yarn/mappings/net/minecraft/entity/mob/MobEntity.mapping

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CLASS aiv net/minecraft/entity/mob/MobEntity
FIELD bA handItems Lfj;
FIELD bB armorItems Lfj;
FIELD bC pickUpLoot Z
FIELD bD persistent Z
FIELD bE pathNodeTypeWeights Ljava/util/Map;
FIELD bF lootTable Lqt;
FIELD bG lootTableSeed J
FIELD bH holdingEntity Lail;
FIELD bI holdingEntityId I
FIELD bJ leashTag Lic;
FIELD bK walkTarget Lev;
FIELD bL walkTargetRange F
FIELD b MOB_FLAGS Lqi;
FIELD bs moveControl Lame;
FIELD bt jumpControl Lamc;
FIELD bu navigation Lapk;
FIELD bv goalSelector Lana;
FIELD bw targetSelector Lana;
FIELD bx handDropChances [F
FIELD by armorDropChances [F
FIELD bz visibilityCache Lapx;
FIELD c bodyControl Laly;
FIELD d target Laiu;
FIELD e ambientSoundChance I
FIELD f experiencePoints I
FIELD g lookControl Lamd;
METHOD <init> (Laip;Lbhm;)V
ARG 1 type
METHOD A getMinAmbientSoundDelay ()I
METHOD B playAmbientSound ()V
METHOD D playSpawnEffects ()V
METHOD G getAmbientSound ()Lym;
METHOD H getLootTableId ()Lqt;
METHOD I cannotDespawn ()Z
METHOD J checkDespawn ()V
METHOD K sendAiDebugData ()V
METHOD L mobTick ()V
METHOD M getLookPitchSpeed ()I
METHOD a changeAngle (FFF)F
ARG 1 oldAngle
ARG 2 newAngle
ARG 3 maxChangeInAngle
METHOD a initEquipment (Lahe;)V
ARG 1 difficulty
METHOD a lookAtEntity (Lail;FF)V
ARG 1 targetEntity
ARG 2 maxYawChange
ARG 3 maxPitchChange
METHOD a setEquipmentDropChance (Laiq;F)V
ARG 1 slot
METHOD a getEquipmentForSlot (Laiq;I)Lbbz;
ARG 0 equipmentSlot
ARG 1 equipmentLevel
METHOD a loot (Lats;)V
ARG 1 item
METHOD a canBeLeashedBy (Lawb;)Z
ARG 1 player
METHOD a interactMob (Lawb;Lahf;)Z
ARG 1 player
ARG 2 hand
METHOD a isHolding (Lbbz;)Z
METHOD a isBetterItemFor (Lbce;Lbce;Laiq;)Z
ARG 1 current
ARG 2 previous
ARG 3 slot
METHOD a initialize (Lbhn;Lahe;Laix;Lajg;Lic;)Lajg;
ARG 1 world
ARG 2 difficulty
ARG 3 spawnType
ARG 4 entityData
ARG 5 entityTag
METHOD a canSpawn (Lbhn;Laix;)Z
ARG 1 world
ARG 2 spawnType
METHOD a canSpawn (Lbhp;)Z
ARG 1 world
METHOD a getPathNodeTypeWeight (Lcni;)F
ARG 1 type
METHOD a setPathNodeTypeWeight (Lcni;F)V
ARG 1 type
ARG 2 weight
METHOD a isInWalkTargetRange (Lev;)Z
METHOD a setWalkTarget (Lev;I)V
METHOD a detachLeash (ZZ)V
ARG 1 sendPacket
METHOD b updateEnchantments (Lahe;)V
ARG 1 difficulty
METHOD b attachLeash (Lail;Z)V
ARG 1 entity
METHOD b canEquipmentSlotContain (Laiq;Lbce;)Z
ARG 0 slot
ARG 1 item
METHOD b createNavigation (Lbhm;)Lapk;
ARG 1 world
METHOD c canImmediatelyDespawn (D)Z
ARG 1 distanceSquared
METHOD c spawnsTooManyForEachTry (I)Z
ARG 1 count
METHOD d setHoldingEntityId (I)V
ARG 1 id
METHOD d getDropChance (Laiq;)F
METHOD dC getLookYawSpeed ()I
METHOD dD getLimitPerChunk ()I
METHOD dE canBeControlledByRider ()Z
METHOD dF setPersistent ()V
METHOD dG canPickUpLoot ()Z
METHOD dH isPersistent ()Z
METHOD dI isInWalkTargetRange ()Z
METHOD dJ getWalkTarget ()Lev;
METHOD dK getWalkTargetRange ()F
METHOD dM hasWalkTargetRange ()Z
METHOD dN updateLeash ()V
METHOD dO isLeashed ()Z
METHOD dP getHoldingEntity ()Lail;
METHOD dQ isAiDisabled ()Z
METHOD dR isLeftHanded ()Z
METHOD dS isAttacking ()Z
METHOD dT isInDaylight ()Z
METHOD dU deserializeLeashTag ()V
METHOD e (FF)F
ARG 1 yaw
METHOD g setTarget (Laiu;)V
ARG 1 target
METHOD g canPickupItem (Lbce;)Z
METHOD h getPreferredEquipmentSlot (Lbce;)Laiq;
ARG 0 stack
METHOD l resetSoundDelay ()V
METHOD n initGoals ()V
METHOD n setCanPickUpLoot (Z)V
METHOD o createBodyControl ()Laly;
METHOD o setAiDisabled (Z)V
METHOD p getLookControl ()Lamd;
METHOD p setLeftHanded (Z)V
ARG 1 leftHanded
METHOD q setAttacking (Z)V
ARG 1 attacking
METHOD r getMoveControl ()Lame;
METHOD r setForwardSpeed (F)V
ARG 1 forwardSpeed
METHOD s getJumpControl ()Lamc;
METHOD s setUpwardSpeed (F)V
ARG 1 upwardSpeed
METHOD t setSidewaysSpeed (F)V
ARG 1 sidewaysMovement
METHOD u getNavigation ()Lapk;
METHOD v getVisibilityCache ()Lapx;
METHOD w getTarget ()Laiu;
METHOD z onEatingGrass ()V