yarn/mappings/net/minecraft/world/gen/feature/Feature.mapping

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CLASS bvg net/minecraft/world/gen/feature/Feature
FIELD F DEFAULT_FLOWER Lbvj;
FIELD G FOREST_FLOWER Lbvj;
FIELD H PLAIN_FLOWER Lbvj;
FIELD I SWAMP_FLOWER Lbvj;
FIELD J GENERAL_FOREST_FLOWER Lbvj;
FIELD a configFactory Ljava/util/function/Function;
FIELD aO BONUS_CHEST Lbtw;
FIELD aP STRUCTURES Lcom/google/common/collect/BiMap;
FIELD aR emitNeighborBlockUpdates Z
FIELD b VILLAGE Lbyn;
FIELD c PILLAGER_OUTPOST Lbyn;
FIELD d MINESHAFT Lbyn;
FIELD e WOODLAND_MANSION Lbyn;
FIELD f JUNGLE_TEMPLE Lbyn;
FIELD g DESERT_PYRAMID Lbyn;
FIELD h IGLOO Lbyn;
FIELD i SHIPWRECK Lbyn;
FIELD j SWAMP_HUT Lbyr;
FIELD k STRONGHOLD Lbyn;
FIELD l OCEAN_MONUMENT Lbyn;
FIELD m OCEAN_RUIN Lbyn;
FIELD n NETHER_BRIDGE Lbyn;
FIELD o END_CITY Lbyn;
FIELD p BURIED_TREASURE Lbyn;
FIELD q NEW_VILLAGE Lbyn;
METHOD <init> (Ljava/util/function/Function;)V
ARG 1 configFactory
METHOD <init> (Ljava/util/function/Function;Z)V
ARG 1 configFactory
ARG 2 emitNeighborBlockUpdates
METHOD a generate (Lbbq;Lbrb;Ljava/util/Random;Let;Lbvh;)Z
ARG 1 world
ARG 2 generator
ARG 3 random
ARG 4 pos
ARG 5 config
METHOD a addBlockState (Lbbz;Let;Lbpm;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a deserialize (Lcom/mojang/datafixers/Dynamic;)Lbvh;
ARG 1 dynamic
METHOD a register (Ljava/lang/String;Lbvg;)Lbvg;
ARG 0 name
ARG 1 feature
METHOD e getMonsterSpawns ()Ljava/util/List;
METHOD f getCreatureSpawns ()Ljava/util/List;