..
block
some random stuff ( #2969 )
2022-02-09 16:42:22 +00:00
chunk
some random stuff ( #2969 )
2022-02-09 16:42:22 +00:00
debug
Fix some setters not matching fields and params ( #2978 )
2022-02-09 16:42:35 +00:00
entity
Rename flag from 'scared' to 'sitting' ( #2965 )
2022-02-22 16:59:28 +00:00
item
Revert "Use "offhand" instead of "offHand" ( #2844 )"
2021-11-19 16:54:44 +00:00
model
22w03a
2022-01-19 17:26:32 +00:00
BackgroundRenderer.mapping
Map rendering stuff ( #2800 )
2021-11-01 13:27:53 +00:00
BlockBreakingInfo.mapping
1.17-pre4 client stuff ( #2466 )
2021-06-07 14:42:29 +01:00
BufferBuilder.mapping
fix misleading VertexBuffer-related names ( #3005 )
2022-02-16 16:58:50 +00:00
BufferBuilderStorage.mapping
1.17-pre4 client stuff ( #2466 )
2021-06-07 14:42:29 +01:00
BufferRenderer.mapping
Map various render buffer / buffer builder internals ( #2324 )
2021-04-18 13:03:07 +00:00
BufferVertexConsumer.mapping
1.17-pre4 client stuff ( #2466 )
2021-06-07 14:42:29 +01:00
BuiltChunkStorage.mapping
1.17-pre4 client stuff ( #2466 )
2021-06-07 14:42:29 +01:00
Camera.mapping
Camera projection ( #2532 )
2021-07-05 16:32:18 +01:00
CameraSubmersionType.mapping
Camera projection ( #2532 )
2021-07-05 16:32:18 +01:00
ChunkBuilderMode.mapping
21w43a stuff ( #2790 )
2021-10-28 11:21:02 +01:00
DiffuseLighting.mapping
Rename modelMatrix to positionMatrix ( #2786 )
2021-10-27 15:16:30 +01:00
DimensionEffects.mapping
Rename SkyProperties -> DimensionEffects ( #2770 )
2021-10-19 17:24:08 +01:00
FixedColorVertexConsumer.mapping
21w13a
2021-03-31 19:47:17 +01:00
FogShape.mapping
Map the FogShape class ( #2970 )
2022-01-19 22:47:25 +00:00
FpsSmoother.mapping
pre3 new classes ( #989 )
2019-11-29 20:40:18 +00:00
Frustum.mapping
19w42a rendering and layers etc ( #917 )
2019-10-30 16:15:03 +00:00
GameRenderer.mapping
some random stuff ( #2969 )
2022-02-09 16:42:22 +00:00
LightmapTextureManager.mapping
Map stuff in LightmapTextureManager. ( #2591 )
2021-07-19 12:56:23 +01:00
MapRenderer.mapping
1.17.1-pre2/pre3 stuff ( #2535 )
2021-07-01 13:54:06 +01:00
OutlineVertexConsumerProvider.mapping
Mapping Bonanza Part 1: Client stuff ( #2845 )
2021-11-22 15:28:19 +00:00
OverlayTexture.mapping
1.17-pre4 client stuff ( #2466 )
2021-06-07 14:42:29 +01:00
OverlayVertexConsumer.mapping
1.17-pre4 client stuff ( #2466 )
2021-06-07 14:42:29 +01:00
RenderLayer.mapping
41 client constants ( #2497 )
2021-06-28 15:22:36 +01:00
RenderLayers.mapping
Update arg to be consistent with its block counterpart ( #3015 )
2022-02-18 09:04:24 +00:00
RenderPhase.mapping
41 client constants ( #2497 )
2021-06-28 15:22:36 +01:00
RenderTickCounter.mapping
20w06a
2020-02-05 17:27:03 +00:00
Shader.mapping
some random stuff ( #2969 )
2022-02-09 16:42:22 +00:00
SpriteTexturedVertexConsumer.mapping
Some stuff for 1.15 pre 1 and pre2 ( #980 )
2019-11-25 20:12:08 +00:00
Tessellator.mapping
1.17-pre4 client stuff ( #2466 )
2021-06-07 14:42:29 +01:00
TexturedRenderLayers.mapping
render ( #1972 )
2021-01-23 21:21:31 +00:00
VertexConsumer.mapping
22w03a
2022-01-19 17:26:32 +00:00
VertexConsumerProvider.mapping
1.17-pre4 client stuff ( #2466 )
2021-06-07 14:42:29 +01:00
VertexConsumers.mapping
Map various render buffer / buffer builder internals ( #2324 )
2021-04-18 13:03:07 +00:00
VertexFormat.mapping
fix misleading VertexBuffer-related names ( #3005 )
2022-02-16 16:58:50 +00:00
VertexFormatElement.mapping
Map various render buffer / buffer builder internals ( #2324 )
2021-04-18 13:03:07 +00:00
VertexFormats.mapping
Map various render buffer / buffer builder internals ( #2324 )
2021-04-18 13:03:07 +00:00
WorldRenderer.mapping
some random stuff ( #2969 )
2022-02-09 16:42:22 +00:00