yarn/mappings/net/minecraft/entity/mob/MobEntity.mapping

105 lines
2.9 KiB
Plaintext

CLASS aij net/minecraft/entity/mob/MobEntity
FIELD bA handItems Lfj;
FIELD bB armorItems Lfj;
FIELD bC pickUpLoot Z
FIELD bD persistent Z
FIELD bE pathNodeTypeWeights Ljava/util/Map;
FIELD bF lootTable Lqr;
FIELD bG lootTableSeed J
FIELD bH holdingEntity Lahz;
FIELD bJ leashTag Lib;
FIELD bK walkTarget Lev;
FIELD bL walkTargetRange F
FIELD b MOB_FLAGS Lqg;
FIELD bs moveControl Lalr;
FIELD bt jumpControl Lalp;
FIELD bu navigation Laox;
FIELD bv goalSelector Lamn;
FIELD bw targetSelector Lamn;
FIELD bx handDropChances [F
FIELD by armorDropChances [F
FIELD bz visibilityCache Lapj;
FIELD c bodyControl Lall;
FIELD d target Laii;
FIELD e ambientSoundChance I
FIELD f experiencePoints I
FIELD g lookControl Lalq;
METHOD <init> (Laid;Lbgv;)V
ARG 1 type
METHOD A getMinAmbientSoundDelay ()I
METHOD B playAmbientSound ()V
METHOD F getAmbientSound ()Lyh;
METHOD G getLootTableId ()Lqr;
METHOD H cannotDespawn ()Z
METHOD I checkDespawn ()V
METHOD K mobTick ()V
METHOD a initEquipment (Lags;)V
METHOD a setEquipmentDropChance (Laie;F)V
ARG 1 slot
METHOD a pickUp (Late;)V
ARG 1 item
METHOD a canBeLeashedBy (Lavm;)Z
METHOD a interactMob (Lavm;Lagt;)Z
ARG 1 player
METHOD a isHolding (Lbbk;)Z
METHOD a isBetterItemFor (Lbbp;Lbbp;Laie;)Z
ARG 1 current
ARG 2 previous
ARG 3 slot
METHOD a prepareEntityData (Lbgw;Lags;Lail;Laiu;Lib;)Laiu;
ARG 3 difficulty
METHOD a canSpawn (Lbgw;Lail;)Z
METHOD a getPathNodeTypeWeight (Lcmn;)F
METHOD a setPathNodeTypeWeight (Lcmn;F)V
ARG 1 type
METHOD a isInWalkTargetRange (Lev;)Z
METHOD a setWalkTarget (Lev;I)V
METHOD a detachLeash (ZZ)V
ARG 1 sendPacket
METHOD b updateEnchantments (Lags;)V
ARG 1 difficulty
METHOD b attachLeash (Lahz;Z)V
ARG 1 entity
METHOD b createNavigation (Lbgv;)Laox;
METHOD c canImmediatelyDespawn (D)Z
ARG 1 distanceSquared
METHOD c spawnsTooManyForEachTry (I)Z
ARG 1 count
METHOD dA isPersistent ()Z
METHOD dB isInWalkTargetRange ()Z
METHOD dC getWalkTarget ()Lev;
METHOD dD getWalkTargetRange ()F
METHOD dF hasWalkTargetRange ()Z
METHOD dG updateLeash ()V
METHOD dH isLeashed ()Z
METHOD dI getHoldingEntity ()Lahz;
METHOD dJ isAiDisabled ()Z
METHOD dK isLeftHanded ()Z
METHOD dL isAttacking ()Z
METHOD dM isInDaylight ()Z
METHOD dN deserializeLeashTag ()V
METHOD dw getLimitPerChunk ()I
METHOD dy setPersistent ()V
METHOD dz canPickUpLoot ()Z
METHOD e (FF)F
ARG 1 yaw
METHOD g setTarget (Laii;)V
METHOD h canPickupItem (Lbbp;)Z
METHOD i getPreferredEquipmentSlot (Lbbp;)Laie;
ARG 0 stack
METHOD l resetSoundDelay ()V
METHOD n initGoals ()V
METHOD n setCanPickUpLoot (Z)V
METHOD o createBodyControl ()Lall;
METHOD o setAiDisabled (Z)V
METHOD p getLookControl ()Lalq;
METHOD p setLeftHanded (Z)V
ARG 1 leftHanded
METHOD q setAttacking (Z)V
ARG 1 attacking
METHOD r getMoveControl ()Lalr;
METHOD s getJumpControl ()Lalp;
METHOD u getNavigation ()Laox;
METHOD v getVisibilityCache ()Lapj;
METHOD w getTarget ()Laii;