yarn/mappings/net/minecraft/fluid/Fluid.mapping

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CLASS clb net/minecraft/fluid/Fluid
FIELD a defaultState Lclc;
FIELD c STATE_IDS Lfe;
FIELD d stateFactory Lbvm;
METHOD a getRenderLayer ()Lbgu;
METHOD a getVelocity (Lbgt;Lev;Lclc;)Lcry;
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a onScheduledTick (Lbhj;Lev;Lclc;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a randomDisplayTick (Lbhj;Lev;Lclc;Ljava/util/Random;)V
METHOD a getTickRate (Lbhm;)I
METHOD a appendProperties (Lbvm$a;)V
METHOD a matchesType (Lclb;)Z
METHOD a toBlockState (Lclc;)Lbvl;
METHOD a getHeight (Lclc;Lbgt;Lev;)F
METHOD a matches (Lzc;)Z
METHOD b getBucketItem ()Lbbx;
METHOD b onRandomTick (Lbhj;Lev;Lclc;Ljava/util/Random;)V
METHOD b isStill (Lclc;)Z
METHOD b getShape (Lclc;Lbgt;Lev;)Lcss;
METHOD c isEmpty ()Z
METHOD c getLevel (Lclc;)I
METHOD d getBlastResistance ()F
METHOD e setDefaultState (Lclc;)V
METHOD h getStateFactory ()Lbvm;
METHOD i getDefaultState ()Lclc;
METHOD j getParticle ()Lgd;
METHOD k hasRandomTicks ()Z