yarn/mappings/net/minecraft/block/Block.mapping

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CLASS aou net/minecraft/block/Block
CLASS aou$a EnumOffsetType
FIELD a NONE Laou$a;
FIELD b XZ Laou$a;
FIELD c XYZ Laou$a;
FIELD A stateFactory Laws;
FIELD a AIR_ID Lnd;
FIELD b creativeTab Lahn;
FIELD c defaultState Lawr;
FIELD d translationKey Ljava/lang/String;
FIELD h REGISTRY Ley;
FIELD i BLOCKSTATE_ID_LIST Lfd;
FIELD j FULL_BLOCK_BOX Lbgz;
FIELD k NULL_BOX Lbgz;
FIELD l fullBounds Z
FIELD m lightOpacityLevel I
FIELD n allowsLightTransmission Z
FIELD o lightEmissionLevel I
FIELD p transparent Z
FIELD q hardness F
FIELD r explosionResistance F
FIELD s miningStats Z
FIELD t tickRandomly Z
FIELD u hasBlockEntity Z
FIELD v soundGroup Latw;
FIELD w particleGravityStrength F
FIELD x material Lbcx;
FIELD y mapColor Lbcy;
FIELD z friction F
METHOD <init> (Lbcx;)V
ARG 0 material
METHOD <init> (Lbcx;Lbcy;)V
ARG 0 material
ARG 1 mapColor
METHOD a getTranslationKey ()Ljava/lang/String;
METHOD a setLightEmission (F)Laou;
ARG 0 emission
METHOD a deserializeState (I)Lawr;
ARG 0 meta
METHOD a register (ILjava/lang/String;Laou;)V
ARG 0 id
ARG 1 identifier
ARG 2 block
METHOD a getDropAmount (ILjava/util/Random;)I
ARG 0 fortune
ARG 1 random
METHOD a register (ILnd;Laou;)V
ARG 0 id
ARG 1 identifier
ARG 2 block
METHOD a setCreativeTab (Lahn;)Laou;
ARG 0 creativeTab
METHOD a addStacksForDisplay (Lahn;Lfi;)V
ARG 1 list
METHOD a getBlockFromItem (Lail;)Laou;
ARG 0 item
METHOD a addInformation (Lain;Lams;Ljava/util/List;Lajz;)V
ARG 0 stack
ARG 2 tooltip
METHOD a shouldDropItemsOnExplosion (Lamn;)Z
ARG 0 explosion
METHOD a getTickRate (Lams;)I
ARG 0 world
METHOD a afterBreak (Lams;Laeb;Let;Lawr;Lavh;Lain;)V
ARG 0 world
ARG 1 player
ARG 2 pos
ARG 3 state
ARG 4 blockEntity
ARG 5 stack
METHOD a canPlaceAt (Lams;Let;)Z
ARG 0 world
ARG 1 pos
METHOD a onBlockBreakStart (Lams;Let;Laeb;)V
ARG 0 world
ARG 1 pos
ARG 2 player
METHOD a dropStack (Lams;Let;Lain;)V
ARG 0 world
ARG 1 pos
ARG 2 stack
METHOD a onDestroyedByExplosion (Lams;Let;Lamn;)V
ARG 0 world
ARG 1 pos
ARG 2 explosion
METHOD a getPickStack (Lams;Let;Lawr;)Lain;
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD a dropItems (Lams;Let;Lawr;FI)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 dropChance
ARG 4 fortune
METHOD a onBreak (Lams;Let;Lawr;Laeb;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 player
METHOD a activate (Lams;Let;Lawr;Laeb;Ltz;Lfa;FFF)Z
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 player
ARG 4 hand
ARG 5 facing
ARG 6 hitX
ARG 7 hitY
ARG 8 hitZ
METHOD a (Lams;Let;Lawr;Ljava/util/Random;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 random
METHOD a onEntityCollision (Lams;Let;Lawr;Lve;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 entity
METHOD a onPlaced (Lams;Let;Lawr;Lvn;Lain;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 placer
ARG 4 stack
METHOD a getStateForPlacement (Lams;Let;Lfa;FFFILvn;)Lawr;
ARG 0 world
ARG 1 pos
ARG 2 facing
ARG 3 hitX
ARG 4 hitY
ARG 5 hitZ
ARG 6 metadata
ARG 7 player
METHOD a onSteppedOn (Lams;Let;Lve;)V
ARG 0 world
ARG 1 pos
ARG 2 entity
METHOD a onLandedUpon (Lams;Let;Lve;F)V
ARG 0 world
ARG 1 pos
ARG 2 entity
ARG 3 fallDistance
METHOD a adjustMovement (Lams;Let;Lve;Lbhc;)Lbhc;
ARG 0 world
ARG 1 pos
ARG 2 entity
ARG 3 movement
METHOD a onEntityLand (Lams;Lve;)V
ARG 0 world
ARG 1 entity
METHOD a isAir (Lamw;Let;)Z
ARG 0 view
ARG 1 pos
METHOD a getRawIdFromBlock (Laou;)I
ARG 0 block
METHOD a areEqual (Laou;Laou;)Z
ARG 0 first
ARG 1 second
METHOD a setSoundGroup (Latw;)Laou;
ARG 0 value
METHOD a getRenderType (Lawr;)Lath;
ARG 0 state
METHOD a calcBlockBreakingDelta (Lawr;Laeb;Lams;Let;)F
ARG 0 state
ARG 1 player
ARG 2 world
ARG 3 pos
METHOD a getHardness (Lawr;Lams;Let;)F
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD a onBlockAction (Lawr;Lams;Let;II)Z
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD a update (Lawr;Lams;Let;Laou;Let;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 block
ARG 4 updatePos
METHOD a addBoundingBoxes (Lawr;Lams;Let;Lbgz;Ljava/util/List;Lve;Z)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 bounds
ARG 4 list
ARG 5 entity
METHOD a rayTrace (Lawr;Lams;Let;Lbhc;Lbhc;)Lbha;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 begin
ARG 4 end
METHOD a randomDisplayTick (Lawr;Lams;Let;Ljava/util/Random;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 rand
METHOD a getCollisionBox (Lawr;Lamw;Let;)Lbgz;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD a shouldRenderSide (Lawr;Lamw;Let;Lfa;)Z
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD a applyMirror (Lawr;Larw;)Lawr;
ARG 0 state
ARG 1 mirror
METHOD a applyRotation (Lawr;Latk;)Lawr;
ARG 0 state
ARG 1 rotation
METHOD a getDropItem (Lawr;Ljava/util/Random;I)Lail;
ARG 0 state
ARG 1 random
ARG 2 fortune
METHOD a allowsSpawning (Lawr;Lve;)Z
ARG 0 state
ARG 1 entity
METHOD a canCollideWith (Lawr;Z)Z
ARG 0 state
METHOD a addCollisionBox (Let;Lbgz;Ljava/util/List;Lbgz;)V
ARG 0 pos
ARG 1 mask
ARG 2 list
ARG 3 box
METHOD a rayTrace (Let;Lbhc;Lbhc;Lbgz;)Lbha;
ARG 0 pos
ARG 1 begin
ARG 2 end
ARG 3 box
METHOD a getDropAmount (Ljava/util/Random;)I
ARG 0 random
METHOD a getExplosionResistance (Lve;)F
ARG 0 entity
METHOD a setTickRandomly (Z)Laou;
ARG 0 tickRandomly
METHOD a_ hasBlockEntityBreakingRender (Lawr;)Z
ARG 0 state
METHOD b createStateFactory ()Laws;
METHOD b setExplosionResistance (F)Laou;
ARG 0 value
METHOD b dropExperience (Lams;Let;I)V
ARG 0 world
ARG 1 pos
ARG 2 amount
METHOD b onBlockRemoved (Lams;Let;Lawr;)V
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD b dropItems (Lams;Let;Lawr;I)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 fortune
METHOD b randomTick (Lams;Let;Lawr;Ljava/util/Random;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 random
METHOD b canPlaceAtSide (Lams;Let;Lfa;)Z
ARG 0 world
ARG 1 pos
ARG 2 side
METHOD b isNotSolid (Lamw;Let;)Z
ARG 0 view
ARG 1 pos
METHOD b isFullBoundsCubeForCulling (Lawr;)Z
ARG 0 state
METHOD b getBoundingBoxClient (Lawr;Lams;Let;)Lbgz;
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD b getBoundingBox (Lawr;Lamw;Let;)Lbgz;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD b getWeakRedstonePower (Lawr;Lamw;Let;Lfa;)I
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facingFrom
METHOD b getByBlockById (Ljava/lang/String;)Laou;
ARG 0 id
METHOD c getTranslatedName ()Ljava/lang/String;
METHOD c setHardness (F)Laou;
ARG 0 hardness
METHOD c getBlockByRawId (I)Laou;
ARG 0 id
METHOD c onBlockAdded (Lams;Let;Lawr;)V
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD c isFullBoundsCubeForConnection (Lawr;)Z
ARG 0 state
METHOD c getComparatorOutput (Lawr;Lams;Let;)I
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD c getMapColor (Lawr;Lamw;Let;)Lbcy;
METHOD c getStrongRedstonePower (Lawr;Lamw;Let;Lfa;)I
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facingFrom
METHOD c setTranslationKey (Ljava/lang/String;)Laou;
ARG 0 value
METHOD d canMobSpawnInside ()Z
METHOD d getStateByRawId (I)Lawr;
ARG 0 id
METHOD d (Lams;Let;Lawr;)V
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD d isEqual (Laou;)Z
ARG 0 other
METHOD d getDropItemDamage (Lawr;)I
ARG 0 state
METHOD d getRenderingState (Lawr;Lamw;Let;)Lawr;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD e setLightOpacityLevel (I)Laou;
ARG 0 value
METHOD e serializeState (Lawr;)I
ARG 0 state
METHOD e getBlockBrightness (Lawr;Lamw;Let;)I
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD f getRenderLayer ()Lamk;
METHOD f getAmbientOcclusionLightLevel (Lawr;)F
ARG 0 state
METHOD f getOffsetPos (Lawr;Lamw;Let;)Lbhc;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD g emitsRedstonePower (Lawr;)Z
ARG 0 state
METHOD h onRainTick (Lams;Let;)V
ARG 0 world
ARG 1 pos
METHOD h getPistonBehavior (Lawr;)Lbda;
ARG 0 state
METHOD j setUnbreakable ()Laou;
METHOD j getRawIdFromBlockState (Lawr;)I
ARG 0 state
METHOD k shouldTickRandomly ()Z
METHOD k hasSolidTopSurface (Lawr;)Z
ARG 0 state
METHOD l hasBlockEntity ()Z
METHOD l isFullBoundsCube (Lawr;)Z
ARG 0 state
METHOD m canCollideWith ()Z
METHOD m getLightOpacityLevel (Lawr;)I
ARG 0 state
METHOD n shouldDropSilkTouch ()Z
METHOD n allowsLightTransmission (Lawr;)Z
ARG 0 state
METHOD o hasMiningStats ()Z
METHOD o getLightEmissionLevel (Lawr;)I
ARG 0 state
METHOD p disableMiningStats ()Laou;
METHOD p isTransparent (Lawr;)Z
ARG 0 state
METHOD q getCreativeTab ()Lahn;
METHOD q getMaterial (Lawr;)Lbcx;
ARG 0 state
METHOD r canUpdate ()Z
METHOD r isFullBoundsCubeForRendering (Lawr;)Z
ARG 0 state
METHOD s getStateFactory ()Laws;
METHOD s isSimpleFullBlock (Lawr;)Z
ARG 0 state
METHOD t getDefaultState ()Lawr;
METHOD t canSuffocate (Lawr;)Z
ARG 0 state
METHOD u getOffsetType ()Laou$a;
METHOD u getStackFromState (Lawr;)Lain;
ARG 0 state
METHOD v getSoundGroup ()Latw;
METHOD v hasComparatorOutput (Lawr;)Z
ARG 0 state
METHOD w registerDefaults ()V
METHOD w setDefaultState (Lawr;)V
ARG 0 state