mirror of https://github.com/FabricMC/yarn.git
61 lines
1.6 KiB
Plaintext
61 lines
1.6 KiB
Plaintext
CLASS dkq net/minecraft/client/render/FirstPersonRenderer
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FIELD a MAP_BACKGROUND_TEX Lqt;
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FIELD b UNDERWATER_TEX Lqt;
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FIELD c client Lcvo;
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FIELD d mainHand Lbce;
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FIELD e offHand Lbce;
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FIELD f equipProgressMainHand F
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FIELD g prevEquipProgressMainHand F
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FIELD h equipProgressOffHand F
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FIELD i prevEquipProgressOffHand F
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FIELD j renderManager Ldpm;
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FIELD k itemRenderer Ldqh;
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METHOD a updateHeldItems ()V
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METHOD a renderFirstPersonItem (F)V
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ARG 1 tickDelta
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METHOD a rotate (FF)V
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ARG 1 pitch
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ARG 2 yaw
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METHOD a renderMapInBothHands (FFF)V
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ARG 1 pitch
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ARG 2 equipProgress
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METHOD a renderArmHoldingItem (FFLait;)V
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ARG 3 arm
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METHOD a renderMapInOneHand (FLait;FLbce;)V
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ARG 1 equipProgress
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ARG 2 hand
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ARG 4 item
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METHOD a applyEatOrDrinkTransformation (FLait;Lbce;)V
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ARG 1 tickDelta
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ARG 2 hand
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ARG 3 item
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METHOD a resetEquipProgress (Lahf;)V
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METHOD a renderArm (Lait;)V
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METHOD a renderItem (Laiu;Lbce;Ldly$b;)V
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ARG 1 holder
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ARG 2 stack
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METHOD a renderItemFromSide (Laiu;Lbce;Ldly$b;Z)V
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ARG 1 holder
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ARG 2 stack
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ARG 3 transformation
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METHOD a renderFirstPersonMap (Lbce;)V
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ARG 1 map
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METHOD a renderFirstPersonItem (Ldjy;FFLahf;FLbce;F)V
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ARG 1 player
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ARG 2 tickDelta
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ARG 3 pitch
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ARG 4 hand
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ARG 6 item
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ARG 7 equipProgress
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METHOD a renderBlock (Ldun;)V
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METHOD b applyLightmap ()V
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METHOD b renderOverlays (F)V
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METHOD b applyHandOffset (Lait;F)V
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ARG 1 hand
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METHOD c renderArms ()V
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METHOD c applyCameraAngles (F)V
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ARG 1 tickDelta
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METHOD d renderFireOverlay ()V
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METHOD d getMapAngle (F)F
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METHOD e renderWaterOverlay (F)V
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