yarn/mappings/net/minecraft/block/impl/BlockBed.mapping

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CLASS none/aku net/minecraft/block/impl/BlockBed
CLASS none/aku$a Part
FIELD a HEAD Lnone/aku$a;
FIELD b FOOT Lnone/aku$a;
FIELD c name Ljava/lang/String;
METHOD m asString ()Ljava/lang/String;
FIELD a PART Lnone/asx;
FIELD b OCCUPIED Lnone/asv;
FIELD c BOUNDING_BOX Lnone/bcp;
METHOD a deserializeState (I)Lnone/asj;
METHOD a getDropStack (Lnone/aiu;Lnone/cn;Lnone/asj;)Lnone/aeq;
METHOD a activate (Lnone/aiu;Lnone/cn;Lnone/asj;Lnone/aak;Lnone/qz;Lnone/cu;FFF)Z
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 player
ARG 4 hand
ARG 5 facing
ARG 6 hitX
ARG 7 hitY
ARG 8 hitZ
METHOD a getDropItem (Lnone/asj;Ljava/util/Random;I)Lnone/aeo;
METHOD a applyMirror (Lnone/asj;Lnone/anw;)Lnone/asj;
METHOD a applyRotation (Lnone/asj;Lnone/apj;)Lnone/asj;
METHOD b createStateFactory ()Lnone/ask;
METHOD b getBoundingBox (Lnone/asj;Lnone/aiy;Lnone/cn;)Lnone/bcp;
METHOD c getRenderingState (Lnone/asj;Lnone/aiy;Lnone/cn;)Lnone/asj;
METHOD e serializeState (Lnone/asj;)I
METHOD f getRenderLayer ()Lnone/aim;