yarn/mappings/net/minecraft/client/render/entity/impl
Adrian Siekierka 9af7db83ed (Darkhax) Mapped out way too much stuff (#44)
* Partially mapped sounds.

* Partially documented the music tracker.

* Partially fixed sound name issue.

* Mapped a bunch of rendering and model stuff.

* More model mapping

* More random mappings

* Time to clock out before this PR becomes too big.

* apply fixes
2016-08-25 11:35:28 +02:00
..
EntityRendererAreaEffectCloud.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererArmorStand.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererArrow.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererBat.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererBlaze.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererBoat.mapping misc improvements 2016-08-21 13:11:10 +02:00
EntityRendererCaveSpider.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererChicken.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererCow.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererCreeper.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererDragonFireball.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererElderGuardian.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererEnderCrystal.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererEnderDragon.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererEnderman.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererEndermite.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererEntity.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererEntitySpider.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererExplodingWitherSkull.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererExplosiveProjectile.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererFallingBlock.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererFishHook.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererGhast.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererGiant.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererGuardian.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererHorse.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererHorseSpecial.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererHusk.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererIronGolem.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererItem.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererItemFrame.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererLeashKnot.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererLightning.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererMagmaCube.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererMinecart.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererMinecartSpawner.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererMinecartTNT.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererMooshroom.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererOcelot.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererPainting.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererPig.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererPigZombie.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererPlayer.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererPolarBear.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererRabbit.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererSheep.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererShulker.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererShulkerBullet.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererSilverfish.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererSkeleton.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererSlime.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererSnowball.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererSnowman.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererSpectralArrow.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererSquid.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererStray.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererTNTPrimed.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererThrownPotion.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererVillager.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererWitch.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererWither.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererWitherSkeleton.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererWolf.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererXPOrb.mapping class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00
EntityRendererZombie.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00
EntityRendererZombieVillager.mapping (Darkhax) Mapped out way too much stuff (#44) 2016-08-25 11:35:28 +02:00