yarn/mappings/net/minecraft/block/Block.mapping

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CLASS none/akx net/minecraft/block/Block
FIELD A stateFactory Lnone/asm;
FIELD a AIR_ID Lnone/kp;
FIELD b creativeTab Lnone/adr;
FIELD c defaultState Lnone/asl;
FIELD d unlocalizedName Ljava/lang/String;
FIELD h REGISTRY Lnone/cs;
FIELD i BLOCKSTATE_ID_LIST Lnone/cx;
FIELD j FULL_BLOCK_BOX Lnone/bcr;
FIELD k NULL_BOX Lnone/bcr;
FIELD o lightEmissionLevel I
FIELD q hardness F
FIELD r explosionResistance F
FIELD s miningStats Z
FIELD t tickRandomly Z
FIELD u hasTileEntity Z
FIELD v soundGroup Lnone/apv;
FIELD x material Lnone/ayq;
FIELD y mapColor Lnone/ayr;
FIELD z friction F
METHOD <init> (Lnone/ayq;)V
ARG 0 material
METHOD <init> (Lnone/ayq;Lnone/ayr;)V
ARG 0 material
ARG 1 color
METHOD a getTranslationKey ()Ljava/lang/String;
METHOD a setLightEmission (F)Lnone/akx;
ARG 0 emission
METHOD a deserializeState (I)Lnone/asl;
ARG 0 meta
METHOD a register (ILjava/lang/String;Lnone/akx;)V
ARG 0 id
ARG 1 identifier
ARG 2 block
METHOD a getDropAmount (ILjava/util/Random;)I
ARG 0 fortune
ARG 1 random
METHOD a register (ILnone/kp;Lnone/akx;)V
ARG 0 id
ARG 1 identifier
ARG 2 block
METHOD a getDropAmount (Ljava/util/Random;)I
ARG 0 random
METHOD a setCreativeTab (Lnone/adr;)Lnone/akx;
ARG 0 creativeTab
METHOD a getBlockFromItem (Lnone/aep;)Lnone/akx;
ARG 0 item
METHOD a addStacksForDisplay (Lnone/aep;Lnone/adr;Lnone/dc;)V
ARG 0 item
ARG 1 tab
ARG 2 list
METHOD a shouldDropItemsOnExplosion (Lnone/aiq;)Z
ARG 0 explosion
METHOD a (Lnone/aiv;)I
ARG 0 world
METHOD a (Lnone/aiv;Lnone/aal;Lnone/cn;Lnone/asl;Lnone/ard;Lnone/aer;)V
ARG 0 world
ARG 1 player
ARG 2 pos
ARG 3 state
ARG 4 te
ARG 5 stack
METHOD a canPlaceAt (Lnone/aiv;Lnone/cn;)Z
ARG 0 world
ARG 1 pos
METHOD a (Lnone/aiv;Lnone/cn;Lnone/aal;)V
ARG 0 world
ARG 1 pos
ARG 2 player
METHOD a dropStack (Lnone/aiv;Lnone/cn;Lnone/aer;)V
ARG 0 world
ARG 1 pos
ARG 2 stack
METHOD a onDestroyedByExplosion (Lnone/aiv;Lnone/cn;Lnone/aiq;)V
ARG 0 world
ARG 1 pos
ARG 2 explosion
METHOD a getPickStack (Lnone/aiv;Lnone/cn;Lnone/asl;)Lnone/aer;
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD a dropItems (Lnone/aiv;Lnone/cn;Lnone/asl;FI)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 dropChance
ARG 4 fortune
METHOD a (Lnone/aiv;Lnone/cn;Lnone/asl;Ljava/util/Random;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 random
METHOD a (Lnone/aiv;Lnone/cn;Lnone/asl;Lnone/aal;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 player
METHOD a activate (Lnone/aiv;Lnone/cn;Lnone/asl;Lnone/aal;Lnone/ra;Lnone/cu;FFF)Z
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 player
ARG 4 hand
ARG 5 facing
ARG 6 hitX
ARG 7 hitY
ARG 8 hitZ
METHOD a (Lnone/aiv;Lnone/cn;Lnone/asl;Lnone/sf;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 entity
METHOD a (Lnone/aiv;Lnone/cn;Lnone/asl;Lnone/so;Lnone/aer;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 player
ARG 4 stack
METHOD a getStateForPlacement (Lnone/aiv;Lnone/cn;Lnone/cu;FFFILnone/so;)Lnone/asl;
ARG 0 world
ARG 1 pos
ARG 2 facing
ARG 3 hitX
ARG 4 hitY
ARG 5 hitZ
ARG 6 metadata
ARG 7 player
METHOD a (Lnone/aiv;Lnone/cn;Lnone/sf;)V
ARG 0 world
ARG 1 pos
ARG 2 entity
METHOD a onLandedUpon (Lnone/aiv;Lnone/cn;Lnone/sf;F)V
ARG 0 world
ARG 1 pos
ARG 2 entity
ARG 3 fallDistance
METHOD a (Lnone/aiv;Lnone/cn;Lnone/sf;Lnone/bcu;)Lnone/bcu;
ARG 0 world
ARG 1 pos
ARG 2 entity
METHOD a (Lnone/aiv;Lnone/sf;)V
ARG 0 world
ARG 1 entity
METHOD a isAir (Lnone/aiz;Lnone/cn;)Z
ARG 0 view
ARG 1 pos
METHOD a (Lnone/aiz;Lnone/cn;Lnone/cu;)Z
ARG 0 view
ARG 1 pos
ARG 2 facing
METHOD a getRawIdFromBlock (Lnone/akx;)I
ARG 0 block
METHOD a (Lnone/akx;Lnone/akx;)Z
METHOD a setSoundGroup (Lnone/apv;)Lnone/akx;
METHOD a getRenderType (Lnone/asl;)Lnone/aph;
ARG 0 state
METHOD a getDropItem (Lnone/asl;Ljava/util/Random;I)Lnone/aep;
ARG 0 state
ARG 1 random
ARG 2 fortune
METHOD a (Lnone/asl;Lnone/aal;Lnone/aiv;Lnone/cn;)F
ARG 0 state
ARG 1 player
ARG 2 world
ARG 3 pos
METHOD a getHardness (Lnone/asl;Lnone/aiv;Lnone/cn;)F
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;II)Z
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;Ljava/util/Random;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 random
METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;Lnone/akx;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 block
METHOD a addBoundingBoxes (Lnone/asl;Lnone/aiv;Lnone/cn;Lnone/bcr;Ljava/util/List;Lnone/sf;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 mask
ARG 4 list
ARG 5 entity
METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;Lnone/bcu;Lnone/bcu;)Lnone/bcs;
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD a getCollisionBox (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/bcr;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD a (Lnone/asl;Lnone/aiz;Lnone/cn;Lnone/cu;)Z
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD a applyMirror (Lnone/asl;Lnone/anx;)Lnone/asl;
ARG 0 state
ARG 1 mirror
METHOD a applyRotation (Lnone/asl;Lnone/apk;)Lnone/asl;
ARG 0 state
ARG 1 rotation
METHOD a (Lnone/asl;Lnone/sf;)Z
ARG 0 state
ARG 1 entity
METHOD a (Lnone/asl;Z)Z
ARG 0 state
METHOD a addCollisionBox (Lnone/cn;Lnone/bcr;Ljava/util/List;Lnone/bcr;)V
ARG 0 pos
ARG 1 mask
ARG 2 list
ARG 3 box
METHOD a (Lnone/cn;Lnone/bcu;Lnone/bcu;Lnone/bcr;)Lnone/bcs;
ARG 0 pos
ARG 3 box
METHOD a getExplosionResistance (Lnone/sf;)F
ARG 0 entity
METHOD a setTickRandomly (Z)Lnone/akx;
ARG 0 tickRandomly
METHOD b createStateFactory ()Lnone/asm;
METHOD b setExplosionResistance (F)Lnone/akx;
ARG 0 value
METHOD b getBlockByRawId (I)Lnone/akx;
ARG 0 id
METHOD b getByBlockById (Ljava/lang/String;)Lnone/akx;
ARG 0 id
METHOD b dropExperience (Lnone/aiv;Lnone/cn;I)V
ARG 0 world
ARG 1 pos
ARG 2 amount
METHOD b (Lnone/aiv;Lnone/cn;Lnone/asl;)V
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD b dropItems (Lnone/aiv;Lnone/cn;Lnone/asl;I)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 fortune
METHOD b randomTick (Lnone/aiv;Lnone/cn;Lnone/asl;Ljava/util/Random;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 random
METHOD b (Lnone/aiv;Lnone/cn;Lnone/cu;)Z
ARG 0 world
ARG 1 pos
ARG 2 facing
METHOD b (Lnone/aiz;Lnone/cn;)Z
ARG 0 view
ARG 1 pos
METHOD b isEqual (Lnone/akx;)Z
ARG 0 block
METHOD b (Lnone/asl;)Z
ARG 0 state
METHOD b getBoundingBoxClient (Lnone/asl;Lnone/aiv;Lnone/cn;)Lnone/bcr;
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD b getBoundingBox (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/bcr;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD b getWeakRedstonePower (Lnone/asl;Lnone/aiz;Lnone/cn;Lnone/cu;)I
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facingFrom
METHOD c getTranslatedName ()Ljava/lang/String;
METHOD c setHardness (F)Lnone/akx;
ARG 0 hardness
METHOD c getStateByRawId (I)Lnone/asl;
ARG 0 id
METHOD c setTranslationKey (Ljava/lang/String;)Lnone/akx;
ARG 0 value
METHOD c (Lnone/aiv;Lnone/cn;Lnone/asl;)V
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD c (Lnone/asl;)Z
ARG 0 state
METHOD c (Lnone/asl;Lnone/aiv;Lnone/cn;)I
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD c getRenderingState (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/asl;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD c getStrongRedstonePower (Lnone/asl;Lnone/aiz;Lnone/cn;Lnone/cu;)I
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facingFrom
METHOD d (Lnone/aiv;Lnone/cn;Lnone/asl;)V
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD d getDropItemDamage (Lnone/asl;)I
ARG 0 state
METHOD d (Lnone/asl;Lnone/aiz;Lnone/cn;)I
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD e serializeState (Lnone/asl;)I
ARG 0 state
METHOD f getRenderLayer ()Lnone/ain;
METHOD f (Lnone/asl;)F
ARG 0 state
METHOD g emitsRedstonePower (Lnone/asl;)Z
ARG 0 state
METHOD h (Lnone/aiv;Lnone/cn;)V
ARG 0 world
ARG 1 pos
METHOD h getPistonBehavior (Lnone/asl;)Lnone/ayt;
ARG 0 state
METHOD j getRawIdFromBlockState (Lnone/asl;)I
ARG 0 state
METHOD k setUnbreakable ()Lnone/akx;
METHOD k (Lnone/asl;)Z
ARG 0 state
METHOD l shouldTickRandomly ()Z
METHOD l (Lnone/asl;)Z
ARG 0 state
METHOD m hasTileEntity ()Z
METHOD m (Lnone/asl;)I
ARG 0 state
METHOD n (Lnone/asl;)Z
ARG 0 state
METHOD o getLightEmissionLevel (Lnone/asl;)I
ARG 0 state
METHOD p hasMiningStats ()Z
METHOD p (Lnone/asl;)Z
ARG 0 state
METHOD q disableMiningStats ()Lnone/akx;
METHOD q getMaterial (Lnone/asl;)Lnone/ayq;
ARG 0 state
METHOD r getCreativeTab ()Lnone/adr;
METHOD r getMapColor (Lnone/asl;)Lnone/ayr;
ARG 0 state
METHOD s (Lnone/asl;)Z
ARG 0 state
METHOD t getStateFactory ()Lnone/asm;
METHOD t (Lnone/asl;)Z
ARG 0 state
METHOD u getDefaultState ()Lnone/asl;
METHOD u getStackFromState (Lnone/asl;)Lnone/aer;
ARG 0 state
METHOD v (Lnone/asl;)Z
ARG 0 state
METHOD w getSoundGroup ()Lnone/apv;
METHOD w setDefaultState (Lnone/asl;)V
ARG 0 state
METHOD x registerBlocks ()V