yarn/mappings/net/minecraft/world/loot/LootTables.mapping

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CLASS cfc net/minecraft/world/loot/LootTables
FIELD A ENTITY_GIANT Lpu;
FIELD B ENTITY_SILVERFISH Lpu;
FIELD C ENTITY_ENDERMAN Lpu;
FIELD D ENTITY_GUARDIAN Lpu;
FIELD E ENTITY_ELDER_GUARDIAN Lpu;
FIELD F ENTITY_SHULKER Lpu;
FIELD G ENTITY_IRON_GOLEM Lpu;
FIELD I ENTITY_RABBIT Lpu;
FIELD J ENTITY_CHICKEN Lpu;
FIELD M ENTITY_PIG Lpu;
FIELD N ENTITY_POLAR_BEAR Lpu;
FIELD O ENTITY_HORSE Lpu;
FIELD P ENTITY_DONKEY Lpu;
FIELD Q ENTITY_MULE Lpu;
FIELD R ENTITY_ZOMBIE_HORSE Lpu;
FIELD S ENTITY_SKELETON_HORSE Lpu;
FIELD T ENTITY_COW Lpu;
FIELD U ENTITY_MUSHROOM_COW Lpu;
FIELD V ENTITY_WOLF Lpu;
FIELD W ENTITY_OCELOT Lpu;
FIELD X ENTITY_SHEEP Lpu;
FIELD Y ENTITY_SHEEP_WHITE Lpu;
FIELD Z ENTITY_SHEEP_ORANGE Lpu;
FIELD aA ENTITY_ZOMBIE_VILLAGER Lpu;
FIELD aB ENTITY_VILLAGER Lpu;
FIELD aE ENTITY_LLAMA Lpu;
FIELD aF ENTITY_PARROT Lpu;
FIELD aH ENTITY_VEX Lpu;
FIELD aI ENTITY_ENDER_DRAGON Lpu;
FIELD a EMPTY Lpu;
FIELD aV GAMEPLAY_FISHING Lpu;
FIELD aa ENTITY_SHEEP_MAGENTA Lpu;
FIELD ab ENTITY_SHEEP_LIGHT_BLUE Lpu;
FIELD ac ENTITY_SHEEP_YELLOW Lpu;
FIELD ad ENTITY_SHEEP_LIME Lpu;
FIELD ae ENTITY_SHEEP_PINK Lpu;
FIELD af ENTITY_SHEEP_GRAY Lpu;
FIELD ah ENTITY_SHEEP_CYAN Lpu;
FIELD ai ENTITY_SHEEP_PURPLE Lpu;
FIELD aj ENTITY_SHEEP_BLUE Lpu;
FIELD ak ENTITY_SHEEP_BROWN Lpu;
FIELD al ENTITY_SHEEP_GREEN Lpu;
FIELD am ENTITY_SHEEP_RED Lpu;
FIELD an ENTITY_SHEEP_BLACK Lpu;
FIELD ao ENTITY_BAT Lpu;
FIELD ap ENTITY_SLIME Lpu;
FIELD aq ENTITY_MAGMA_CUBE Lpu;
FIELD ar ENTITY_GHAST Lpu;
FIELD as ENTITY_SQUID Lpu;
FIELD at ENTITY_ENDERMITE Lpu;
FIELD au ENTITY_ZOMBIE Lpu;
FIELD av ENTITY_ZOMBIE_PIGMAN Lpu;
FIELD aw ENTITY_SKELETON Lpu;
FIELD ax ENTITY_WITHER_SKELETON Lpu;
FIELD ay ENTITY_STRAY Lpu;
FIELD az ENTITY_HUSK Lpu;
FIELD b CHEST_SPAWN_BONUS Lpu;
FIELD c CHEST_END_CITY_TREASURE Lpu;
FIELD d CHEST_SIMPLE_DUNGEON Lpu;
FIELD e CHEST_VILLAGE_BLACKSMITH Lpu;
FIELD f CHEST_ABANDONED_MINESHAFT Lpu;
FIELD g CHEST_NETHER_BRIDGE Lpu;
FIELD h CHEST_STRONGHOLD_LIBRARY Lpu;
FIELD i CHEST_STRONGHOLD_CROSSING Lpu;
FIELD j CHEST_STRONGHOLD_CORRIDOR Lpu;
FIELD k CHEST_DESERT_PYRAMID Lpu;
FIELD l CHEST_JUNGLE_TEMPLE Lpu;
FIELD mJ LOOT_TABLES Ljava/util/Set;
FIELD mK LOOT_TABLES_READ_ONLY Ljava/util/Set;
FIELD m DISPENSER_JUNGLE_TEMPLE Lpu;
FIELD n CHEST_IGLOO Lpu;
FIELD o CHEST_WOODLAND_MANSION Lpu;
FIELD v ENTITY_WITCH Lpu;
FIELD w ENTITY_BLAZE Lpu;
FIELD x ENTITY_CREEPER Lpu;
FIELD y ENTITY_SPIDER Lpu;
FIELD z ENTITY_CAVE_SPIDER Lpu;
METHOD a getAll ()Ljava/util/Set;
METHOD a registerLootTable (Lpu;)Lpu;
ARG 0 id