yarn/mappings/net/minecraft/block/BlockState.mapping

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CLASS buy net/minecraft/block/BlockState
CLASS buy$a ShapeCache
FIELD a DIRECTIONS [Lfa;
FIELD b cull Z
FIELD c fullOpaque Z
FIELD f shapes [Lcsc;
METHOD <init> (Lbuy;)V
ARG 1 state
FIELD c shapeCache Lbuy$a;
FIELD d luminance I
METHOD <init> (Lbma;Lcom/google/common/collect/ImmutableMap;)V
ARG 1 block
ARG 2 propertyMap
METHOD a calcBlockBreakingDelta (Lavn;Lbgh;Lev;)F
ARG 1 player
ARG 2 view
ARG 3 pos
METHOD a (Lazu;)Z
ARG 1 ctx
METHOD a getBlockBrightness (Lbgf;Lev;)I
ARG 1 view
ARG 2 pos
METHOD a isTranslucent (Lbgh;Lev;)Z
ARG 1 view
ARG 2 pos
METHOD a hasSolidTopSurface (Lbgh;Lev;Lahz;)Z
METHOD a allowsSpawning (Lbgh;Lev;Laid;)Z
METHOD a canPlaceAtSide (Lbgh;Lev;Lcmu;)Z
ARG 1 view
ARG 2 pos
ARG 3 env
METHOD a getOutlineShape (Lbgh;Lev;Lcrn;)Lcsc;
ARG 1 view
METHOD a getCullShape (Lbgh;Lev;Lfa;)Lcsc;
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD a activate (Lbgw;Lavn;Lagt;Lcre;)Z
ARG 1 world
METHOD a getComparatorOutput (Lbgw;Lev;)I
ARG 1 world
ARG 2 pos
METHOD a onBlockAction (Lbgw;Lev;II)Z
ARG 1 world
ARG 2 pos
ARG 3 type
ARG 4 data
METHOD a onEntityCollision (Lbgw;Lev;Lahz;)V
ARG 1 world
ARG 2 pos
ARG 3 entity
METHOD a onBlockBreakStart (Lbgw;Lev;Lavn;)V
ARG 1 world
ARG 2 pos
ARG 3 player
METHOD a onStacksDropped (Lbgw;Lev;Lbbq;)V
ARG 1 world
ARG 2 pos
ARG 3 stack
METHOD a neighborUpdate (Lbgw;Lev;Lbma;Lev;Z)V
ARG 1 world
ARG 2 pos
ARG 3 neighborBlock
ARG 4 neighborPos
METHOD a onBlockAdded (Lbgw;Lev;Lbuy;Z)V
ARG 1 world
ARG 2 pos
ARG 3 oldState
METHOD a scheduledTick (Lbgw;Lev;Ljava/util/Random;)V
ARG 1 world
ARG 2 pos
ARG 3 rnd
METHOD a updateNeighborStates (Lbgx;Lev;I)V
ARG 1 world
ARG 2 pos
ARG 3 flags
METHOD a canPlaceAt (Lbgz;Lev;)Z
ARG 1 world
ARG 2 pos
METHOD a mirror (Lbpl;)Lbuy;
ARG 1 mirror
METHOD a rotate (Lbql;)Lbuy;
ARG 1 rotation
METHOD a skipRenderingSide (Lbuy;Lfa;)Z
ARG 1 neighbor
ARG 2 facing
METHOD a getDroppedStacks (Lcny$a;)Ljava/util/List;
ARG 1 builder
METHOD a deserialize (Lcom/mojang/datafixers/Dynamic;)Lbuy;
ARG 0 dynamic
METHOD a serialize (Lcom/mojang/datafixers/types/DynamicOps;Lbuy;)Lcom/mojang/datafixers/Dynamic;
ARG 0 ops
ARG 1 state
METHOD a getRenderingSeed (Lev;)J
ARG 1 pos
METHOD a getStateForNeighborUpdate (Lfa;Lbuy;Lbgx;Lev;Lev;)Lbuy;
ARG 1 facing
ARG 2 neighborState
ARG 3 world
ARG 4 pos
ARG 5 neighborPos
METHOD a matches (Lyz;)Z
ARG 1 tag
METHOD b getLightSubtracted (Lbgh;Lev;)I
ARG 1 view
ARG 2 pos
METHOD b getCollisionShape (Lbgh;Lev;Lcrn;)Lcsc;
ARG 1 view
ARG 2 pos
ARG 3 ePos
METHOD b getWeakRedstonePower (Lbgh;Lev;Lfa;)I
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD b createContainerProvider (Lbgw;Lev;)Lagx;
ARG 1 world
ARG 2 pos
METHOD b onBlockRemoved (Lbgw;Lev;Lbuy;Z)V
ARG 1 world
ARG 2 pos
ARG 3 newState
METHOD b onRandomTick (Lbgw;Lev;Ljava/util/Random;)V
ARG 1 world
ARG 2 pos
ARG 3 rnd
METHOD b (Lbgx;Lev;I)V
ARG 1 world
ARG 2 pos
ARG 3 flags
METHOD c initShapeCache ()V
METHOD c usesNeighborLightValues (Lbgh;Lev;)Z
ARG 1 view
ARG 2 pos
METHOD c getStrongRedstonePower (Lbgh;Lev;Lfa;)I
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD d getBlock ()Lbma;
METHOD d getTopMaterialColor (Lbgh;Lev;)Lckr;
ARG 1 view
ARG 2 pos
METHOD e getMaterial ()Lckq;
METHOD e getAmbientOcclusionLightLevel (Lbgh;Lev;)F
ARG 1 view
ARG 2 pos
METHOD f isSimpleFullBlock (Lbgh;Lev;)Z
ARG 1 view
ARG 2 pos
METHOD g getHardness (Lbgh;Lev;)F
ARG 1 view
ARG 2 pos
METHOD h getLuminance ()I
METHOD h isFullOpaque (Lbgh;Lev;)Z
ARG 1 view
ARG 2 pos
METHOD i isAir ()Z
METHOD i getOutlineShape (Lbgh;Lev;)Lcsc;
METHOD j hasBlockEntityBreakingRender ()Z
METHOD j getCollisionShape (Lbgh;Lev;)Lcsc;
ARG 1 view
ARG 2 pos
METHOD k getRenderType ()Lbqi;
METHOD k (Lbgh;Lev;)Lcsc;
ARG 1 view
ARG 2 pos
METHOD l emitsRedstonePower ()Z
METHOD l getRayTraceShape (Lbgh;Lev;)Lcsc;
ARG 1 view
ARG 2 pos
METHOD m hasComparatorOutput ()Z
METHOD m getOffsetPos (Lbgh;Lev;)Lcri;
ARG 1 view
ARG 2 pos
METHOD n getPistonBehavior ()Lcks;
METHOD n canSuffocate (Lbgh;Lev;)Z
ARG 1 view
ARG 2 pos
METHOD o isFullBoundsCubeForCulling ()Z
METHOD o shouldPostProcess (Lbgh;Lev;)Z
ARG 1 view
ARG 2 pos
METHOD p getFluidState ()Lckm;
METHOD q hasRandomTicks ()Z
METHOD r getSoundGroup ()Lbrd;