yarn/mappings/net/minecraft/client/render/FirstPersonRenderer.mapping

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CLASS dfd net/minecraft/client/render/FirstPersonRenderer
FIELD a MAP_BACKGROUND_TEX Lqc;
FIELD b UNDERWATER_TEX Lqc;
FIELD c client Lcqe;
FIELD d mainHand Laxc;
FIELD e offHand Laxc;
FIELD f equipProgressMainHand F
FIELD g prevEquipProgressMainHand F
FIELD h equipProgressOffHand F
FIELD i prevEquipProgressOffHand F
FIELD j renderManager Ldjw;
FIELD k itemRenderer Ldkr;
METHOD a updateHeldItems ()V
METHOD a renderFirstPersonItem (F)V
METHOD a rotate (FF)V
ARG 1 degreeX
METHOD a renderFirstPersonMap (FFF)V
METHOD a resetEquipProgress (Lafw;)V
METHOD a renderArm (Lahk;)V
METHOD a renderItem (Lahl;Laxc;Ldgl$b;)V
ARG 1 holder
ARG 2 stack
METHOD a renderItemFromSide (Lahl;Laxc;Ldgl$b;Z)V
ARG 1 holder
ARG 2 stack
ARG 3 transformation
METHOD a renderFirstPersonMap (Laxc;)V
METHOD a renderFirstPersonItem (Ldel;FFLafw;FLaxc;F)V
ARG 1 player
ARG 4 hand
ARG 6 item
METHOD a renderBlock (Ldor;)V
METHOD b renderOverlays (F)V
METHOD c renderArms ()V
METHOD e renderWaterOverlay (F)V