yarn/mappings/net/minecraft/block/Block.mapping

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CLASS bml net/minecraft/block/Block
CLASS bml$a NeighborGroup
FIELD a self Lbvj;
FIELD b other Lbvj;
FIELD c facing Lfa;
METHOD <init> (Lbvj;Lbvj;Lfa;)V
ARG 1 self
ARG 2 other
ARG 3 facing
METHOD equals (Ljava/lang/Object;)Z
ARG 1 o
CLASS bml$b OffsetType
CLASS bml$c Settings
FIELD a material Lcld;
FIELD b materialColor Lcle;
FIELD c collidable Z
FIELD d soundGroup Lbro;
FIELD e luminance I
FIELD f resistance F
FIELD g hardness F
FIELD h randomTicks Z
FIELD i slipperiness F
FIELD j dropTableId Lqs;
FIELD k dynamicBounds Z
METHOD <init> (Lcld;Lcle;)V
ARG 1 material
ARG 2 materialColor
METHOD a noCollision ()Lbml$c;
METHOD a slipperiness (F)Lbml$c;
ARG 1 slipperiness
METHOD a strength (FF)Lbml$c;
ARG 1 hardness
ARG 2 resistance
METHOD a lightLevel (I)Lbml$c;
ARG 1 luminance
METHOD a copy (Lbml;)Lbml$c;
ARG 0 source
METHOD a sounds (Lbro;)Lbml$c;
ARG 1 soundGroup
METHOD a of (Lcld;)Lbml$c;
ARG 0 material
METHOD a of (Lcld;Lbax;)Lbml$c;
ARG 0 material
ARG 1 color
METHOD a of (Lcld;Lcle;)Lbml$c;
ARG 0 material
ARG 1 color
METHOD b breakInstantly ()Lbml$c;
METHOD b strength (F)Lbml$c;
ARG 1 strength
METHOD b dropsLike (Lbml;)Lbml$c;
ARG 1 source
METHOD c ticksRandomly ()Lbml$c;
METHOD d hasDynamicBounds ()Lbml$c;
METHOD e dropsNothing ()Lbml$c;
FIELD a FACINGS [Lfa;
FIELD b SOLID_MEDIUM_SQUARE_SHAPE Lcsp;
FIELD c SOLID_SMALL_SQUARE_SHAPE Lcsp;
FIELD d slipperiness F
FIELD e defaultState Lbvj;
FIELD f dynamicBounds Z
FIELD g dropTableId Lqs;
FIELD h translationKey Ljava/lang/String;
FIELD i cachedItem Lbbv;
FIELD j FACE_CULL_MAP Ljava/lang/ThreadLocal;
FIELD l LOGGER Lorg/apache/logging/log4j/Logger;
FIELD m STATE_IDS Lfe;
FIELD n lightLevel I
FIELD o hardness F
FIELD p resistance F
FIELD q randomTicks Z
FIELD r soundGroup Lbro;
FIELD s material Lcld;
FIELD t materialColor Lcle;
FIELD u stateFactory Lbvk;
FIELD v collidable Z
METHOD <init> (Lbml$c;)V
ARG 1 settings
METHOD S_ getOffsetType ()Lbml$b;
METHOD T_ canMobSpawnInside ()Z
METHOD a createCuboidShape (DDDDDD)Lcsp;
ARG 0 xMin
ARG 2 yMin
ARG 4 zMin
ARG 6 xMax
ARG 8 yMax
ARG 10 zMax
METHOD a getStateFromRawId (I)Lbvj;
ARG 0 stateId
METHOD a getPlacementState (Lbae;)Lbvj;
ARG 1 ctx
METHOD a addStacksForDisplay (Lbar;Lfj;)V
ARG 1 group
ARG 2 list
METHOD a getBlockFromItem (Lbbv;)Lbml;
ARG 0 item
METHOD a buildTooltip (Lbca;Lbgr;Ljava/util/List;Lbdi;)V
ARG 1 stack
ARG 2 view
ARG 3 tooltip
ARG 4 options
METHOD a onEntityLand (Lbgr;Laif;)V
ARG 1 world
ARG 2 entity
METHOD a getPickStack (Lbgr;Lev;Lbvj;)Lbca;
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a shouldDropItemsOnExplosion (Lbha;)Z
ARG 1 explosion
METHOD a afterBreak (Lbhh;Lavx;Lev;Lbvj;Lbtm;Lbca;)V
ARG 1 world
ARG 2 player
ARG 3 pos
ARG 4 state
ARG 5 blockEntity
ARG 6 stack
METHOD a onProjectileHit (Lbhh;Lbvj;Lcrr;Laif;)V
ARG 1 world
ARG 2 state
ARG 3 hitResult
ARG 4 entity
METHOD a dropExperience (Lbhh;Lev;I)V
ARG 1 world
ARG 2 pos
ARG 3 size
METHOD a onSteppedOn (Lbhh;Lev;Laif;)V
ARG 1 world
ARG 2 pos
ARG 3 entity
METHOD a onLandedUpon (Lbhh;Lev;Laif;F)V
ARG 1 world
ARG 2 pos
ARG 3 entity
ARG 4 distance
METHOD a dropStack (Lbhh;Lev;Lbca;)V
ARG 0 world
ARG 1 pos
ARG 2 stack
METHOD a onDestroyedByExplosion (Lbhh;Lev;Lbha;)V
ARG 1 world
ARG 2 pos
ARG 3 explosion
METHOD a onPlaced (Lbhh;Lev;Lbvj;Laio;Lbca;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 placer
ARG 5 itemStack
METHOD a onBreak (Lbhh;Lev;Lbvj;Lavx;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 player
METHOD a onBroken (Lbhi;Lev;Lbvj;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a getTickRate (Lbhk;)I
ARG 1 world
METHOD a isSolidSmallSquare (Lbhk;Lev;Lfa;)Z
ARG 0 world
ARG 1 pos
ARG 2 side
METHOD a canConnect (Lbml;)Z
ARG 0 block
METHOD a getLuminance (Lbvj;)I
ARG 1 state
METHOD a calcBlockBreakingDelta (Lbvj;Lavx;Lbgr;Lev;)F
ARG 1 state
ARG 2 player
ARG 3 world
ARG 4 pos
METHOD a canReplace (Lbvj;Lbae;)Z
ARG 1 state
ARG 2 ctx
METHOD a getBlockBrightness (Lbvj;Lbgp;Lev;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a getAmbientOcclusionLightLevel (Lbvj;Lbgr;Lev;)F
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a allowsSpawning (Lbvj;Lbgr;Lev;Laij;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 type
METHOD a canPlaceAtSide (Lbvj;Lbgr;Lev;Lcnh;)Z
ARG 1 world
ARG 2 view
ARG 3 pos
ARG 4 env
METHOD a getOutlineShape (Lbvj;Lbgr;Lev;Lcsa;)Lcsp;
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 ePos
METHOD a getWeakRedstonePower (Lbvj;Lbgr;Lev;Lfa;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD a getComparatorOutput (Lbvj;Lbhh;Lev;)I
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a onBlockAction (Lbvj;Lbhh;Lev;II)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 type
ARG 5 data
METHOD a onEntityCollision (Lbvj;Lbhh;Lev;Laif;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 entity
METHOD a onBlockBreakStart (Lbvj;Lbhh;Lev;Lavx;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
METHOD a activate (Lbvj;Lbhh;Lev;Lavx;Lagz;Lcrr;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
ARG 5 hand
ARG 6 hit
METHOD a onStacksDropped (Lbvj;Lbhh;Lev;Lbca;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 stack
METHOD a neighborUpdate (Lbvj;Lbhh;Lev;Lbml;Lev;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 block
ARG 5 neighborPos
ARG 6 moved
METHOD a dropStacks (Lbvj;Lbhh;Lev;Lbtm;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a dropStacks (Lbvj;Lbhh;Lev;Lbtm;Laif;Lbca;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a onBlockRemoved (Lbvj;Lbhh;Lev;Lbvj;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 newState
METHOD a randomDisplayTick (Lbvj;Lbhh;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 rnd
METHOD a updateNeighborStates (Lbvj;Lbhi;Lev;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a canPlaceAt (Lbvj;Lbhk;Lev;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a mirror (Lbvj;Lbpw;)Lbvj;
ARG 1 state
ARG 2 mirror
METHOD a rotate (Lbvj;Lbqw;)Lbvj;
ARG 1 state
ARG 2 rotation
METHOD a pushEntitiesUpBeforeBlockChange (Lbvj;Lbvj;Lbhh;Lev;)Lbvj;
ARG 0 from
ARG 1 to
ARG 2 world
ARG 3 pos
METHOD a replaceBlock (Lbvj;Lbvj;Lbhi;Lev;I)V
ARG 0 state
ARG 1 newState
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a isSideInvisible (Lbvj;Lbvj;Lfa;)Z
ARG 1 state
ARG 2 neighbor
ARG 3 facing
METHOD a getDroppedStacks (Lbvj;Lcol$a;)Ljava/util/List;
ARG 1 state
ARG 2 builder
METHOD a getRenderingSeed (Lbvj;Lev;)J
ARG 1 state
ARG 2 pos
METHOD a getStateForNeighborUpdate (Lbvj;Lfa;Lbvj;Lbhi;Lev;Lev;)Lbvj;
ARG 1 state
ARG 2 facing
ARG 3 neighborState
ARG 4 world
ARG 5 pos
ARG 6 neighborPos
METHOD a getDroppedStacks (Lbvj;Lvg;Lev;Lbtm;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a getDroppedStacks (Lbvj;Lvg;Lev;Lbtm;Laif;Lbca;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a appendProperties (Lbvk$a;)V
ARG 1 builder
METHOD a isShapeFullCube (Lcsp;)Z
ARG 0 shape
METHOD a isFaceFullSquare (Lcsp;Lfa;)Z
ARG 0 shape
ARG 1 side
METHOD a matches (Lzb;)Z
ARG 1 tag
METHOD b isNaturalStone (Lbml;)Z
ARG 0 block
METHOD b hasComparatorOutput (Lbvj;)Z
ARG 1 state
METHOD b isTranslucent (Lbvj;Lbgr;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD b getCollisionShape (Lbvj;Lbgr;Lev;Lcsa;)Lcsp;
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 ePos
METHOD b getStrongRedstonePower (Lbvj;Lbgr;Lev;Lfa;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD b createContainerProvider (Lbvj;Lbhh;Lev;)Lahd;
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD b onBlockAdded (Lbvj;Lbhh;Lev;Lbvj;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 oldState
METHOD b onScheduledTick (Lbvj;Lbhh;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 random
METHOD b getRenderingState (Lbvj;Lbhi;Lev;)Lbvj;
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD b (Lbvj;Lbhi;Lev;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD b dropStacks (Lbvj;Lcol$a;)V
ARG 0 state
ARG 1 builder
METHOD c getRenderLayer ()Lbgs;
METHOD c isSolidMediumSquare (Lbgr;Lev;)Z
ARG 0 world
ARG 1 pos
METHOD c onRainTick (Lbhh;Lev;)V
ARG 1 world
ARG 2 pos
METHOD c isNaturalDirt (Lbml;)Z
ARG 0 block
METHOD c getRenderType (Lbvj;)Lbqt;
ARG 1 state
METHOD c canSuffocate (Lbvj;Lbgr;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD c shouldDrawSide (Lbvj;Lbgr;Lev;Lfa;)Z
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD c dropStacks (Lbvj;Lbhh;Lev;)V
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD c onRandomTick (Lbvj;Lbhh;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 random
METHOD d hasBlockEntityBreakingRender (Lbvj;)Z
ARG 1 state
METHOD d isSimpleFullBlock (Lbvj;Lbgr;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD d isSolidFullSquare (Lbvj;Lbgr;Lev;Lfa;)Z
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 side
METHOD e isAir (Lbvj;)Z
ARG 1 state
METHOD e getMapColor (Lbvj;Lbgr;Lev;)Lcle;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD f isFullBoundsCubeForCulling (Lbvj;)Z
ARG 1 state
METHOD f getHardness (Lbvj;Lbgr;Lev;)F
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD g getFluidState (Lbvj;)Lckz;
ARG 1 state
METHOD g shouldPostProcess (Lbvj;Lbgr;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD h hasBlockEntity ()Z
METHOD h emitsRedstonePower (Lbvj;)Z
ARG 1 state
METHOD h (Lbvj;Lbgr;Lev;)Lcsp;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD i getDropTableId ()Lqs;
METHOD i getPistonBehavior (Lbvj;)Lclf;
ARG 1 state
METHOD i getRayTraceShape (Lbvj;Lbgr;Lev;)Lcsp;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD j getBlastResistance ()F
METHOD j isFullOpaque (Lbvj;Lbgr;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD k getTextComponent ()Ljm;
METHOD k getRawIdFromState (Lbvj;)I
ARG 0 state
METHOD k getLightSubtracted (Lbvj;Lbgr;Lev;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD l getTranslationKey ()Ljava/lang/String;
METHOD l getMaterial (Lbvj;)Lcld;
ARG 1 state
METHOD l getOffsetPos (Lbvj;Lbgr;Lev;)Lcrv;
ARG 1 state
ARG 2 view
ARG 3 blockPos
METHOD m getSlipperiness ()F
METHOD m hasRandomTicks (Lbvj;)Z
ARG 1 state
METHOD n getStateFactory ()Lbvk;
METHOD n hasSidedTransparency (Lbvj;)Z
ARG 1 state
METHOD o getDefaultState ()Lbvj;
METHOD o setDefaultState (Lbvj;)V
ARG 1 state
METHOD p hasDynamicBounds ()Z
METHOD p getSoundGroup (Lbvj;)Lbro;
ARG 1 state