..
block
A few mappings ( #631 )
2019-04-17 17:23:22 +01:00
chunk
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
debug
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
entity
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
item
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
model
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
BackgroundRenderer.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
BufferBuilder.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
BufferRenderer.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
Camera.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
ChunkRenderDispatcher.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
FirstPersonRenderer.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
Frustum.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
FrustumWithOrigin.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
GameRenderer.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
GlMatrixFrustum.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
GuiLighting.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
LightmapTextureManager.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
PartiallyBrokenBlockEntry.mapping
19w14b
2019-04-05 17:03:47 +01:00
RenderTickCounter.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
Tessellator.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
Vec3d.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
VertexFormat.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
VertexFormatElement.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
VertexFormats.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
VisibleRegion.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
WorldRenderer.mapping
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00