yarn/mappings/net/minecraft/block/Block.mapping

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CLASS bfr net/minecraft/block/Block
CLASS bfr$a
METHOD equals (Ljava/lang/Object;)Z
ARG 0 object
CLASS bfr$b OffsetType
FIELD a NONE Lbfr$b;
FIELD b XZ Lbfr$b;
FIELD c XYZ Lbfr$b;
CLASS bfr$c Builder
FIELD a material Lcdu;
FIELD b mapColor Lcdv;
FIELD c collidable Z
FIELD d soundGroup Lbks;
FIELD e luminance I
FIELD f resistance F
FIELD g hardness F
FIELD h randomTicks Z
FIELD i friction F
FIELD j dropTableId Lpy;
METHOD <init> (Lcdu;Lcdv;)V
ARG 0 material
ARG 1 mapColor
METHOD a noCollision ()Lbfr$c;
METHOD a setFrictionCoefficient (F)Lbfr$c;
METHOD a setStrength (FF)Lbfr$c;
ARG 1 hardness
METHOD a setLuminance (I)Lbfr$c;
METHOD a copy (Lbfr;)Lbfr$c;
METHOD a setSoundGroup (Lbks;)Lbfr$c;
METHOD a create (Lcdu;)Lbfr$c;
METHOD a create (Lcdu;Lauo;)Lbfr$c;
METHOD a create (Lcdu;Lcdv;)Lbfr$c;
METHOD b breakInstantly ()Lbfr$c;
METHOD b setStrength (F)Lbfr$c;
METHOD b copyDropTable (Lbfr;)Lbfr$c;
METHOD c acceptRandomTicks ()Lbfr$c;
METHOD e withoutDropTable ()Lbfr$c;
FIELD b friction F
FIELD c defaultState Lboj;
FIELD e dropTableId Lpy;
FIELD f translationKey Ljava/lang/String;
FIELD l LOGGER Lorg/apache/logging/log4j/Logger;
FIELD m STATE_IDS Lfc;
FIELD n luminance I
FIELD o hardness F
FIELD p resistance F
FIELD q randomTicks Z
FIELD r soundGroup Lbks;
FIELD s material Lcdu;
FIELD t mapColor Lcdv;
FIELD u stateFactory Lbok;
FIELD v collidable Z
METHOD <init> (Lbfr$c;)V
ARG 1 builder
METHOD a canMobSpawnInside ()Z
METHOD a createCubeShape (DDDDDD)Lclj;
METHOD a getStateFromRawId (I)Lboj;
METHOD a getPlacementState (Latw;)Lboj;
ARG 1 context
METHOD a addStacksForDisplay (Lauj;Lfh;)V
METHOD a getBlockFromItem (Lavn;)Lbfr;
ARG 0 item
METHOD a addInformation (Lavs;Lbac;Ljava/util/List;Laxc;)V
ARG 1 stack
ARG 3 tooltip
METHOD a onEntityLand (Lbac;Lagi;)V
ARG 1 world
METHOD a getPickStack (Lbac;Let;Lboj;)Lavs;
ARG 1 world
ARG 2 pos
METHOD a shouldDropItemsOnExplosion (Lbaj;)Z
METHOD a afterBreak (Lbaq;Laqj;Let;Lboj;Lbmn;Lavs;)V
ARG 1 world
ARG 2 player
ARG 3 pos
ARG 4 state
ARG 5 blockEntity
METHOD a dropExperience (Lbaq;Let;I)V
ARG 1 world
ARG 2 pos
METHOD a onSteppedOn (Lbaq;Let;Lagi;)V
ARG 1 world
ARG 2 pos
METHOD a onLandedUpon (Lbaq;Let;Lagi;F)V
ARG 1 world
ARG 2 pos
ARG 3 entity
METHOD a dropStack (Lbaq;Let;Lavs;)V
ARG 0 world
ARG 1 pos
ARG 2 stack
METHOD a onDestroyedByExplosion (Lbaq;Let;Lbaj;)V
ARG 1 world
ARG 2 pos
METHOD a onPlaced (Lbaq;Let;Lboj;Lagr;Lavs;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 placer
METHOD a onBreak (Lbaq;Let;Lboj;Laqj;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a onBroken (Lbar;Let;Lboj;)V
ARG 1 world
ARG 2 pos
METHOD a getTickRate (Lbau;)I
METHOD a hasBlockEntityBreakingRender (Lboj;)Z
METHOD a allowsSpawning (Lboj;Lagi;)Z
ARG 1 state
METHOD a calcBlockBreakingDelta (Lboj;Laqj;Lbac;Let;)F
ARG 1 state
ARG 2 player
ARG 3 world
METHOD a getBlockBrightness (Lboj;Lbaa;Let;)I
ARG 1 state
ARG 2 view
METHOD a getBoundingShape (Lboj;Lbac;Let;)Lclj;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a canPlaceAtSide (Lboj;Lbac;Let;Lcfy;)Z
ARG 1 world
ARG 3 pos
METHOD a (Lboj;Lbac;Let;Lcku;)Lclj;
ARG 1 state
ARG 2 view
METHOD a getWeakRedstonePower (Lboj;Lbac;Let;Ley;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a dropStacks (Lboj;Lbaq;Let;)V
METHOD a onBlockAction (Lboj;Lbaq;Let;II)Z
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a onEntityCollision (Lboj;Lbaq;Let;Lagi;)V
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a onBlockBreakStart (Lboj;Lbaq;Let;Laqj;)V
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a activate (Lboj;Lbaq;Let;Laqj;Lafb;Ley;FFF)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
ARG 5 hand
ARG 6 facing
ARG 7 hitX
ARG 8 hitY
METHOD a onStacksDropped (Lboj;Lbaq;Let;Lavs;)V
METHOD a neighborUpdate (Lboj;Lbaq;Let;Lbfr;Let;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 block
METHOD a dropStacks (Lboj;Lbaq;Let;Lbmn;)V
METHOD a dropStacks (Lboj;Lbaq;Let;Lbmn;Lagi;Lavs;)V
METHOD a onBlockAdded (Lboj;Lbaq;Let;Lboj;)V
ARG 3 pos
METHOD a onBlockRemoved (Lboj;Lbaq;Let;Lboj;Z)V
ARG 3 pos
ARG 4 state
METHOD a rayTrace (Lboj;Lbaq;Let;Lckp;Lckp;)Lckm;
METHOD a scheduledTick (Lboj;Lbaq;Let;Ljava/util/Random;)V
ARG 1 world
ARG 2 state
ARG 3 pos
METHOD a canPlaceAt (Lboj;Lbau;Let;)Z
ARG 1 world
METHOD a applyMirror (Lboj;Lbja;)Lboj;
ARG 1 state
METHOD a applyRotation (Lboj;Lbka;)Lboj;
ARG 1 state
ARG 2 rotation
METHOD a getDroppedStacks (Lboj;Lchi$a;)Ljava/util/List;
ARG 1 state
METHOD a getRenderingState (Lboj;Ley;Lboj;Lbar;Let;Let;)Lboj;
ARG 1 state
METHOD a getDroppedStacks (Lboj;Luj;Let;Lbmn;)Ljava/util/List;
METHOD a getDroppedStacks (Lboj;Luj;Let;Lbmn;Lagi;Lavs;)Ljava/util/List;
METHOD a appendProperties (Lbok$a;)V
ARG 1 builder
METHOD a matches (Lxx;)Z
METHOD aa_ getOffsetType ()Lbfr$b;
METHOD b getRenderType (Lboj;)Lbjx;
METHOD b getStrongRedstonePower (Lboj;Lbac;Let;Ley;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD b getComparatorOutput (Lboj;Lbaq;Let;)I
ARG 1 state
ARG 2 world
METHOD b randomDisplayTick (Lboj;Lbaq;Let;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD b dropStacks (Lboj;Lchi$a;)V
METHOD c getRenderLayer ()Lbad;
METHOD c onRainTick (Lbaq;Let;)V
ARG 1 world
METHOD c isNaturalStone (Lbfr;)Z
METHOD c canCollideWith (Lboj;)Z
METHOD c getAmbientOcclusionLightLevel (Lboj;Lbac;Let;)F
METHOD c randomTick (Lboj;Lbaq;Let;Ljava/util/Random;)V
ARG 1 world
ARG 2 state
ARG 3 pos
METHOD d isNaturalDirt (Lbfr;)Z
METHOD d isAir (Lboj;)Z
METHOD d isSimpleFullBlock (Lboj;Lbac;Let;)Z
METHOD e isFullBoundsCubeForCulling (Lboj;)Z
METHOD e getMapColor (Lboj;Lbac;Let;)Lcdv;
METHOD f getFluidState (Lboj;)Lcdq;
METHOD g hasBlockEntity ()Z
METHOD g emitsRedstonePower (Lboj;)Z
METHOD g canSuffocate (Lboj;Lbac;Let;)Z
METHOD h getItem ()Lavn;
METHOD h getPistonBehavior (Lboj;)Lcdw;
METHOD i canCollideWith ()Z
METHOD i hasSolidTopSurface (Lboj;Lbac;Let;)Z
METHOD j getDropTableId ()Lpy;
METHOD j getRawIdFromState (Lboj;)I
METHOD j getHardness (Lboj;Lbac;Let;)F
ARG 1 state
ARG 2 world
METHOD k getBlastResistance ()F
METHOD k getLuminance (Lboj;)I
METHOD l getTextComponent ()Lja;
METHOD l getMaterial (Lboj;)Lcdu;
METHOD m getTranslationKey ()Ljava/lang/String;
METHOD m hasRandomTicks (Lboj;)Z
METHOD m getRayTraceShape (Lboj;Lbac;Let;)Lclj;
METHOD n getFrictionCoefficient ()F
METHOD o getStateFactory ()Lbok;
METHOD o hasComparatorOutput (Lboj;)Z
METHOD p getDefaultState ()Lboj;
METHOD p setDefaultState (Lboj;)V
METHOD q getSoundGroup (Lboj;)Lbks;
METHOD q getOffsetPos (Lboj;Lbac;Let;)Lckp;
ARG 1 state
ARG 2 view