yarn/mappings/net/minecraft/fluid/BaseFluid.mapping

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CLASS cla net/minecraft/fluid/BaseFluid
FIELD a FALLING Lbwd;
FIELD b LEVEL Lbwl;
FIELD f shapeCache Ljava/util/Map;
METHOD a getFlowing (IZ)Lclc;
ARG 1 level
ARG 2 falling
METHOD a getNextTickDelay (Lbhj;Lev;Lclc;Lclc;)I
ARG 1 world
ARG 2 pos
ARG 3 oldState
ARG 4 newState
METHOD a beforeBreakingBlock (Lbhk;Lev;Lbvl;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a flow (Lbhk;Lev;Lbvl;Lfa;Lclc;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 5 fluidState
METHOD a (Lbhk;Lev;Lclc;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a getUpdatedState (Lbhm;Lev;Lbvl;)Lclc;
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a receivesFlow (Lfa;Lbgt;Lev;Lbvl;Lev;Lbvl;)Z
ARG 1 face
ARG 2 world
ARG 3 pos
ARG 4 state
ARG 5 fromPos
ARG 6 fromState
METHOD a getStill (Z)Lclc;
ARG 1 falling
METHOD c getLevelDecreasePerBlock (Lbhm;)I
ARG 1 world
METHOD c isFluidAboveEqual (Lclc;Lbgt;Lev;)Z
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD e getFlowing ()Lclb;
METHOD f getStill ()Lclb;
METHOD g isInfinite ()Z