yarn/mappings/net/minecraft/client/render/GameRenderer.mapping

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CLASS djs net/minecraft/client/render/GameRenderer
FIELD C floatingItem Lbbq;
FIELD D floatingItemTimeLeft I
FIELD E floatingItemWidth F
FIELD F floatingItemHeight F
FIELD G shader Ldkb;
FIELD H SHADERS_LOCATIONS [Lqr;
FIELD I forcedShaderIndex I
FIELD J shadersEnabled Z
FIELD L camera Lcuk;
FIELD a firstPersonRenderer Ldju;
FIELD b SHADER_COUNT I
FIELD c LOGGER Lorg/apache/logging/log4j/Logger;
FIELD d RAIN_LOC Lqr;
FIELD e SNOW_LOC Lqr;
FIELD f client Lcuu;
FIELD g resourceContainer Lxc;
FIELD h random Ljava/util/Random;
FIELD i viewDistance F
FIELD j mapRenderer Lcvp;
FIELD k ticks I
FIELD l movementFovMultiplier F
FIELD m lastMovementFovMultiplier F
FIELD n skyDarkness F
FIELD o lastSkyDarkness F
FIELD p renderHand Z
FIELD q blockOutlineEnabled Z
FIELD r lastWorldIconUpdate J
FIELD s lastWindowFocusedTime J
FIELD t lightmapTextureManager Ldjx;
FIELD x backgroundRenderer Ldjr;
METHOD <init> (Lcuu;Lxc;)V
ARG 1 client
METHOD a isShaderEnabled ()Z
METHOD a updateTargetedEntity (F)V
ARG 1 tickDelta
METHOD a renderWorld (FJ)V
ARG 1 tickDelta
METHOD a render (FJZ)V
ARG 1 tickDelta
ARG 2 startTime
ARG 4 fullRender
METHOD a onResized (II)V
METHOD a renderFloatingItem (IIF)V
ARG 1 scaledWidth
ARG 2 scaledHeight
ARG 3 tickDelta
METHOD a onCameraEntitySet (Lahz;)V
METHOD a getNightVisionStrength (Laii;F)F
ARG 1 entity
ARG 2 tickDelta
METHOD a showFloatingItem (Lbbq;)V
ARG 1 floatingItem
METHOD a renderHand (Lcuk;F)V
ARG 1 camera
ARG 2 tickDelta
METHOD a getFov (Lcuk;FZ)D
ARG 2 tickDelta
METHOD a renderAboveClouds (Lcuk;Ldjw;FDDD)V
ARG 1 camera
ARG 2 worldRenderer
ARG 3 tickDelta
ARG 4 cameraX
ARG 6 cameraY
ARG 8 cameraZ
METHOD a renderFloatingText (Lcvm;Ljava/lang/String;FFFIFFZ)V
ARG 0 textRenderer
ARG 1 text
ARG 2 x
ARG 3 y
ARG 4 z
ARG 5 verticalOffset
ARG 6 yaw
ARG 7 pitch
ARG 8 translucent
METHOD a loadShader (Lqr;)V
METHOD b disableShader ()V
METHOD b renderWeather (F)V
METHOD b renderCenter (FJ)V
ARG 1 tickDelta
METHOD c toggleShadersEnabled ()V
METHOD c getSkyDarkness (F)F
ARG 1 tickDelta
METHOD d bobViewWhenHurt (F)V
ARG 1 tickDelta
METHOD d setFogBlack (Z)V
ARG 1 fogBlack
METHOD e tick ()V
METHOD e bobView (F)V
ARG 1 tickDelta
METHOD f getShader ()Ldkb;
METHOD f applyCameraTransformations (F)V
ARG 1 tickDelta
METHOD h disableLightmap ()V
METHOD i enableLightmap ()V
METHOD k getMapRenderer ()Lcvp;
METHOD l getClient ()Lcuu;
METHOD m getViewDistance ()F
METHOD n getCamera ()Lcuk;
METHOD o updateMovementFovMultiplier ()V
METHOD p updateWorldIcon ()V
METHOD q shouldRenderBlockOutline ()Z
METHOD r renderRain ()V