mirror of https://github.com/FabricMC/yarn.git
![]() * Pick up #1026 and adjustments ArmorFeatureRenderer, BipedEntityModel and some player stuff Parrot entity rendering fixes At the moment, I don't know the difference between method_17110 and method_17111. method_17110 -> animateModel Still a provisional name. Finish the other feature renderers (except CapeFeatureRenderer) Name methods involving armor stands Work on Ender Dragon-related things overlay{Message, Tinted} -> {message, tinted} Add docs for ClientPlayerEntity#wateriness (now wetness) ClientPlayerEntity#getVisibilityReductionFromWater -> getScaledWetness Actually add javadocs newHealth -> health DragonFireballEntityRenderer#FIREBALL -> LAYER * Update mappings/net/minecraft/client/render/RenderLayer.mapping Co-authored-by: Kyarei <uruwi@protonmail.com> |
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AbstractClientPlayerEntity.mapping | ||
ClientAdvancementManager.mapping | ||
ClientCommandSource.mapping | ||
ClientLoginNetworkHandler.mapping | ||
ClientPlayNetworkHandler.mapping | ||
ClientPlayerEntity.mapping | ||
ClientPlayerInteractionManager.mapping | ||
DataQueryHandler.mapping | ||
LanServerInfo.mapping | ||
LanServerQueryManager.mapping | ||
MultiplayerServerListPinger.mapping | ||
OtherClientPlayerEntity.mapping | ||
PlayerListEntry.mapping | ||
ServerInfo.mapping |