yarn/mappings/net/minecraft/client/render/FirstPersonRenderer.mapping

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CLASS none/box net/minecraft/client/render/FirstPersonRenderer
FIELD a MAP_BACKGROUND_TEX Lnone/kp;
FIELD b UNDERWATER_TEX Lnone/kp;
FIELD c game Lnone/bdr;
FIELD d mainHand Lnone/aes;
FIELD e offHand Lnone/aes;
FIELD f equipProgressMainHand F
FIELD g prevEquipProgressMainHand F
FIELD h equipProgressOffHand F
FIELD i prevEquipProgressOffHand F
FIELD j renderManager Lnone/btd;
FIELD k itemRenderer Lnone/btr;
METHOD <init> (Lnone/bdr;)V
ARG 0 minecraft
METHOD a updateHeldItems ()V
METHOD a renderFirstPersonItem (F)V
ARG 0 deltaTicks
METHOD a rotate (FF)V
ARG 0 degreeX
ARG 1 degreeY
METHOD a renderFirstPersonMap (FFF)V
METHOD a renderBlock (FLnone/bxe;)V
ARG 0 deltaTicks
ARG 1 atlas
METHOD a renderFirstPersonMap (Lnone/aes;)V
ARG 0 map
METHOD a isTranslucent (Lnone/aky;)Z
ARG 0 block
METHOD a renderFirstPersonItem (Lnone/boe;FFLnone/rb;FLnone/aes;F)V
ARG 0 player
ARG 3 hand
ARG 5 item
METHOD a resetEquipProgress (Lnone/rb;)V
ARG 0 hand
METHOD a renderArm (Lnone/so;)V
ARG 0 hand
METHOD a renderItem (Lnone/sp;Lnone/aes;Lnone/bqf$b;)V
ARG 0 holder
ARG 1 stack
ARG 2 transformation
METHOD a renderItemFromSide (Lnone/sp;Lnone/aes;Lnone/bqf$b;Z)V
ARG 0 holder
ARG 1 stack
ARG 2 transformation
METHOD b renderOverlays (F)V
ARG 0 deltaTicks
METHOD c renderArms ()V
METHOD e renderWaterOverlay (F)V
ARG 0 deltaTicks
METHOD f renderFireOverlay (F)V
ARG 0 deltaTicks