yarn/mappings/net/minecraft/server/world/ChunkHolder.mapping

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CLASS ud net/minecraft/server/world/ChunkHolder
CLASS ud$a Unloaded
FIELD b INSTANCE Lud$a;
CLASS ud$b LevelType
FIELD a BORDER Lud$b;
FIELD b TICKING Lud$b;
FIELD c ENTITY_TICKING Lud$b;
METHOD a isAfter (Lud$b;)Z
ARG 1 levelType
CLASS ud$c LevelUpdateListener
METHOD a updateLevel (Lbbv;Ljava/util/function/IntSupplier;ILjava/util/function/IntConsumer;)V
ARG 1 pos
ARG 2 lastLevelUpdatedToProvider
ARG 3 newLevel
ARG 4 lastLevelUpdatedToConsumer
CLASS ud$d PlayersWatchingChunkProvider
METHOD a getPlayersWatchingChunk (Lbbv;Z)Ljava/util/stream/Stream;
ARG 1 chunkPos
ARG 2 onlyOnWatchDistanceEdge
METHOD a getPlayersWatchingChunk (Lbbv;ZZ)Ljava/util/stream/Stream;
ARG 1 chunkPos
ARG 2 onlyOnWatchDistanceEdge
FIELD a UNLOADED_CHUNK Lcom/mojang/datafixers/util/Either;
FIELD b UNLOADED_CHUNK_FUTURE Ljava/util/concurrent/CompletableFuture;
FIELD c UNLOADED_WORLD_CHUNK Lcom/mojang/datafixers/util/Either;
FIELD d UNLOADED_WORLD_CHUNK_FUTURE Ljava/util/concurrent/CompletableFuture;
FIELD e CHUNK_STATUSES Ljava/util/List;
FIELD f LEVEL_TYPES [Lud$b;
FIELD g statusToChunk Ljava/util/concurrent/atomic/AtomicReferenceArray;
FIELD j chunk Ljava/util/concurrent/CompletableFuture;
FIELD l level I
FIELD m lastLevelUpdatedTo I
FIELD n pos Lbbv;
FIELD o blockUpdatePositions [S
FIELD p blockUpdateCount I
FIELD q sectionsNeedingUpdateMask I
FIELD u lightingProvider Lcfn;
FIELD v levelUpdateListener Lud$c;
FIELD w playersWatchingChunkProvider Lud$d;
METHOD <init> (Lbbv;ILcfn;Lud$c;Lud$d;)V
ARG 1 pos
ARG 2 level
ARG 5 playersWatchingChunkProvider
METHOD a setLevel (I)V
ARG 1 level
METHOD a markForUpdate (III)V
ARG 1 x
ARG 2 y
ARG 3 z
METHOD a sendBlockEntityUpdatePacket (Lbci;Let;)V
METHOD a getChunkForStatus (Lbsb;)Ljava/util/concurrent/CompletableFuture;
ARG 1 status
METHOD a getChunk (Lbsb;Lue;)Ljava/util/concurrent/CompletableFuture;
ARG 1 status
ARG 2 chunkHolderManager
METHOD a flushUpdates (Lbsi;)V
METHOD a updateChunk (Ljava/util/concurrent/CompletableFuture;)V
METHOD a sendPacketToPlayersWatching (Ljp;Z)V
ARG 2 onlyOnWatchDistanceEdge
METHOD a update (Lue;)V
ARG 1 chunkHolderManager
METHOD b getTargetGenerationStatus (I)Lbsb;
ARG 0 level
METHOD b getChunkMinimumStatus (Lbsb;)Ljava/util/concurrent/CompletableFuture;
ARG 1 status
METHOD c getWorldChunk ()Lbsi;
METHOD c getLevelType (I)Lud$b;
ARG 0 distance
METHOD d setLastLevelUpdatedTo (I)V
METHOD e getChunk ()Lbrw;
METHOD f getChunkFuture ()Ljava/util/concurrent/CompletableFuture;
METHOD g getLevelType ()Lud$b;
METHOD h getPos ()Lbbv;
METHOD i getLevel ()I
METHOD j getLastLevelUpdatedTo ()I