mirror of https://github.com/FabricMC/yarn.git
194e42daff
* Mapped entity rendering methods and classes & options screens * Fixed Knit's issues and implemented liach's suggestions * Removed strange leftover obf stubs (I blame Knit) * Mapped some more stuff from AnimalModel * Adapt some stuff from Runemoro * Some more Runemoro * Another two fixes * Unmap unobfuscated mapping Co-Authored-By: liach <7806504+liach@users.noreply.github.com> * Shorten dragon by liach Co-Authored-By: liach <7806504+liach@users.noreply.github.com> * Shorten biped model by liach Co-Authored-By: liach <7806504+liach@users.noreply.github.com> * Shorten another biped model Co-Authored-By: liach <7806504+liach@users.noreply.github.com> |
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.. | ||
block | ||
chunk | ||
debug | ||
entity | ||
item | ||
model | ||
AbstractVertexConsumer.mapping | ||
BackgroundRenderer.mapping | ||
BufferBuilder.mapping | ||
BufferRenderer.mapping | ||
BufferVertexConsumer.mapping | ||
Camera.mapping | ||
ChunkRenderDispatcher.mapping | ||
DelegatingVertexConsumer.mapping | ||
FirstPersonRenderer.mapping | ||
Frustum.mapping | ||
GameRenderer.mapping | ||
GuiLighting.mapping | ||
LayeredBufferBuilderStorage.mapping | ||
LayeredVertexConsumerStorage.mapping | ||
LightmapTextureManager.mapping | ||
MatrixVertexConsumer.mapping | ||
OverlayTexture.mapping | ||
PartiallyBrokenBlockEntry.mapping | ||
RenderLayer.mapping | ||
RenderTickCounter.mapping | ||
Tessellator.mapping | ||
Vec3d.mapping | ||
VertexConsumer.mapping | ||
VertexFormat.mapping | ||
VertexFormatElement.mapping | ||
VertexFormats.mapping | ||
WorldRenderer.mapping |