mirror of https://github.com/FabricMC/yarn.git
7a03d43146
* Add RecipeSerializers mappings * Add class mappings for several items * Add several BlockSoundGroups * Add World.getDimension and World.playRecord * Add a couple of methods to bounding boxes * A couple of minor mappings for servers * Some mappings for TextComponent (de)serialization * A very minor mapping for Polar2f I'm really unsure about this name, so comments welcome! * A few mappings for chat * Basic fluid mappings * Waterlogged -> Waterloggable, removeChatMessage -> removeMessage * Polar2f -> Vec2f, setPlayingOverlay -> setRecordPlayingOverlay |
||
---|---|---|
.. | ||
biome | ||
border | ||
chunk | ||
dimension | ||
explosion | ||
gen | ||
level | ||
loot | ||
updater | ||
AnvilWorldSaveHandler.mapping | ||
BlockView.mapping | ||
Difficulty.mapping | ||
EntityContainer.mapping | ||
ExtendedBlockView.mapping | ||
FluidRayTraceMode.mapping | ||
GameMode.mapping | ||
GameRules.mapping | ||
IWorld.mapping | ||
LightType.mapping | ||
LocalDifficulty.mapping | ||
ModifiableWorld.mapping | ||
OldWorldSaveHandler.mapping | ||
PlayerSaveHandler.mapping | ||
ScheduledTick.mapping | ||
TickScheduler.mapping | ||
ViewableWorld.mapping | ||
World.mapping | ||
WorldListener.mapping | ||
WorldSaveHandler.mapping | ||
WorldVillageManager.mapping |