.. |
block
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21w20a
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2021-05-19 19:20:40 +02:00 |
chunk
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Refactor coordinate names to follow conventions (#2366)
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2021-05-04 08:46:46 +00:00 |
debug
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more 21w14a stuff (#2300)
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2021-04-10 18:09:14 +01:00 |
entity
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21w20a stuff (#2417)
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2021-05-24 14:46:09 +01:00 |
item
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21w17a
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2021-04-28 17:44:41 +02:00 |
model
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21w20a stuff (#2417)
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2021-05-24 14:46:09 +01:00 |
BackgroundRenderer.mapping
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20w20a mappings (#1353)
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2020-05-20 22:57:06 +01:00 |
BlockBreakingInfo.mapping
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Map the parameter of all equals methods (#2363)
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2021-04-30 17:03:23 +00:00 |
BufferBuilder.mapping
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21w19a
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2021-05-12 17:50:44 +02:00 |
BufferBuilderStorage.mapping
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Some stuff for 1.15 pre 1 and pre2 (#980)
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2019-11-25 20:12:08 +00:00 |
BufferRenderer.mapping
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Map various render buffer / buffer builder internals (#2324)
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2021-04-18 13:03:07 +00:00 |
BufferVertexConsumer.mapping
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Map various render buffer / buffer builder internals (#2324)
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2021-04-18 13:03:07 +00:00 |
BuiltChunkStorage.mapping
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Refactor rendering (#930)
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2019-11-07 18:03:04 +00:00 |
Camera.mapping
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misc things (#2409)
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2021-05-18 15:38:15 +00:00 |
CameraSubmersionType.mapping
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Added GameModeSelection and CameraSubmersionEnvironment (#1882)
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2020-11-18 12:05:09 +00:00 |
DiffuseLighting.mapping
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Some minor client render stuff (#2322)
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2021-04-11 13:08:23 +01:00 |
FixedColorVertexConsumer.mapping
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21w13a
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2021-03-31 19:47:17 +01:00 |
FpsSmoother.mapping
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pre3 new classes (#989)
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2019-11-29 20:40:18 +00:00 |
Frustum.mapping
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19w42a rendering and layers etc (#917)
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2019-10-30 16:15:03 +00:00 |
GameRenderer.mapping
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framebuffer, screenshots, gl info (#2402)
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2021-05-19 12:45:15 +00:00 |
LightmapTextureManager.mapping
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Quick fixes (#1534)
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2020-07-05 13:45:54 +01:00 |
MapRenderer.mapping
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21w19a
|
2021-05-12 17:50:44 +02:00 |
OutlineVertexConsumerProvider.mapping
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21w19a
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2021-05-12 17:50:44 +02:00 |
OverlayTexture.mapping
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More rendering mappings (#986)
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2019-12-02 13:47:40 +00:00 |
OverlayVertexConsumer.mapping
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TransformingVertexConsumer -> OverlayVertexConsumer (#1636)
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2020-07-31 15:53:19 +01:00 |
RenderLayer.mapping
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21w19a
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2021-05-12 17:50:44 +02:00 |
RenderLayers.mapping
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render (#1972)
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2021-01-23 21:21:31 +00:00 |
RenderPhase.mapping
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21w19a
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2021-05-12 17:50:44 +02:00 |
RenderTickCounter.mapping
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20w06a
|
2020-02-05 17:27:03 +00:00 |
Shader.mapping
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Shader internal mappings (#2206)
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2021-04-01 21:15:09 +01:00 |
SkyProperties.mapping
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render (#1972)
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2021-01-23 21:21:31 +00:00 |
SpriteTexturedVertexConsumer.mapping
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Some stuff for 1.15 pre 1 and pre2 (#980)
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2019-11-25 20:12:08 +00:00 |
Tessellator.mapping
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Refactor rendering (#930)
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2019-11-07 18:03:04 +00:00 |
TexturedRenderLayers.mapping
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render (#1972)
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2021-01-23 21:21:31 +00:00 |
VertexConsumer.mapping
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Map various render buffer / buffer builder internals (#2324)
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2021-04-18 13:03:07 +00:00 |
VertexConsumerProvider.mapping
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Fix VertexConsumerProvider parameters (#1029)
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2019-12-27 10:48:54 +00:00 |
VertexConsumers.mapping
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Map various render buffer / buffer builder internals (#2324)
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2021-04-18 13:03:07 +00:00 |
VertexFormat.mapping
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Map various render buffer / buffer builder internals (#2324)
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2021-04-18 13:03:07 +00:00 |
VertexFormatElement.mapping
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Map various render buffer / buffer builder internals (#2324)
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2021-04-18 13:03:07 +00:00 |
VertexFormats.mapping
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Map various render buffer / buffer builder internals (#2324)
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2021-04-18 13:03:07 +00:00 |
WorldRenderer.mapping
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framebuffer, screenshots, gl info (#2402)
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2021-05-19 12:45:15 +00:00 |