yarn/mappings/net/minecraft/block/Block.mapping

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CLASS aky net/minecraft/block/Block
CLASS aky$a EnumOffsetType
FIELD a NONE Laky$a;
FIELD b XZ Laky$a;
FIELD c XYZ Laky$a;
FIELD A stateFactory Lasn;
FIELD a AIR_ID Lkp;
FIELD b creativeTab Lads;
FIELD c defaultState Lasm;
FIELD d translationKey Ljava/lang/String;
FIELD h REGISTRY Lcs;
FIELD i BLOCKSTATE_ID_LIST Lcx;
FIELD j FULL_BLOCK_BOX Lbcs;
FIELD k NULL_BOX Lbcs;
FIELD m lightOpacityLevel I
FIELD n allowsLightTransmission Z
FIELD o lightEmissionLevel I
FIELD q hardness F
FIELD r explosionResistance F
FIELD s miningStats Z
FIELD t tickRandomly Z
FIELD u hasBlockEntity Z
FIELD v soundGroup Lapw;
FIELD x material Layr;
FIELD y mapColor Lays;
FIELD z friction F
METHOD <init> (Layr;)V
ARG 0 material
METHOD <init> (Layr;Lays;)V
ARG 0 material
ARG 1 color
METHOD a getTranslationKey ()Ljava/lang/String;
METHOD a setLightEmission (F)Laky;
ARG 0 emission
METHOD a deserializeState (I)Lasm;
ARG 0 meta
METHOD a register (ILjava/lang/String;Laky;)V
ARG 0 id
ARG 1 identifier
ARG 2 block
METHOD a getDropAmount (ILjava/util/Random;)I
ARG 0 fortune
ARG 1 random
METHOD a register (ILkp;Laky;)V
ARG 0 id
ARG 1 identifier
ARG 2 block
METHOD a setCreativeTab (Lads;)Laky;
ARG 0 creativeTab
METHOD a getBlockFromItem (Laeq;)Laky;
ARG 0 item
METHOD a addStacksForDisplay (Laeq;Lads;Ldc;)V
ARG 0 item
ARG 1 tab
ARG 2 list
METHOD a shouldDropItemsOnExplosion (Lair;)Z
ARG 0 explosion
METHOD a (Laiw;)I
ARG 0 world
METHOD a afterBreak (Laiw;Laam;Lcn;Lasm;Lare;Laes;)V
ARG 0 world
ARG 1 player
ARG 2 pos
ARG 3 state
ARG 4 blockEntity
ARG 5 stack
METHOD a canPlaceAt (Laiw;Lcn;)Z
ARG 0 world
ARG 1 pos
METHOD a (Laiw;Lcn;Laam;)V
ARG 0 world
ARG 1 pos
ARG 2 player
METHOD a dropStack (Laiw;Lcn;Laes;)V
ARG 0 world
ARG 1 pos
ARG 2 stack
METHOD a onDestroyedByExplosion (Laiw;Lcn;Lair;)V
ARG 0 world
ARG 1 pos
ARG 2 explosion
METHOD a getPickStack (Laiw;Lcn;Lasm;)Laes;
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD a dropItems (Laiw;Lcn;Lasm;FI)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 dropChance
ARG 4 fortune
METHOD a (Laiw;Lcn;Lasm;Laam;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 player
METHOD a activate (Laiw;Lcn;Lasm;Laam;Lrb;Lcu;FFF)Z
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 player
ARG 4 hand
ARG 5 facing
ARG 6 hitX
ARG 7 hitY
ARG 8 hitZ
METHOD a (Laiw;Lcn;Lasm;Ljava/util/Random;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 random
METHOD a (Laiw;Lcn;Lasm;Lsg;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 entity
METHOD a onPlaced (Laiw;Lcn;Lasm;Lsp;Laes;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 placer
ARG 4 stack
METHOD a getStateForPlacement (Laiw;Lcn;Lcu;FFFILsp;)Lasm;
ARG 0 world
ARG 1 pos
ARG 2 facing
ARG 3 hitX
ARG 4 hitY
ARG 5 hitZ
ARG 6 metadata
ARG 7 player
METHOD a (Laiw;Lcn;Lsg;)V
ARG 0 world
ARG 1 pos
ARG 2 entity
METHOD a onLandedUpon (Laiw;Lcn;Lsg;F)V
ARG 0 world
ARG 1 pos
ARG 2 entity
ARG 3 fallDistance
METHOD a (Laiw;Lcn;Lsg;Lbcv;)Lbcv;
ARG 0 world
ARG 1 pos
ARG 2 entity
METHOD a (Laiw;Lsg;)V
ARG 0 world
ARG 1 entity
METHOD a isAir (Laja;Lcn;)Z
ARG 0 view
ARG 1 pos
METHOD a (Laja;Lcn;Lcu;)Z
ARG 0 view
ARG 1 pos
ARG 2 facing
METHOD a getRawIdFromBlock (Laky;)I
ARG 0 block
METHOD a areEqual (Laky;Laky;)Z
ARG 0 a
ARG 1 b
METHOD a setSoundGroup (Lapw;)Laky;
ARG 0 value
METHOD a getRenderType (Lasm;)Lapi;
ARG 0 state
METHOD a calcBlockBreakingDelta (Lasm;Laam;Laiw;Lcn;)F
ARG 0 state
ARG 1 player
ARG 2 world
ARG 3 pos
METHOD a getHardness (Lasm;Laiw;Lcn;)F
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD a (Lasm;Laiw;Lcn;II)Z
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD a update (Lasm;Laiw;Lcn;Laky;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 changedBlock
METHOD a addBoundingBoxes (Lasm;Laiw;Lcn;Lbcs;Ljava/util/List;Lsg;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 mask
ARG 4 list
ARG 5 entity
METHOD a rayTrace (Lasm;Laiw;Lcn;Lbcv;Lbcv;)Lbct;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 begin
ARG 4 end
METHOD a (Lasm;Laiw;Lcn;Ljava/util/Random;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 random
METHOD a getCollisionBox (Lasm;Laja;Lcn;)Lbcs;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD a shouldRenderSide (Lasm;Laja;Lcn;Lcu;)Z
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD a applyMirror (Lasm;Lany;)Lasm;
ARG 0 state
ARG 1 mirror
METHOD a applyRotation (Lasm;Lapl;)Lasm;
ARG 0 state
ARG 1 rotation
METHOD a getDropItem (Lasm;Ljava/util/Random;I)Laeq;
ARG 0 state
ARG 1 random
ARG 2 fortune
METHOD a allowsSpawning (Lasm;Lsg;)Z
ARG 0 state
ARG 1 entity
METHOD a (Lasm;Z)Z
ARG 0 state
METHOD a addCollisionBox (Lcn;Lbcs;Ljava/util/List;Lbcs;)V
ARG 0 pos
ARG 1 mask
ARG 2 list
ARG 3 box
METHOD a rayTrace (Lcn;Lbcv;Lbcv;Lbcs;)Lbct;
ARG 0 pos
ARG 1 begin
ARG 2 end
ARG 3 box
METHOD a getDropAmount (Ljava/util/Random;)I
ARG 0 random
METHOD a getExplosionResistance (Lsg;)F
ARG 0 entity
METHOD a setTickRandomly (Z)Laky;
ARG 0 tickRandomly
METHOD b createStateFactory ()Lasn;
METHOD b setExplosionResistance (F)Laky;
ARG 0 value
METHOD b getBlockByRawId (I)Laky;
ARG 0 id
METHOD b dropExperience (Laiw;Lcn;I)V
ARG 0 world
ARG 1 pos
ARG 2 amount
METHOD b (Laiw;Lcn;Lasm;)V
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD b dropItems (Laiw;Lcn;Lasm;I)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 fortune
METHOD b randomTick (Laiw;Lcn;Lasm;Ljava/util/Random;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 random
METHOD b (Laiw;Lcn;Lcu;)Z
ARG 0 world
ARG 1 pos
ARG 2 facing
METHOD b (Laja;Lcn;)Z
ARG 0 view
ARG 1 pos
METHOD b isEqual (Laky;)Z
ARG 0 block
METHOD b isFullBoundsCubeForCulling (Lasm;)Z
ARG 0 state
METHOD b getBoundingBoxClient (Lasm;Laiw;Lcn;)Lbcs;
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD b getBoundingBox (Lasm;Laja;Lcn;)Lbcs;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD b getWeakRedstonePower (Lasm;Laja;Lcn;Lcu;)I
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facingFrom
METHOD b getByBlockById (Ljava/lang/String;)Laky;
ARG 0 id
METHOD c getTranslatedName ()Ljava/lang/String;
METHOD c setHardness (F)Laky;
ARG 0 hardness
METHOD c getStateByRawId (I)Lasm;
ARG 0 id
METHOD c (Laiw;Lcn;Lasm;)V
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD c (Lasm;)Z
ARG 0 state
METHOD c getComparatorOutput (Lasm;Laiw;Lcn;)I
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD c getRenderingState (Lasm;Laja;Lcn;)Lasm;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD c getStrongRedstonePower (Lasm;Laja;Lcn;Lcu;)I
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facingFrom
METHOD c setTranslationKey (Ljava/lang/String;)Laky;
ARG 0 value
METHOD d setLightOpacityLevel (I)Laky;
ARG 0 value
METHOD d (Laiw;Lcn;Lasm;)V
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD d getDropItemDamage (Lasm;)I
ARG 0 state
METHOD d getBlockBrightness (Lasm;Laja;Lcn;)I
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD e serializeState (Lasm;)I
ARG 0 state
METHOD e getOffsetPos (Lasm;Laja;Lcn;)Lbcv;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD f getRenderLayer ()Laio;
METHOD f getAmbientOcclusionLightLevel (Lasm;)F
ARG 0 state
METHOD g emitsRedstonePower (Lasm;)Z
ARG 0 state
METHOD h (Laiw;Lcn;)V
ARG 0 world
ARG 1 pos
METHOD h getPistonBehavior (Lasm;)Layu;
ARG 0 state
METHOD j getRawIdFromBlockState (Lasm;)I
ARG 0 state
METHOD k setUnbreakable ()Laky;
METHOD k hasSolidTopSurface (Lasm;)Z
ARG 0 state
METHOD l shouldTickRandomly ()Z
METHOD l isFullBoundsCube (Lasm;)Z
ARG 0 state
METHOD m hasBlockEntity ()Z
METHOD m getLightOpacityLevel (Lasm;)I
ARG 0 state
METHOD n allowsLightTransmission (Lasm;)Z
ARG 0 state
METHOD o shouldDropSilkTouch ()Z
METHOD o getLightEmissionLevel (Lasm;)I
ARG 0 state
METHOD p hasMiningStats ()Z
METHOD p (Lasm;)Z
ARG 0 state
METHOD q disableMiningStats ()Laky;
METHOD q getMaterial (Lasm;)Layr;
ARG 0 state
METHOD r getCreativeTab ()Lads;
METHOD r getMapColor (Lasm;)Lays;
ARG 0 state
METHOD s isFullBoundsCubeForRendering (Lasm;)Z
ARG 0 state
METHOD t getStateFactory ()Lasn;
METHOD t isSimpleFullBlock (Lasm;)Z
ARG 0 state
METHOD u getDefaultState ()Lasm;
METHOD u getStackFromState (Lasm;)Laes;
ARG 0 state
METHOD v getOffsetType ()Laky$a;
METHOD v hasComparatorOutput (Lasm;)Z
ARG 0 state
METHOD w getSoundGroup ()Lapw;
METHOD w setDefaultState (Lasm;)V
ARG 0 state
METHOD x registerDefaults ()V