yarn/mappings/com/mojang/blaze3d/platform/TextureUtil.mapping

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CLASS com/mojang/blaze3d/platform/TextureUtil
METHOD bind (I)V
ARG 0 id
METHOD getDebugTexturePath (Ljava/nio/file/Path;)Ljava/nio/file/Path;
ARG 0 path
METHOD prepareImage (III)V
ARG 0 id
ARG 1 width
ARG 2 height
METHOD prepareImage (IIII)V
ARG 0 id
ARG 1 maxLevel
ARG 2 width
ARG 3 height
METHOD prepareImage (Lnet/minecraft/class_1011$class_1013;III)V
ARG 0 internalFormat
ARG 1 id
ARG 2 width
ARG 3 height
METHOD prepareImage (Lnet/minecraft/class_1011$class_1013;IIII)V
ARG 0 internalFormat
ARG 1 id
ARG 2 maxLevel
ARG 3 width
ARG 4 height
METHOD readResource (Ljava/io/InputStream;)Ljava/nio/ByteBuffer;
ARG 0 inputStream
METHOD releaseTextureId (I)V
ARG 0 id
METHOD writeAsPNG (Ljava/nio/file/Path;Ljava/lang/String;IIII)V
ARG 0 directory
ARG 1 prefix
ARG 2 textureId
ARG 3 scales
ARG 4 width
ARG 5 height