mirror of https://github.com/FabricMC/yarn.git
![]() * Particle + ParticleManager * found IParticleFactory * further particle progress * move Particle into client * VertexBuffer.texture(int, int) * Entity.getForwardVector * more Particle stuff * review part 1 |
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IParticleFactory.mapping | ||
Particle.mapping | ||
ParticleManager.mapping |