yarn/mappings/net/minecraft/server/world/ServerChunkManager.mapping

58 lines
1.8 KiB
Plaintext

CLASS vd net/minecraft/server/world/ServerChunkManager
CLASS vd$a MainThreadExecutor
FIELD a threadedAnvilChunkStorage Lus;
FIELD b CHUNKS_ELIGIBLE_FOR_SPAWNING I
FIELD c CHUNK_STATUSES Ljava/util/List;
FIELD d ticketManager Luy;
FIELD e chunkGenerator Lbwr;
FIELD f world Lvf;
FIELD g serverThread Ljava/lang/Thread;
FIELD h lightProvider Lvi;
FIELD i mainThreadExecutor Lvd$a;
FIELD j persistentStateManager Lcns;
FIELD k lastMobSpawningTime J
FIELD l spawnMonsters Z
FIELD m spawnAnimals Z
METHOD <init> (Lvf;Ljava/io/File;Lcom/mojang/datafixers/DataFixer;Lcix;Ljava/util/concurrent/Executor;Lbwr;IILvo;Ljava/util/function/Supplier;)V
ARG 5 workerExecutor
METHOD a getChunkHolder (J)Lur;
ARG 1 pos
METHOD a sendToNearbyPlayers (Laid;Lka;)V
ARG 1 entity
ARG 2 packet
METHOD a getDebugString (Lbgn;)Ljava/lang/String;
ARG 1 pos
METHOD a markForUpdate (Lev;)V
METHOD a isMissingForLevel (Lur;I)Z
ARG 1 holder
ARG 2 maxLevel
METHOD a updateCameraPosition (Lvg;)V
ARG 1 player
METHOD a addTicket (Lvk;Lbgn;ILjava/lang/Object;)V
METHOD a save (Z)V
ARG 1 flush
METHOD b getTotalChunksLoadedCount ()I
METHOD b getChunkFutureSyncOnMainThread (IILbwv;Z)Ljava/util/concurrent/CompletableFuture;
ARG 1 chunkX
ARG 2 chunkZ
ARG 3 leastStatus
ARG 4 create
METHOD b unloadEntity (Laid;)V
METHOD b sendToOtherNearbyPlayers (Laid;Lka;)V
METHOD b removeTicket (Lvk;Lbgn;ILjava/lang/Object;)V
METHOD c applyViewDistance (II)V
ARG 1 watchDistance
ARG 2 viewDistance
METHOD c getChunkFuture (IILbwv;Z)Ljava/util/concurrent/CompletableFuture;
ARG 1 chunkX
ARG 2 chunkZ
ARG 3 leastStatus
ARG 4 create
METHOD c loadEntity (Laid;)V
METHOD d executeQueuedTasks ()Z
METHOD g getLoadedChunkCount ()I
METHOD h getPersistentStateManager ()Lcns;
METHOD i getPointOfInterestStorage ()Laqa;
METHOD l tick ()Z
METHOD m tickChunks ()V