ai
|
initial port
|
2016-09-20 17:18:54 +02:00 |
attribute
|
initial port
|
2016-09-20 17:18:54 +02:00 |
boss
|
initial port
|
2016-09-20 17:18:54 +02:00 |
damage
|
initial port
|
2016-09-20 17:18:54 +02:00 |
decoration
|
initial port
|
2016-09-20 17:18:54 +02:00 |
impl
|
Rename remaining dimension => world
|
2016-09-22 18:02:21 +02:00 |
mob
|
initial port
|
2016-09-20 17:18:54 +02:00 |
passive
|
initial port
|
2016-09-20 17:18:54 +02:00 |
player
|
Rename remaining dimension => world
|
2016-09-22 18:02:21 +02:00 |
projectile
|
initial port
|
2016-09-20 17:18:54 +02:00 |
sortme
|
initial port
|
2016-09-20 17:18:54 +02:00 |
thrown
|
initial port
|
2016-09-20 17:18:54 +02:00 |
tracker
|
initial port
|
2016-09-20 17:18:54 +02:00 |
unsorted
|
initial port
|
2016-09-20 17:18:54 +02:00 |
vehicle
|
Rename remaining dimension => world
|
2016-09-22 18:02:21 +02:00 |
Entity.mapping
|
Rename remaining dimension => world
|
2016-09-22 18:02:21 +02:00 |
EntityAttribute.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
EntityLiving.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
EntityRegistry.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
EntityType.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
EquipmentSlot.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |