mirror of https://github.com/FabricMC/yarn.git
![]() * EntityTrackerEntry%field_18259 -> receiver * EntityTrackerEntry#method_18758(1) -> sendSyncPacket * EntityTrackerEntry#method_14306(0) -> syncEntityData * EntityTrackerEntry#method_18756(0) -> tick * EntityTrackerEntry%field_14040 -> trackingTick * EntityTrackerEntry%field_18258 -> world * EntityTrackerEntry%field_14051 -> lastTickInVehicle * EntityTrackerEntry%lastTickInVehicle -> hadVehicle * EntityTrackerEntry%hadVehicle -> lastInVehicle * EntityTrackerEntry%lastInVehicle -> hadVehicle * EntityTrackerEntry%field_18278 -> velocity * EntityTrackerEntry%field_14043 -> updatesWithoutVehicle * EntityTrackerEntry#method_18761(0) -> storeEncodedCoordinates * EntityTrackerEntry#method_18759(0) -> getLastPos * ThreadedAnvilChunkStorage$EntityTracker#updateCameraPosition(1)[1 = players] -> player * EntityTrackerEntry#startTracking(1)[1 = <unnamed>] -> player * EntityTrackerEntry#stopTracking(1)[1 = <unnamed>] -> player * EntityTrackerEntry#<init>(5)[4 = <unnamed>] -> alwaysUpdateVelocity * EntityTrackerEntry#<init>(5)[5 = <unnamed>] -> receiver * EntityTrackerEntry#<init>(5)[1 = <unnamed>] -> world * ThreadedAnvilChunkStorage$EntityTracker#method_22844(0) -> getMaxTrackDistance * ThreadedAnvilChunkStorage%field_18307 -> loadedChunks * MinecraftServer#tick(1)[1 = <unnamed>] -> shouldKeepTicking * MinecraftServer#tickWorlds(1)[1 = <unnamed>] -> shouldKeepTicking * ServerWorld#tick(1)[1 = <unnamed>] -> shouldKeepTicking * ChunkManager#tick(1)[1 = <unnamed>] -> shouldKeepTicking * ThreadedAnvilChunkStorage#tick(1)[1 = <unnamed>] -> shouldKeepTicking * SerializingRegionBasedStorage#tick(1)[1 = <unnamed>] -> shouldKeepTicking * Add javadoc to EntityTrackerEntry methods |
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.. | ||
biome | ||
border | ||
chunk | ||
dimension | ||
explosion | ||
gen | ||
level | ||
poi | ||
storage | ||
timer | ||
updater | ||
BlockRenderView.mapping | ||
BlockView.mapping | ||
ChunkRegion.mapping | ||
ChunkSerializer.mapping | ||
ChunkTickScheduler.mapping | ||
ChunkUpdateState.mapping | ||
CollisionView.mapping | ||
CommandBlockExecutor.mapping | ||
Difficulty.mapping | ||
EmptyBlockView.mapping | ||
EntityView.mapping | ||
FeatureUpdater.mapping | ||
ForcedChunkState.mapping | ||
GameMode.mapping | ||
GameRules.mapping | ||
Heightmap.mapping | ||
IWorld.mapping | ||
IdCountsState.mapping | ||
LightType.mapping | ||
LocalDifficulty.mapping | ||
MobSpawnerEntry.mapping | ||
MobSpawnerLogic.mapping | ||
ModifiableTestableWorld.mapping | ||
ModifiableWorld.mapping | ||
MultiTickScheduler.mapping | ||
PersistentState.mapping | ||
PersistentStateManager.mapping | ||
PlayerSaveHandler.mapping | ||
PortalForcer.mapping | ||
RayTraceContext.mapping | ||
ScheduledTick.mapping | ||
SessionLockException.mapping | ||
SpawnHelper.mapping | ||
StructureHolder.mapping | ||
TestableWorld.mapping | ||
TickPriority.mapping | ||
TickScheduler.mapping | ||
WanderingTraderManager.mapping | ||
World.mapping | ||
WorldSaveHandler.mapping | ||
WorldView.mapping |