yarn/mappings/net/minecraft/fluid/BaseFluid.mapping

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CLASS ckz net/minecraft/fluid/BaseFluid
FIELD a FALLING Lbwc;
FIELD b LEVEL Lbwk;
FIELD f shapeCache Ljava/util/Map;
METHOD a getFlowing (IZ)Lclb;
ARG 1 level
ARG 2 falling
METHOD a getNextTickDelay (Lbhi;Lev;Lclb;Lclb;)I
ARG 1 world
ARG 2 pos
ARG 3 oldState
ARG 4 newState
METHOD a beforeBreakingBlock (Lbhj;Lev;Lbvk;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a flow (Lbhj;Lev;Lbvk;Lfa;Lclb;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 5 fluidState
METHOD a (Lbhj;Lev;Lclb;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a getUpdatedState (Lbhl;Lev;Lbvk;)Lclb;
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a receivesFlow (Lfa;Lbgs;Lev;Lbvk;Lev;Lbvk;)Z
ARG 1 face
ARG 2 world
ARG 3 pos
ARG 4 state
ARG 5 fromPos
ARG 6 fromState
METHOD a getStill (Z)Lclb;
ARG 1 falling
METHOD c getLevelDecreasePerBlock (Lbhl;)I
ARG 1 world
METHOD c isFluidAboveEqual (Lclb;Lbgs;Lev;)Z
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD e getFlowing ()Lcla;
METHOD f getStill ()Lcla;
METHOD g isInfinite ()Z