mirror of https://github.com/FabricMC/yarn.git
2367df1d42
* Add mappings back for GUI methods * Add back argument mappings for blocks And some other changes. I rather forgot. * Item and entity arguments * A whole bunch of argument mappings * Items (again) and fluids * Entity stuff 'n things * Fixup most of the client stuff * Some remaining items |
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.. | ||
biome | ||
border | ||
chunk | ||
dimension | ||
explosion | ||
gen | ||
level | ||
loot | ||
updater | ||
AnvilWorldSaveHandler.mapping | ||
BlockView.mapping | ||
Difficulty.mapping | ||
EntityContainer.mapping | ||
ExtendedBlockView.mapping | ||
FluidRayTraceMode.mapping | ||
GameMode.mapping | ||
GameRules.mapping | ||
IWorld.mapping | ||
LightType.mapping | ||
LocalDifficulty.mapping | ||
ModifiableWorld.mapping | ||
OldWorldSaveHandler.mapping | ||
PlayerSaveHandler.mapping | ||
ScheduledTick.mapping | ||
TickScheduler.mapping | ||
ViewableWorld.mapping | ||
World.mapping | ||
WorldListener.mapping | ||
WorldSaveHandler.mapping | ||
WorldVillageManager.mapping |