CLASS bhc net/minecraft/block/AnvilBlock
FIELD a FACING Lbrn;
FIELD i X_AXIS_SHAPE Lcnt;
FIELD j Z_AXIS_SHAPE Lcnt;
FIELD k CONTAINER_NAME Ljm;
METHOD <init> (Lbhv$c;)V
ARG 1 settings
METHOD a_ getLandingState (Lbqs;)Lbqs;
ARG 0 fallingState