider.mapping
Fix VertexConsumerProvider parameters ( #1029 )
2019-12-27 10:48:54 +00:00
VertexConsumers.mapping
Map various render buffer / buffer builder internals ( #2324 )
2021-04-18 13:03:07 +00:00
VertexFormat.mapping
Map various render buffer / buffer builder internals ( #2324 )
2021-04-18 13:03:07 +00:00
VertexFormatElement.mapping
Map various render buffer / buffer builder internals ( #2324 )
2021-04-18 13:03:07 +00:00
VertexFormats.mapping
Map various render buffer / buffer builder internals ( #2324 )
2021-04-18 13:03:07 +00:00
WorldRenderer.mapping
Some minor client render stuff ( #2322 )
2021-04-11 13:08:23 +01:00