yarn/mappings/net/minecraft/world/dimension
liach 7bd162989d
Pick up rendering stuff and dragon stuff (#1163)
* Pick up #1026 and adjustments

ArmorFeatureRenderer, BipedEntityModel and some player stuff

Parrot entity rendering fixes

At the moment, I don't know the difference between method_17110 and method_17111.

method_17110 -> animateModel

Still a provisional name.

Finish the other feature renderers (except CapeFeatureRenderer)

Name methods involving armor stands

Work on Ender Dragon-related things

overlay{Message, Tinted} -> {message, tinted}

Add docs for ClientPlayerEntity#wateriness (now wetness)

ClientPlayerEntity#getVisibilityReductionFromWater -> getScaledWetness

Actually add javadocs

newHealth -> health

DragonFireballEntityRenderer#FIREBALL -> LAYER

* Update mappings/net/minecraft/client/render/RenderLayer.mapping

Co-authored-by: Kyarei <uruwi@protonmail.com>
2020-03-11 15:09:33 +00:00
..
Dimension.mapping 20w09a 2020-02-26 17:56:39 +00:00
DimensionType.mapping Mapped all top-level classes (#934) 2019-11-02 21:51:27 +00:00
OverworldDimension.mapping Fix some methods not using intermediaries (#788) 2019-07-08 18:09:22 +02:00
TheEndDimension.mapping Pick up rendering stuff and dragon stuff (#1163) 2020-03-11 15:09:33 +00:00
TheNetherDimension.mapping Fix some methods not using intermediaries (#788) 2019-07-08 18:09:22 +02:00