yarn/mappings/net/minecraft/entity/LivingEntity.mapping

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CLASS aih net/minecraft/entity/LivingEntity
FIELD aN headYaw F
FIELD aO prevHeadYaw F
FIELD aQ attackingPlayer Lauv;
FIELD aR playerHitTimer I
FIELD aS dead Z
FIELD aT despawnCounter I
FIELD aq LIVING_FLAGS Lqf;
FIELD ar SLEEPING_SIZE Lahz;
FIELD at preferredHand Lags;
FIELD av stuckArrowTimer I
FIELD aw hurtTime I
FIELD az deathCounter I
FIELD bA attacker Laih;
FIELD bB lastAttackedTime I
FIELD bC attacking Laih;
FIELD bD lastAttackTime I
FIELD bE movementSpeed F
FIELD bG absorptionAmount F
FIELD b ATTR_SPRINTING_SPEED_BOOST_ID Ljava/util/UUID;
FIELD bc movementInputSideways F
FIELD bd movementInputUp F
FIELD be movementInputForward F
FIELD bo activeItemStack Lbaz;
FIELD bs brain Laiw;
FIELD bt SLEEPING_POSITION Lqf;
FIELD bu attributeContainer Lajb;
FIELD bv damageTracker Lahg;
FIELD bw activePotionEffects Ljava/util/Map;
FIELD bx equippedHand Lfj;
FIELD by equippedArmor Lfj;
FIELD c ATTR_SPRINTING_SPEED_BOOST Laiz;
FIELD d HEALTH Lqf;
FIELD e POTION_SWIRLS_COLOR Lqf;
FIELD f POTION_SWIRLS_AMBIENT Lqf;
FIELD g STUCK_ARROWS Lqf;
METHOD <init> (Laic;Lbgf;)V
ARG 1 type
METHOD A getAttackDistanceScalingFactor (Lahy;)D
METHOD C updatePotionVisibility ()V
METHOD C attack (Lahy;)Z
METHOD D pushAway (Lahy;)V
METHOD E canSee (Lahy;)Z
METHOD a swingHand (Lags;)V
METHOD a setStackInHand (Lags;Lbaz;)V
ARG 1 hand
METHOD a onDeath (Lahh;)V
METHOD a dropEquipment (Lahh;IZ)V
METHOD a dropLoot (Lahh;Z)V
ARG 1 source
ARG 2 killedByPlayer
METHOD a hasPotionEffect (Lahq;)Z
METHOD a pickUpEntity (Lahy;I)V
ARG 2 count
METHOD a canTarget (Laic;)Z
METHOD a isEquippedStackValid (Laid;)Z
METHOD a setAttacker (Laih;)V
METHOD a getAttributeInstance (Laix;)Laiy;
METHOD a applyFoodEffects (Lbaz;Lbgf;Laih;)V
METHOD a eatFood (Lbgf;Lbaz;)Lbaz;
METHOD a createBrain (Lcom/mojang/datafixers/Dynamic;)Laiw;
METHOD a getLootContextBuilder (ZLahh;)Lcne$a;
ARG 1 killedByPlayer
METHOD a_ doJump (Z)V
METHOD b heal (F)V
ARG 1 amount
METHOD b getStackInHand (Lags;)Lbaz;
METHOD b getPotionEffect (Lahq;)Lahs;
METHOD b getEquippedStack (Laid;)Lbaz;
METHOD b getActiveEyeHeight (Lair;Lahz;)F
METHOD b onEquipStack (Lbaz;)V
ARG 1 stack
METHOD c setHealth (F)V
METHOD c setCurrentHand (Lags;)V
METHOD c removePotionEffect (Lahq;)Lahs;
METHOD c addPotionEffect (Lahs;)Z
METHOD c canTarget (Laih;)Z
METHOD c containsOnlyAmbientEffects (Ljava/util/Collection;)Z
ARG 0 effects
METHOD cA dropInventory ()V
METHOD cC getDeathSound ()Lyg;
METHOD cF getDamageTracker ()Lahg;
METHOD cH getHealthMaximum ()F
METHOD cI getStuckArrows ()I
METHOD cK getAttributeContainer ()Lajb;
METHOD cL getGroup ()Lail;
METHOD cM getMainHandStack ()Lbaz;
METHOD cN getOffHandStack ()Lbaz;
METHOD cP getSoundVolume ()F
METHOD cQ getSoundPitch ()F
METHOD cS getJumpVelocity ()F
METHOD cT jump ()V
METHOD cW getMovementSpeed ()F
METHOD cY doPushLogic ()V
METHOD cZ isUsingRiptide ()Z
METHOD cf getBrain ()Laiw;
METHOD cg initAttributes ()V
METHOD ch canBreatheInWater ()Z
METHOD cj updatePostDeath ()V
METHOD ck canDropLootAndXp ()Z
METHOD cl shouldAlwaysDropXp ()Z
METHOD cm getRand ()Ljava/util/Random;
METHOD cn getAttacker ()Laih;
METHOD co getLastAttackedTime ()I
METHOD cp getAttacking ()Laih;
METHOD cq getLastAttackTime ()I
METHOD cr getDespawnCounter ()I
METHOD ct clearPotionSwirls ()V
METHOD cu clearPotionEffects ()Z
METHOD cv getPotionEffects ()Ljava/util/Collection;
METHOD cx isUndead ()Z
METHOD cy getHealth ()F
METHOD cz getRecentDamageSource ()Lahh;
METHOD d applyDamage (Lahh;F)V
ARG 1 damageSource
METHOD d removeStatusEffect (Lahq;)Z
METHOD d isPotionEffective (Lahs;)Z
METHOD d getCurrentExperience (Lauv;)I
METHOD d getDrinkSound (Lbaz;)Lyg;
METHOD d setSleepingPosition (Lev;)V
METHOD db getAbsorptionAmount ()F
METHOD dd getMainHand ()Laig;
METHOD de isUsingItem ()Z
METHOD df getActiveHand ()Lags;
METHOD dh getActiveItem ()Lbaz;
METHOD dn isFallFlying ()Z
METHOD dr getSleepingPosition ()Ljava/util/Optional;
METHOD ds clearSleepingPosition ()V
METHOD dt isSleeping ()Z
METHOD du wakeUp ()V
METHOD e (FF)F
ARG 1 yaw
METHOD e getHurtSound (Lahh;)Lyg;
ARG 1 source
METHOD e getEatSound (Lbaz;)Lyg;
METHOD e travel (Lcqo;)V
ARG 1 movementInput
METHOD e sleep (Lev;)V
METHOD f attackLivingEntity (Laih;)V
METHOD f canPickUp (Lbaz;)Z
METHOD k updateMovement ()V
METHOD m setDespawnCounter (I)V
ARG 1 despawnCounter
METHOD n initAi ()V
METHOD n damageShield (F)V
METHOD n getFallSound (I)Lyg;
METHOD o setMovementSpeed (F)V
ARG 1 movementSpeed
METHOD o setStuckArrows (I)V
METHOD p isSleepingInBed ()Z
METHOD q setAbsorptionAmount (F)V
METHOD v_ isChild ()Z
METHOD w_ canClimb ()Z
METHOD z onAttacking (Lahy;)V