yarn/mappings/net/minecraft/fluid/BaseFluid.mapping

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CLASS clc net/minecraft/fluid/BaseFluid
FIELD a FALLING Lbwf;
FIELD b LEVEL Lbwn;
FIELD f shapeCache Ljava/util/Map;
METHOD a getFlowing (IZ)Lcle;
ARG 1 level
ARG 2 falling
METHOD a getNextTickDelay (Lbhl;Lev;Lcle;Lcle;)I
ARG 1 world
ARG 2 pos
ARG 3 oldState
ARG 4 newState
METHOD a beforeBreakingBlock (Lbhm;Lev;Lbvn;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a flow (Lbhm;Lev;Lbvn;Lfa;Lcle;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 5 fluidState
METHOD a (Lbhm;Lev;Lcle;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a getUpdatedState (Lbho;Lev;Lbvn;)Lcle;
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a receivesFlow (Lfa;Lbgv;Lev;Lbvn;Lev;Lbvn;)Z
ARG 1 face
ARG 2 world
ARG 3 pos
ARG 4 state
ARG 5 fromPos
ARG 6 fromState
METHOD a getStill (Z)Lcle;
ARG 1 falling
METHOD c getLevelDecreasePerBlock (Lbho;)I
ARG 1 world
METHOD c isFluidAboveEqual (Lcle;Lbgv;Lev;)Z
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD e getFlowing ()Lcld;
METHOD f getStill ()Lcld;
METHOD g isInfinite ()Z