mirror of https://github.com/FabricMC/yarn.git
![]() * Mapped resource index objects. * Mapped a bunch of misc stuff. * Mapped something to do with default light values. * Fixed several issues - Stray overlay texture is now SKIN - Mapped the missing field for stray model. - Renamed EntityrRendererArrows -> EntityRendererStuckArrows - Renamed EnumLightTypes -> LightType * Fixed a typo |
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.. | ||
biome | ||
chunk | ||
entity | ||
explosion | ||
gen | ||
level | ||
loot | ||
region | ||
Difficulty.mapping | ||
GameMode.mapping | ||
GameRules.mapping | ||
IBlockView.mapping | ||
IPlayerSaveHandler.mapping | ||
IWorldBorderListener.mapping | ||
IWorldListener.mapping | ||
IWorldSaveHandler.mapping | ||
LightType.mapping | ||
LocalDifficulty.mapping | ||
ScheduledBlockTick.mapping | ||
VillageState.mapping | ||
World.mapping | ||
WorldBorder.mapping | ||
WorldFeatureState.mapping | ||
WorldListenerServer.mapping | ||
WorldSaveHandlerAnvil.mapping | ||
WorldSaveHandlerOld.mapping | ||
WorldServer.mapping | ||
WorldServerDemo.mapping | ||
WorldType.mapping |