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CLASS atj net/minecraft/entity/mob/AbstractSkeletonEntity
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FIELD b bowAttackGoal Lann;
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FIELD c meleeAttackGoal Lamx;
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METHOD <init> (Laie;Lbgx;)V
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ARG 1 type
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METHOD b createArrowProjectile (Lbbr;F)Lavs;
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ARG 1 arrow
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METHOD dS updateAttackType ()V
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METHOD l getStepSound ()Lyi;
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