yarn/mappings/net/minecraft/block/Block.mapping

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CLASS bmn net/minecraft/block/Block
CLASS bmn$a NeighborGroup
FIELD a self Lbvl;
FIELD b other Lbvl;
FIELD c facing Lfa;
METHOD <init> (Lbvl;Lbvl;Lfa;)V
ARG 1 self
ARG 2 other
ARG 3 facing
METHOD equals (Ljava/lang/Object;)Z
ARG 1 o
CLASS bmn$b OffsetType
CLASS bmn$c Settings
FIELD a material Lclg;
FIELD b materialColor Lclh;
FIELD c collidable Z
FIELD d soundGroup Lbrq;
FIELD e luminance I
FIELD f resistance F
FIELD g hardness F
FIELD h randomTicks Z
FIELD i slipperiness F
FIELD j dropTableId Lqs;
FIELD k dynamicBounds Z
METHOD <init> (Lclg;Lclh;)V
ARG 1 material
ARG 2 materialColor
METHOD a noCollision ()Lbmn$c;
METHOD a slipperiness (F)Lbmn$c;
ARG 1 slipperiness
METHOD a strength (FF)Lbmn$c;
ARG 1 hardness
ARG 2 resistance
METHOD a lightLevel (I)Lbmn$c;
ARG 1 luminance
METHOD a copy (Lbmn;)Lbmn$c;
ARG 0 source
METHOD a sounds (Lbrq;)Lbmn$c;
ARG 1 soundGroup
METHOD a of (Lclg;)Lbmn$c;
ARG 0 material
METHOD a of (Lclg;Lbaz;)Lbmn$c;
ARG 0 material
ARG 1 color
METHOD a of (Lclg;Lclh;)Lbmn$c;
ARG 0 material
ARG 1 color
METHOD b breakInstantly ()Lbmn$c;
METHOD b strength (F)Lbmn$c;
ARG 1 strength
METHOD b dropsLike (Lbmn;)Lbmn$c;
ARG 1 source
METHOD c ticksRandomly ()Lbmn$c;
METHOD d hasDynamicBounds ()Lbmn$c;
METHOD e dropsNothing ()Lbmn$c;
FIELD a FACINGS [Lfa;
FIELD b FULL_CUBE_SHAPE_CACHE Lcom/google/common/cache/LoadingCache;
FIELD c SOLID_MEDIUM_SQUARE_SHAPE Lcss;
FIELD d SOLID_SMALL_SQUARE_SHAPE Lcss;
FIELD e slipperiness F
FIELD f defaultState Lbvl;
FIELD g dynamicBounds Z
FIELD h dropTableId Lqs;
FIELD i translationKey Ljava/lang/String;
FIELD j cachedItem Lbbx;
FIELD k FACE_CULL_MAP Ljava/lang/ThreadLocal;
FIELD l LOGGER Lorg/apache/logging/log4j/Logger;
FIELD m STATE_IDS Lfe;
FIELD n lightLevel I
FIELD o hardness F
FIELD p resistance F
FIELD q randomTicks Z
FIELD r soundGroup Lbrq;
FIELD s material Lclg;
FIELD t materialColor Lclh;
FIELD u stateFactory Lbvm;
FIELD v collidable Z
METHOD <init> (Lbmn$c;)V
ARG 1 settings
METHOD R_ getOffsetType ()Lbmn$b;
METHOD S_ canMobSpawnInside ()Z
METHOD a createCuboidShape (DDDDDD)Lcss;
ARG 0 xMin
ARG 2 yMin
ARG 4 zMin
ARG 6 xMax
ARG 8 yMax
ARG 10 zMax
METHOD a getStateFromRawId (I)Lbvl;
ARG 0 stateId
METHOD a getPlacementState (Lbag;)Lbvl;
ARG 1 ctx
METHOD a addStacksForDisplay (Lbat;Lfj;)V
ARG 1 group
ARG 2 list
METHOD a getBlockFromItem (Lbbx;)Lbmn;
ARG 0 item
METHOD a buildTooltip (Lbcc;Lbgt;Ljava/util/List;Lbdk;)V
ARG 1 stack
ARG 2 view
ARG 3 tooltip
ARG 4 options
METHOD a onEntityLand (Lbgt;Laij;)V
ARG 1 world
ARG 2 entity
METHOD a getPickStack (Lbgt;Lev;Lbvl;)Lbcc;
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a shouldDropItemsOnExplosion (Lbhc;)Z
ARG 1 explosion
METHOD a afterBreak (Lbhj;Lavz;Lev;Lbvl;Lbto;Lbcc;)V
ARG 1 world
ARG 2 player
ARG 3 pos
ARG 4 state
ARG 5 blockEntity
ARG 6 stack
METHOD a onProjectileHit (Lbhj;Lbvl;Lcru;Laij;)V
ARG 1 world
ARG 2 state
ARG 3 hitResult
ARG 4 entity
METHOD a dropExperience (Lbhj;Lev;I)V
ARG 1 world
ARG 2 pos
ARG 3 size
METHOD a onSteppedOn (Lbhj;Lev;Laij;)V
ARG 1 world
ARG 2 pos
ARG 3 entity
METHOD a onLandedUpon (Lbhj;Lev;Laij;F)V
ARG 1 world
ARG 2 pos
ARG 3 entity
ARG 4 distance
METHOD a dropStack (Lbhj;Lev;Lbcc;)V
ARG 0 world
ARG 1 pos
ARG 2 stack
METHOD a onDestroyedByExplosion (Lbhj;Lev;Lbhc;)V
ARG 1 world
ARG 2 pos
ARG 3 explosion
METHOD a onPlaced (Lbhj;Lev;Lbvl;Lais;Lbcc;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 placer
ARG 5 itemStack
METHOD a onBreak (Lbhj;Lev;Lbvl;Lavz;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 player
METHOD a onBroken (Lbhk;Lev;Lbvl;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a getTickRate (Lbhm;)I
ARG 1 world
METHOD a isSolidSmallSquare (Lbhm;Lev;Lfa;)Z
ARG 0 world
ARG 1 pos
ARG 2 side
METHOD a canConnect (Lbmn;)Z
ARG 0 block
METHOD a getLuminance (Lbvl;)I
ARG 1 state
METHOD a calcBlockBreakingDelta (Lbvl;Lavz;Lbgt;Lev;)F
ARG 1 state
ARG 2 player
ARG 3 world
ARG 4 pos
METHOD a canReplace (Lbvl;Lbag;)Z
ARG 1 state
ARG 2 ctx
METHOD a getBlockBrightness (Lbvl;Lbgr;Lev;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a getAmbientOcclusionLightLevel (Lbvl;Lbgt;Lev;)F
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a allowsSpawning (Lbvl;Lbgt;Lev;Lain;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 type
METHOD a canPlaceAtSide (Lbvl;Lbgt;Lev;Lcnk;)Z
ARG 1 world
ARG 2 view
ARG 3 pos
ARG 4 env
METHOD a getOutlineShape (Lbvl;Lbgt;Lev;Lcsd;)Lcss;
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 ePos
METHOD a getWeakRedstonePower (Lbvl;Lbgt;Lev;Lfa;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD a getComparatorOutput (Lbvl;Lbhj;Lev;)I
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a onBlockAction (Lbvl;Lbhj;Lev;II)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 type
ARG 5 data
METHOD a onEntityCollision (Lbvl;Lbhj;Lev;Laij;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 entity
METHOD a onBlockBreakStart (Lbvl;Lbhj;Lev;Lavz;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
METHOD a activate (Lbvl;Lbhj;Lev;Lavz;Lahd;Lcru;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
ARG 5 hand
ARG 6 hit
METHOD a onStacksDropped (Lbvl;Lbhj;Lev;Lbcc;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 stack
METHOD a neighborUpdate (Lbvl;Lbhj;Lev;Lbmn;Lev;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 block
ARG 5 neighborPos
ARG 6 moved
METHOD a dropStacks (Lbvl;Lbhj;Lev;Lbto;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a dropStacks (Lbvl;Lbhj;Lev;Lbto;Laij;Lbcc;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a onBlockRemoved (Lbvl;Lbhj;Lev;Lbvl;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 newState
METHOD a randomDisplayTick (Lbvl;Lbhj;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 rnd
METHOD a updateNeighborStates (Lbvl;Lbhk;Lev;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a canPlaceAt (Lbvl;Lbhm;Lev;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a mirror (Lbvl;Lbpy;)Lbvl;
ARG 1 state
ARG 2 mirror
METHOD a rotate (Lbvl;Lbqy;)Lbvl;
ARG 1 state
ARG 2 rotation
METHOD a pushEntitiesUpBeforeBlockChange (Lbvl;Lbvl;Lbhj;Lev;)Lbvl;
ARG 0 from
ARG 1 to
ARG 2 world
ARG 3 pos
METHOD a replaceBlock (Lbvl;Lbvl;Lbhk;Lev;I)V
ARG 0 state
ARG 1 newState
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a isSideInvisible (Lbvl;Lbvl;Lfa;)Z
ARG 1 state
ARG 2 neighbor
ARG 3 facing
METHOD a getDroppedStacks (Lbvl;Lcop$a;)Ljava/util/List;
ARG 1 state
ARG 2 builder
METHOD a getRenderingSeed (Lbvl;Lev;)J
ARG 1 state
ARG 2 pos
METHOD a getStateForNeighborUpdate (Lbvl;Lfa;Lbvl;Lbhk;Lev;Lev;)Lbvl;
ARG 1 state
ARG 2 facing
ARG 3 neighborState
ARG 4 world
ARG 5 pos
ARG 6 neighborPos
METHOD a getDroppedStacks (Lbvl;Lvg;Lev;Lbto;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a getDroppedStacks (Lbvl;Lvg;Lev;Lbto;Laij;Lbcc;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a appendProperties (Lbvm$a;)V
ARG 1 builder
METHOD a isShapeFullCube (Lcss;)Z
ARG 0 shape
METHOD a isFaceFullSquare (Lcss;Lfa;)Z
ARG 0 shape
ARG 1 side
METHOD a matches (Lzc;)Z
ARG 1 tag
METHOD b isNaturalStone (Lbmn;)Z
ARG 0 block
METHOD b hasComparatorOutput (Lbvl;)Z
ARG 1 state
METHOD b isTranslucent (Lbvl;Lbgt;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD b getCollisionShape (Lbvl;Lbgt;Lev;Lcsd;)Lcss;
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 ePos
METHOD b getStrongRedstonePower (Lbvl;Lbgt;Lev;Lfa;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD b createContainerProvider (Lbvl;Lbhj;Lev;)Lahh;
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD b onBlockAdded (Lbvl;Lbhj;Lev;Lbvl;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 oldState
METHOD b onScheduledTick (Lbvl;Lbhj;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 random
METHOD b getRenderingState (Lbvl;Lbhk;Lev;)Lbvl;
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD b (Lbvl;Lbhk;Lev;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD b dropStacks (Lbvl;Lcop$a;)V
ARG 0 state
ARG 1 builder
METHOD c getRenderLayer ()Lbgu;
METHOD c isSolidMediumSquare (Lbgt;Lev;)Z
ARG 0 world
ARG 1 pos
METHOD c onRainTick (Lbhj;Lev;)V
ARG 1 world
ARG 2 pos
METHOD c isNaturalDirt (Lbmn;)Z
ARG 0 block
METHOD c getRenderType (Lbvl;)Lbqv;
ARG 1 state
METHOD c canSuffocate (Lbvl;Lbgt;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD c shouldDrawSide (Lbvl;Lbgt;Lev;Lfa;)Z
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD c dropStacks (Lbvl;Lbhj;Lev;)V
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD c onRandomTick (Lbvl;Lbhj;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 random
METHOD d hasBlockEntityBreakingRender (Lbvl;)Z
ARG 1 state
METHOD d isSimpleFullBlock (Lbvl;Lbgt;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD d isSolidFullSquare (Lbvl;Lbgt;Lev;Lfa;)Z
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 side
METHOD e isAir (Lbvl;)Z
ARG 1 state
METHOD e getMapColor (Lbvl;Lbgt;Lev;)Lclh;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD f isOpaque (Lbvl;)Z
ARG 1 state
METHOD f getHardness (Lbvl;Lbgt;Lev;)F
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD g getFluidState (Lbvl;)Lclc;
ARG 1 state
METHOD g shouldPostProcess (Lbvl;Lbgt;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD h hasBlockEntity ()Z
METHOD h emitsRedstonePower (Lbvl;)Z
ARG 1 state
METHOD h (Lbvl;Lbgt;Lev;)Lcss;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD i getDropTableId ()Lqs;
METHOD i getPistonBehavior (Lbvl;)Lcli;
ARG 1 state
METHOD i getRayTraceShape (Lbvl;Lbgt;Lev;)Lcss;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD j getBlastResistance ()F
METHOD j isFullOpaque (Lbvl;Lbgt;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD k getName ()Ljm;
METHOD k getRawIdFromState (Lbvl;)I
ARG 0 state
METHOD k getLightSubtracted (Lbvl;Lbgt;Lev;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD l getTranslationKey ()Ljava/lang/String;
METHOD l getMaterial (Lbvl;)Lclg;
ARG 1 state
METHOD l getOffsetPos (Lbvl;Lbgt;Lev;)Lcry;
ARG 1 state
ARG 2 view
ARG 3 blockPos
METHOD m getSlipperiness ()F
METHOD m hasRandomTicks (Lbvl;)Z
ARG 1 state
METHOD n getStateFactory ()Lbvm;
METHOD n hasSidedTransparency (Lbvl;)Z
ARG 1 state
METHOD o getDefaultState ()Lbvl;
METHOD o setDefaultState (Lbvl;)V
ARG 1 state
METHOD p hasDynamicBounds ()Z
METHOD p getSoundGroup (Lbvl;)Lbrq;
ARG 1 state