.. |
biome
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autofixes
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2018-12-22 19:26:44 +01:00 |
border
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rebuild method names
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2018-12-12 18:22:18 +01:00 |
chunk
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autofixes
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2018-12-22 19:26:44 +01:00 |
dimension
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LightmapTextureManager and various ambient light things (#312)
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2018-12-20 20:51:03 +01:00 |
explosion
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rebuild method names
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2018-12-12 18:22:18 +01:00 |
gen
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addBlockState -> setBlockState (#357)
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2018-12-23 19:20:51 -05:00 |
level
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rebuild method names
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2018-12-12 18:22:18 +01:00 |
loot
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rebuild method names
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2018-12-12 18:22:18 +01:00 |
updater
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Gui and renderer mapping (#311)
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2018-12-16 12:20:03 +00:00 |
AnvilWorldSaveHandler.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
BlockView.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
ChunkSaveHandler.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
ChunkSaveHandlerImpl.mapping
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Mapped some persistence data stuff (#326)
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2018-12-19 19:25:32 -05:00 |
ChunkTickScheduler.mapping
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rebuild method names
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2018-12-12 18:22:18 +01:00 |
ChunkUpdateState.mapping
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Mapped some persistence data stuff (#326)
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2018-12-19 19:25:32 -05:00 |
Difficulty.mapping
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rebuild method names
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2018-12-12 18:22:18 +01:00 |
EmptyBlockView.mapping
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rebuild method names
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2018-12-12 18:22:18 +01:00 |
EntityContainer.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
ExtendedBlockView.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
FeatureUpdater.mapping
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autofixes
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2018-12-22 19:26:44 +01:00 |
FluidRayTraceMode.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
ForcedChunkState.mapping
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Mapped some persistence data stuff (#326)
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2018-12-19 19:25:32 -05:00 |
GameMode.mapping
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rebuild method names
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2018-12-12 18:22:18 +01:00 |
GameRules.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
IWorld.mapping
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LightmapTextureManager and various ambient light things (#312)
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2018-12-20 20:51:03 +01:00 |
LightType.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
LocalDifficulty.mapping
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rebuild method names
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2018-12-12 18:22:18 +01:00 |
ModifiableWorld.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
MultiTickScheduler.mapping
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rebuild method names
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2018-12-12 18:22:18 +01:00 |
OldWorldSaveHandler.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
PersistentState.mapping
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Mapped some persistence data stuff (#326)
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2018-12-19 19:25:32 -05:00 |
PersistentStateContainer.mapping
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Mapped some persistence data stuff (#326)
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2018-12-19 19:25:32 -05:00 |
PersistentStateManager.mapping
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Mapped some persistence data stuff (#326)
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2018-12-19 19:25:32 -05:00 |
PlayerSaveHandler.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
ScheduledTick.mapping
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rebuild method names
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2018-12-12 18:22:18 +01:00 |
TickScheduler.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
ViewableWorld.mapping
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Updated a bunch of entity and world collision names (#338)
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2018-12-22 19:15:59 +01:00 |
World.mapping
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LightmapTextureManager and various ambient light things (#312)
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2018-12-20 20:51:03 +01:00 |
WorldListener.mapping
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Comprehensive particle mappings (#309)
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2018-12-16 18:26:54 +01:00 |
WorldSaveHandler.mapping
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port to 18w50a
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2018-12-12 18:12:26 +01:00 |
WorldVillageManager.mapping
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Mapped some persistence data stuff (#326)
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2018-12-19 19:25:32 -05:00 |